Truncate player name in observer stats and diplomacy panels.
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@@ -474,14 +474,23 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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else
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flag.GetImageName = () => player.Faction.InternalName;
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var playerName = template.Get<LabelWidget>("PLAYER");
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var client = player.World.LobbyInfo.ClientWithIndex(player.ClientIndex);
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var playerName = template.Get<LabelWidget>("PLAYER");
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var playerNameFont = Game.Renderer.Fonts[playerName.Font];
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var suffixLength = new CachedTransform<string, int>(s => playerNameFont.Measure(s).X);
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var name = new CachedTransform<Pair<string, int>, string>(c =>
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WidgetUtils.TruncateText(c.First, playerName.Bounds.Width - c.Second, playerNameFont));
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playerName.GetText = () =>
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{
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var suffix = player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")";
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if (client != null && client.State == Network.Session.ClientState.Disconnected)
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return player.PlayerName + " (Gone)";
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return player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")");
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suffix = " (Gone)";
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var sl = suffixLength.Update(suffix);
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return name.Update(Pair.New(player.PlayerName, sl)) + suffix;
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};
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playerName.GetColor = () => player.Color.RGB;
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}
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