Fix definition and use of non-indexed sprite color channels.
Our SpriteFrameType names refer to the byte channel order rather than the bit order, meaning that SpriteFrameType.BGRA corresponds to the standard Color.ToArgb() etc byte order when the (little-endian) integer is read as 4 individual bytes. The previous code did not account for the fact that non-indexed Png uses big-endian storage for its RGBA colours, and that SheetBuilder had the color channels incorrectly swapped to match and cancel this out. New SpriteFrameType enums are introduced to distinguish between BGRA (little-endian) and RGBA (big-endian) formats, and also for 24bit data without alpha. The channel swizzling / alpha creation is now handled when copying into the texture atlas, removing the need for non-png ISpriteLoader implementations to allocate an additional temporary array and reorder the channels during load.
This commit is contained in:
@@ -17,6 +17,7 @@ using System.Net;
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using System.Text;
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using ICSharpCode.SharpZipLib.Checksum;
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using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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namespace OpenRA.FileFormats
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@@ -25,12 +26,15 @@ namespace OpenRA.FileFormats
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{
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static readonly byte[] Signature = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a };
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public int Width { get; set; }
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public int Height { get; set; }
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public Color[] Palette { get; set; }
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public byte[] Data { get; set; }
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public int Width { get; private set; }
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public int Height { get; private set; }
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public Color[] Palette { get; private set; }
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public byte[] Data { get; private set; }
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public SpriteFrameType Type { get; private set; }
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public Dictionary<string, string> EmbeddedData = new Dictionary<string, string>();
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public int PixelStride { get { return Type == SpriteFrameType.Indexed ? 1 : Type == SpriteFrameType.RGB ? 3 : 4; } }
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public Png(Stream s)
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{
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if (!Verify(s))
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@@ -38,9 +42,8 @@ namespace OpenRA.FileFormats
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s.Position += 8;
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var headerParsed = false;
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var isPaletted = false;
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var is24Bit = false;
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var data = new List<byte>();
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Type = SpriteFrameType.RGBA;
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while (true)
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{
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@@ -65,14 +68,12 @@ namespace OpenRA.FileFormats
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var bitDepth = ms.ReadUInt8();
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var colorType = (PngColorType)ms.ReadByte();
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isPaletted = IsPaletted(bitDepth, colorType);
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is24Bit = colorType == PngColorType.Color;
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if (IsPaletted(bitDepth, colorType))
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Type = SpriteFrameType.Indexed;
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else if (colorType == PngColorType.Color)
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Type = SpriteFrameType.RGB;
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var dataLength = Width * Height;
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if (!isPaletted)
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dataLength *= 4;
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Data = new byte[dataLength];
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Data = new byte[Width * Height * PixelStride];
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var compression = ms.ReadByte();
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/*var filter = */ms.ReadByte();
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@@ -133,39 +134,28 @@ namespace OpenRA.FileFormats
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{
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using (var ds = new InflaterInputStream(ns))
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{
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var pxStride = isPaletted ? 1 : is24Bit ? 3 : 4;
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var srcStride = Width * pxStride;
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var destStride = Width * (isPaletted ? 1 : 4);
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var pxStride = PixelStride;
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var rowStride = Width * pxStride;
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var prevLine = new byte[srcStride];
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var prevLine = new byte[rowStride];
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for (var y = 0; y < Height; y++)
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{
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var filter = (PngFilter)ds.ReadByte();
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var line = ds.ReadBytes(srcStride);
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var line = ds.ReadBytes(rowStride);
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for (var i = 0; i < srcStride; i++)
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for (var i = 0; i < rowStride; i++)
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line[i] = i < pxStride
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? UnapplyFilter(filter, line[i], 0, prevLine[i], 0)
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: UnapplyFilter(filter, line[i], line[i - pxStride], prevLine[i], prevLine[i - pxStride]);
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if (is24Bit)
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{
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// Fold alpha channel into RGB data
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for (var i = 0; i < line.Length / 3; i++)
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{
