Added: forceQueue to IOrderTarget' CanTargetUnit / CanTargetLocation

Added: forceQueue to all related methods
Added: Only shows the select cursor IF hovering over a unit AND the orders return the 'default' icon
This commit is contained in:
geckosoft
2010-11-13 01:25:31 +01:00
committed by Bob
parent 8df47f5a60
commit 622f9bfe71
12 changed files with 72 additions and 40 deletions

View File

@@ -25,11 +25,12 @@ namespace OpenRA.Mods.RA.Orders
this.useEnterCursor = useEnterCursor;
}
public override bool CanTargetUnit( Actor self, Actor target, bool forceAttack, bool forceMove, ref string cursor )
public override bool CanTargetUnit(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
{
if( !base.CanTargetUnit( self, target, forceAttack, forceMove, ref cursor ) ) return false;
if( !base.CanTargetUnit( self, target, forceAttack, forceMove, forceQueued, ref cursor ) ) return false;
if( !canTarget( target ) ) return false;
cursor = useEnterCursor( target ) ? "enter" : "enter-blocked";
cursor = useEnterCursor(target) ? "enter" : "enter-blocked";
IsQueued = forceQueued;
return true;
}
}