Rename SpriteFrameType enums.

This commit is contained in:
Paul Chote
2020-12-19 11:31:39 +00:00
committed by abcdefg30
parent ce09b402d0
commit 62fa3b7c9c
19 changed files with 55 additions and 55 deletions

View File

@@ -138,9 +138,9 @@ namespace OpenRA.Graphics
// 1x1px transparent tile
if (sheetBuilder.Type == SheetType.BGRA)
missingTile = sheetBuilder.Add(new byte[4], SpriteFrameType.BGRA, new Size(1, 1));
missingTile = sheetBuilder.Add(new byte[4], SpriteFrameType.Bgra32, new Size(1, 1));
else
missingTile = sheetBuilder.Add(new byte[1], SpriteFrameType.Indexed, new Size(1, 1));
missingTile = sheetBuilder.Add(new byte[1], SpriteFrameType.Indexed8, new Size(1, 1));
Sheet.ReleaseBuffer();
}