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Array.Copy(line, 3 * i, Data, y * destStride + 4 * i, 3);
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Data[y * destStride + 4 * i + 3] = 255;
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}
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}
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else
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Array.Copy(line, 0, Data, y * destStride, line.Length);
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Array.Copy(line, 0, Data, y * rowStride, rowStride);
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prevLine = line;
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}
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}
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}
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if (isPaletted && Palette == null)
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if (Type == SpriteFrameType.Indexed && Palette == null)
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throw new InvalidDataException("Non-Palette indexed PNG are not supported.");
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return;
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@@ -175,7 +165,7 @@ namespace OpenRA.FileFormats
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}
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}
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public Png(byte[] data, int width, int height, Color[] palette = null,
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public Png(byte[] data, SpriteFrameType type, int width, int height, Color[] palette = null,
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Dictionary<string, string> embeddedData = null)
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{
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var expectLength = width * height;
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@@ -185,11 +175,46 @@ namespace OpenRA.FileFormats
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if (data.Length != expectLength)
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throw new InvalidDataException("Input data does not match expected length");
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Type = type;
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Width = width;
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Height = height;
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Palette = palette;
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Data = data;
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switch (type)
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{
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case SpriteFrameType.Indexed:
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case SpriteFrameType.RGBA:
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case SpriteFrameType.RGB:
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{
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// Data is already in a compatible format
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Data = data;
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if (type == SpriteFrameType.Indexed)
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Palette = palette;
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break;
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}
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case SpriteFrameType.BGRA:
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case SpriteFrameType.BGR:
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{
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// Convert to big endian
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Data = new byte[data.Length];
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var stride = PixelStride;
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for (var i = 0; i < width * height; i++)
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{
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Data[stride * i] = data[stride * i + 2];
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Data[stride * i + 1] = data[stride * i + 1];
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Data[stride * i + 2] = data[stride * i + 0];
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if (type == SpriteFrameType.BGRA)
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Data[stride * i + 3] = data[stride * i + 3];
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}
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break;
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}
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default:
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throw new InvalidDataException("Unhandled SpriteFrameType {0}".F(type));
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}
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if (embeddedData != null)
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EmbeddedData = embeddedData;
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@@ -274,9 +299,8 @@ namespace OpenRA.FileFormats
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header.Write(IPAddress.HostToNetworkOrder(Height));
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header.WriteByte(8); // Bit depth
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var colorType = Palette != null
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? PngColorType.Indexed | PngColorType.Color
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: PngColorType.Color | PngColorType.Alpha;
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var colorType = Type == SpriteFrameType.Indexed ? PngColorType.Indexed | PngColorType.Color :
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Type == SpriteFrameType.RGB ? PngColorType.Color : PngColorType.Color | PngColorType.Alpha;
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header.WriteByte((byte)colorType);
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header.WriteByte(0); // Compression
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@@ -286,7 +310,7 @@ namespace OpenRA.FileFormats
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WritePngChunk(output, "IHDR", header);
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}
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bool alphaPalette = false;
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var alphaPalette = false;
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if (Palette != null)
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{
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using (var palette = new MemoryStream())
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@@ -318,12 +342,12 @@ namespace OpenRA.FileFormats
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{
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using (var compressed = new DeflaterOutputStream(data))
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{
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var stride = Width * (Palette != null ? 1 : 4);
