Fix GPS refreshing for incorrect player.
GpsWatcher.RefreshGps was wrongly using the render player in simulation code.
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@@ -63,7 +63,7 @@ namespace OpenRA.Mods.RA.Traits
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foreach (var i in atek.World.ActorsWithTrait<GpsWatcher>())
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foreach (var i in atek.World.ActorsWithTrait<GpsWatcher>())
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i.Trait.RefreshGranted();
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i.Trait.RefreshGranted();
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if ((Granted || GrantedAllies) && atek.Owner.IsAlliedWith(atek.World.RenderPlayer))
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if ((Granted || GrantedAllies) && atek.Owner.IsAlliedWith(Owner))
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atek.Owner.Shroud.ExploreAll(atek.World);
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atek.Owner.Shroud.ExploreAll(atek.World);
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}
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}
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