git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1333 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
(no author)
2007-07-24 05:12:53 +00:00
parent 983f56e840
commit 62b701bd18
2 changed files with 2 additions and 5 deletions

View File

@@ -74,7 +74,7 @@ float4 Palette_fp(FragmentIn f) : COLOR0 {
technique low_quality {
pass p0 {
AlphaBlendEnable = false;
ZWriteEnable = true;
ZWriteEnable = false;
ZEnable = false;
CullMode = None;
VertexShader = compile vs_2_0 Simple_vp();
@@ -85,7 +85,7 @@ technique low_quality {
technique high_quality {
pass p0 {
AlphaBlendEnable = true;
ZWriteEnable = true;
ZWriteEnable = false;
ZEnable = false;
CullMode = None;
VertexShader = compile vs_2_0 Simple_vp();

View File

@@ -40,9 +40,6 @@ OpenRA
[ ] Palette hax for selection outlines. Basically, just hijack a palette entry that's not
getting used, and draw the selection borders into the SHP images using that color.
Then we double up the hardware palettes, and we can draw selection with no extra cost.
(Except maybe losing any alpha=0 optimization the backend of the shader hardware does)
[ ] Time-to-build overlay on sidebar
[ ] Console