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var rowStride = Width * PixelStride;
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for (var y = 0; y < Height; y++)
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{
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// Write uncompressed scanlines for simplicity
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compressed.WriteByte(0);
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compressed.Write(Data, y * stride, stride);
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compressed.Write(Data, y * rowStride, rowStride);
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}
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compressed.Flush();
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@@ -69,9 +69,16 @@ namespace OpenRA.Graphics
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// Hotspot is specified relative to the center of the frame
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var hotspot = f.Offset.ToInt2() - kv.Value.Hotspot - new int2(f.Size) / 2;
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// SheetBuilder expects data in BGRA
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var data = FrameToBGRA(kv.Key, f, palette);
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c.Sprites[c.Length++] = sheetBuilder.Add(data, f.Size, 0, hotspot);
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// Resolve indexed data to real colours
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var data = f.Data;
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var type = f.Type;
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if (type == SpriteFrameType.Indexed)
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{
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data = ConvertIndexedToBgra(kv.Key, f, palette);
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type = SpriteFrameType.BGRA;
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}
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c.Sprites[c.Length++] = sheetBuilder.Add(data, type, f.Size, 0, hotspot);
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// Bounds relative to the hotspot
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c.Bounds = Rectangle.Union(c.Bounds, new Rectangle(hotspot, f.Size));
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@@ -217,33 +224,27 @@ namespace OpenRA.Graphics
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Update();
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}
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public static byte[] FrameToBGRA(string name, ISpriteFrame frame, ImmutablePalette palette)
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public static byte[] ConvertIndexedToBgra(string name, ISpriteFrame frame, ImmutablePalette palette)
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{
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// Data is already in BGRA format
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if (frame.Type == SpriteFrameType.BGRA)
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return frame.Data;
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if (frame.Type != SpriteFrameType.Indexed)
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throw new ArgumentException("ConvertIndexedToBgra requires input frames to be indexed.", nameof(frame));
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// Cursors may be either native BGRA or Indexed.
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// Indexed sprites are converted to BGRA using the referenced palette.
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// All palettes must be explicitly referenced, even if they are embedded in the sprite.
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if (frame.Type == SpriteFrameType.Indexed && palette == null)
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if (palette == null)
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throw new InvalidOperationException("Cursor sequence `{0}` attempted to load an indexed sprite but does not define Palette".F(name));
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var width = frame.Size.Width;
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var height = frame.Size.Height;
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var data = new byte[4 * width * height];
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for (var j = 0; j < height; j++)
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unsafe
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{
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for (var i = 0; i < width; i++)
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// Cast the data to an int array so we can copy the src data directly
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fixed (byte* bd = &data[0])
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{
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var rgba = palette[frame.Data[j * width + i]];
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var k = 4 * (j * width + i);
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// Convert RGBA to BGRA
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data[k] = (byte)(rgba >> 16);
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data[k + 1] = (byte)(rgba >> 8);
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data[k + 2] = (byte)(rgba >> 0);
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data[k + 3] = (byte)(rgba >> 24);
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var rgba = (uint*)bd;
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for (var j = 0; j < height; j++)
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for (var i = 0; i < width; i++)
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rgba[j * width + i] = palette[frame.Data[j * width + i]];
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}
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}
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@@ -79,21 +79,17 @@ namespace OpenRA.Graphics
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public Png AsPng()
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{
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var data = GetData();
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if (Type == SheetType.Indexed)
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throw new InvalidOperationException("AsPng() cannot be called on Indexed sheets.");
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// Convert BGRA to RGBA
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for (var i = 0; i < Size.Width * Size.Height; i++)
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{
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var temp = data[i * 4];
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data[i * 4] = data[i * 4 + 2];
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data[i * 4 + 2] = temp;
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}
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return new Png(data, Size.Width, Size.Height);
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return new Png(GetData(), SpriteFrameType.BGRA, Size.Width, Size.Height);
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}
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public Png AsPng(TextureChannel channel, IPalette pal)
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{
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if (Type != SheetType.Indexed)
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throw new InvalidOperationException("AsPng(TextureChannel, IPalette) can only be called on Indexed sheets.");
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var d = GetData();
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var plane = new byte[Size.Width * Size.Height];
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var dataStride = 4 * Size.Width;
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@@ -107,7 +103,7 @@ namespace OpenRA.Graphics
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for (var i = 0; i < Palette.Size; i++)
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palColors[i] = pal.GetColor(i);
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return new Png(plane, Size.Width, Size.Height, palColors);
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return new Png(plane, SpriteFrameType.BGRA, Size.Width, Size.Height, palColors);
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}
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public void CreateBuffer()
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@@ -52,8 +52,15 @@ namespace OpenRA.Graphics
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{
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switch (t)
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{
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case SpriteFrameType.Indexed: return SheetType.Indexed;
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case SpriteFrameType.BGRA: return SheetType.BGRA;
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case SpriteFrameType.Indexed:
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return SheetType.Indexed;
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// Util.FastCopyIntoChannel will automatically convert these to BGRA
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case SpriteFrameType.BGRA:
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case SpriteFrameType.BGR:
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case SpriteFrameType.RGBA:
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case SpriteFrameType.RGB:
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return SheetType.BGRA;
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default: throw new NotImplementedException("Unknown SpriteFrameType {0}".F(t));
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}
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}
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@@ -74,16 +81,16 @@ namespace OpenRA.Graphics
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this.margin = margin;
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}
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public Sprite Add(ISpriteFrame frame) { return Add(frame.Data, frame.Size, 0, frame.Offset); }
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public Sprite Add(byte[] src, Size size) { return Add(src, size, 0, float3.Zero); }
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public Sprite Add(byte[] src, Size size, float zRamp, in float3 spriteOffset)
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public Sprite Add(ISpriteFrame frame) { return Add(frame.Data, frame.Type, frame.Size, 0, frame.Offset); }
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public Sprite Add(byte[] src, SpriteFrameType type, Size size) { return Add(src, type, size, 0, float3.Zero); }
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public Sprite Add(byte[] src, SpriteFrameType type, Size size, float zRamp, in float3 spriteOffset)
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{
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// Don't bother allocating empty sprites
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if (size.Width == 0 || size.Height == 0)
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return new Sprite(current, Rectangle.Empty, 0, spriteOffset, channel, BlendMode.Alpha);
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var rect = Allocate(size, zRamp, spriteOffset);
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Util.FastCopyIntoChannel(rect, src);
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Util.FastCopyIntoChannel(rect, src, type);
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current.CommitBufferedData();
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return rect;
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}
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@@ -96,15 +103,6 @@ namespace OpenRA.Graphics
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return rect;
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}
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public Sprite Add(Size size, byte paletteIndex)
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{
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var data = new byte[size.Width * size.Height];
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for (var i = 0; i < data.Length; i++)
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data[i] = paletteIndex;
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return Add(data, size);
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}
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TextureChannel? NextChannel(TextureChannel t)
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{
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var nextChannel = (int)t + (int)Type;
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@@ -18,7 +18,29 @@ using OpenRA.Primitives;
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namespace OpenRA.Graphics
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{
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public enum SpriteFrameType { Indexed, BGRA }
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/// <summary>
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/// Describes the format of the pixel data in a ISpriteFrame.
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/// Note that the channel order is defined for little-endian bytes, so BGRA corresponds
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/// to a 32bit ARGB value, such as that returned by Color.ToArgb()!
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/// </summary>
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public enum SpriteFrameType
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{
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// 8 bit index into an external palette
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Indexed,
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// 32 bit color such as returned by Color.ToArgb() or the bmp file format
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// (remember that little-endian systems place the little bits in the first byte!)
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BGRA,
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// Like BGRA, but without an alpha channel
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BGR,
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// 32 bit color in big-endian format, like png
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RGBA,
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// Like RGBA, but without an alpha channel
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RGB
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}
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public interface ISpriteLoader
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{
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@@ -47,7 +69,7 @@ namespace OpenRA.Graphics
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public class SpriteCache
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{
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public readonly Cache<SpriteFrameType, SheetBuilder> SheetBuilders;
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public readonly Cache<SheetType, SheetBuilder> SheetBuilders;
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readonly ISpriteLoader[] loaders;
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readonly IReadOnlyFileSystem fileSystem;
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@@ -57,7 +79,7 @@ namespace OpenRA.Graphics
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public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders)
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{
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SheetBuilders = new Cache<SpriteFrameType, SheetBuilder>(t => new SheetBuilder(SheetBuilder.FrameTypeToSheetType(t)));
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SheetBuilders = new Cache<SheetType, SheetBuilder>(t => new SheetBuilder(t));
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this.fileSystem = fileSystem;
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this.loaders = loaders;
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@@ -103,7 +125,7 @@ namespace OpenRA.Graphics
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{
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if (unloaded[i] != null)
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{
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sprite[i] = SheetBuilders[unloaded[i].Type].Add(unloaded[i]);
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sprite[i] = SheetBuilders[SheetBuilder.FrameTypeToSheetType(unloaded[i].Type)].Add(unloaded[i]);
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unloaded[i] = null;
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}
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}
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@@ -107,12 +107,13 @@ namespace OpenRA.Graphics
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throw new YamlException("Sprite type mismatch. Terrain sprites must all be either Indexed or RGBA.");
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var s = sheetBuilder.Allocate(f.Size, zRamp, offset);
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Util.FastCopyIntoChannel(s, f.Data);
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Util.FastCopyIntoChannel(s, f.Data, f.Type);
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if (tileset.EnableDepth)
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{
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var ss = sheetBuilder.Allocate(f.Size, zRamp, offset);
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Util.FastCopyIntoChannel(ss, allFrames[j + frameCount].Data);
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var depthFrame = allFrames[j + frameCount];
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Util.FastCopyIntoChannel(ss, depthFrame.Data, depthFrame.Type);
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// s and ss are guaranteed to use the same sheet
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// because of the custom terrain sheet allocation
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@@ -136,7 +137,10 @@ namespace OpenRA.Graphics
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}
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// 1x1px transparent tile
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missingTile = sheetBuilder.Add(new byte[sheetBuilder.Type == SheetType.BGRA ? 4 : 1], new Size(1, 1));
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if (sheetBuilder.Type == SheetType.BGRA)
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missingTile = sheetBuilder.Add(new byte[4], SpriteFrameType.BGRA, new Size(1, 1));
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else
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missingTile = sheetBuilder.Add(new byte[1], SpriteFrameType.Indexed, new Size(1, 1));
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Sheet.ReleaseBuffer();
|
||||
}
|
||||
|
||||
@@ -62,7 +62,7 @@ namespace OpenRA.Graphics
|
||||
vertices[nv + 5] = new Vertex(a, r.Left, r.Top, sl, st, paletteTextureIndex, fAttribC, tint);
|
||||
}
|
||||
|
||||
public static void FastCopyIntoChannel(Sprite dest, byte[] src)
|
||||
public static void FastCopyIntoChannel(Sprite dest, byte[] src, SpriteFrameType srcType)
|
||||
{
|
||||
var destData = dest.Sheet.GetData();
|
||||
var width = dest.Bounds.Width;
|
||||
@@ -85,12 +85,34 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
for (var i = 0; i < width; i++)
|
||||
{
|
||||
var r = src[k++];
|
||||
var g = src[k++];
|
||||
var b = src[k++];
|
||||
var a = src[k++];
|
||||
var cc = Color.FromArgb(a, r, g, b);
|
||||
byte r, g, b, a;
|
||||
switch (srcType)
|
||||
{
|
||||
case SpriteFrameType.BGRA:
|
||||
case SpriteFrameType.BGR:
|
||||
{
|
||||
b = src[k++];
|
||||
g = src[k++];
|
||||
r = src[k++];
|
||||
a = srcType == SpriteFrameType.BGRA ? src[k++] : (byte)255;
|
||||
break;
|
||||
}
|
||||
|
||||
case SpriteFrameType.RGBA:
|
||||
case SpriteFrameType.RGB:
|
||||
{
|
||||
r = src[k++];
|
||||
g = src[k++];
|
||||
b = src[k++];
|
||||
a = srcType == SpriteFrameType.RGBA ? src[k++] : (byte)255;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
throw new InvalidOperationException("Unknown SpriteFrameType {0}".F(srcType));
|
||||
}
|
||||
|
||||
var cc = Color.FromArgb(a, r, g, b);
|
||||
data[(y + j) * destStride + x + i] = PremultiplyAlpha(cc).ToArgb();
|
||||
}
|
||||
}
|
||||
@@ -139,16 +161,29 @@ namespace OpenRA.Graphics
|
||||
for (var i = 0; i < width; i++)
|
||||
{
|
||||
Color cc;
|
||||
if (src.Palette == null)
|
||||
switch (src.Type)
|
||||
{
|
||||
var r = src.Data[k++];
|
||||
var g = src.Data[k++];
|
||||
var b = src.Data[k++];
|
||||
var a = src.Data[k++];
|
||||
cc = Color.FromArgb(a, r, g, b);
|
||||
case SpriteFrameType.Indexed:
|
||||
{
|
||||
cc = src.Palette[src.Data[k++]];
|
||||
break;
|
||||
}
|
||||
|
||||
case SpriteFrameType.RGBA:
|
||||
case SpriteFrameType.RGB:
|
||||
{
|
||||
var r = src.Data[k++];
|
||||
var g = src.Data[k++];
|
||||
var b = src.Data[k++];
|
||||
var a = src.Type == SpriteFrameType.RGBA ? src.Data[k++] : (byte)255;
|
||||
cc = Color.FromArgb(a, r, g, b);
|
||||
break;
|
||||
}
|
||||
|
||||
// Pngs don't support BGR[A], so no need to include them here
|
||||
default:
|
||||
throw new InvalidOperationException("Unknown SpriteFrameType {0}".F(src.Type));
|
||||
}
|
||||
else
|
||||
cc = src.Palette[src.Data[k++]];
|
||||
|
||||
data[(y + j) * destStride + x + i] = PremultiplyAlpha(cc).ToArgb();
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ using System.Reflection;
|
||||
using System.Text;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Traits;
|
||||
@@ -778,7 +779,7 @@ namespace OpenRA
|
||||
}
|
||||
}
|
||||
|
||||
var png = new Png(minimapData, bitmapWidth, height);
|
||||
var png = new Png(minimapData, SpriteFrameType.BGRA, bitmapWidth, height);
|
||||
return png.Save();
|
||||
}
|
||||
|
||||
|
||||
@@ -431,24 +431,15 @@ namespace OpenRA
|
||||
var srcWidth = screenSprite.Sheet.Size.Width;
|
||||
var destWidth = screenSprite.Bounds.Width;
|
||||
var destHeight = -screenSprite.Bounds.Height;
|
||||
var channelOrder = new[] { 2, 1, 0, 3 };
|
||||
|
||||
ThreadPool.QueueUserWorkItem(_ =>
|
||||
{
|
||||
// Convert BGRA to RGBA
|
||||
// Extract the screen rect from the (larger) backing surface
|
||||
var dest = new byte[4 * destWidth * destHeight];
|
||||
for (var y = 0; y < destHeight; y++)
|
||||
{
|
||||
for (var x = 0; x < destWidth; x++)
|
||||
{
|
||||
var destOffset = 4 * (y * destWidth + x);
|
||||
var srcOffset = 4 * (y * srcWidth + x);
|
||||
for (var i = 0; i < 4; i++)
|
||||
dest[destOffset + i] = src[srcOffset + channelOrder[i]];
|
||||
}
|
||||
}
|
||||
Array.Copy(src, 4 * y * srcWidth, dest, 4 * y * destWidth, 4 * destWidth);
|
||||
|
||||
new Png(dest, destWidth, destHeight).Save(path);
|
||||
new Png(dest, SpriteFrameType.BGRA, destWidth, destHeight).Save(path);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -77,8 +77,8 @@ namespace OpenRA.Mods.Cnc.Graphics
|
||||
var size = new Size(su, sv);
|
||||
var s = sheetBuilder.Allocate(size);
|
||||
var t = sheetBuilder.Allocate(size);
|
||||
OpenRA.Graphics.Util.FastCopyIntoChannel(s, colors);
|
||||
OpenRA.Graphics.Util.FastCopyIntoChannel(t, normals);
|
||||
OpenRA.Graphics.Util.FastCopyIntoChannel(s, colors, SpriteFrameType.Indexed);
|
||||
OpenRA.Graphics.Util.FastCopyIntoChannel(t, normals, SpriteFrameType.Indexed);
|
||||
|
||||
// s and t are guaranteed to use the same sheet because
|
||||
// of the custom voxel sheet allocation implementation
|
||||
|
||||
@@ -14,6 +14,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Cnc.SpriteLoaders;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
@@ -35,7 +36,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
|
||||
var dest = inputFiles[0].Split('-').First() + ".shp";
|
||||
|
||||
var frames = inputFiles.Select(a => new Png(File.OpenRead(a))).ToList();
|
||||
if (frames.Any(f => f.Palette == null))
|
||||
if (frames.Any(f => f.Type != SpriteFrameType.Indexed))
|
||||
throw new InvalidOperationException("All frames must be paletted");
|
||||
|
||||
var size = new Size(frames[0].Width, frames[0].Height);
|
||||
|
||||
@@ -61,24 +61,22 @@ namespace OpenRA.Mods.Common.SpriteLoaders
|
||||
RegionsFromSlices(png, out frameRegions, out frameOffsets);
|
||||
|
||||
frames = new ISpriteFrame[frameRegions.Count];
|
||||
|
||||
var stride = png.PixelStride;
|
||||
for (var i = 0; i < frames.Length; i++)
|
||||
{
|
||||
var frameStart = frameRegions[i].X + frameRegions[i].Y * png.Width;
|
||||
var frameSize = new Size(frameRegions[i].Width, frameRegions[i].Height);
|
||||
var pixelLength = png.Palette == null ? 4 : 1;
|
||||
|
||||
frames[i] = new PngSheetFrame()
|
||||
{
|
||||
Size = frameSize,
|
||||
FrameSize = frameSize,
|
||||
Offset = frameOffsets[i],
|
||||
Data = new byte[frameRegions[i].Width * frameRegions[i].Height * pixelLength],
|
||||
Type = png.Palette == null ? SpriteFrameType.BGRA : SpriteFrameType.Indexed
|
||||
Data = new byte[frameRegions[i].Width * frameRegions[i].Height * stride],
|
||||
Type = png.Type
|
||||
};
|
||||
|
||||
for (var y = 0; y < frames[i].Size.Height; y++)
|
||||
Array.Copy(png.Data, (frameStart + y * png.Width) * pixelLength, frames[i].Data, y * frames[i].Size.Width * pixelLength, frames[i].Size.Width * pixelLength);
|
||||
Array.Copy(png.Data, (frameStart + y * png.Width) * stride, frames[i].Data, y * frames[i].Size.Width * stride, frames[i].Size.Width * stride);
|
||||
}
|
||||
|
||||
metadata = new TypeDictionary
|
||||
|
||||
@@ -78,16 +78,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
frame.Size.Width);
|
||||
}
|
||||
|
||||
if (frame.Type == SpriteFrameType.BGRA)
|
||||
{
|
||||
var png = new Png(pngData, frameSize.Width, frameSize.Height);
|
||||
png.Save("{0}-{1:D4}.png".F(prefix, count++));
|
||||
}
|
||||
else
|
||||
{
|
||||
var png = new Png(pngData, frameSize.Width, frameSize.Height, palColors);
|
||||
png.Save("{0}-{1:D4}.png".F(prefix, count++));
|
||||
}
|
||||
var png = new Png(pngData, SpriteFrameType.Indexed, frameSize.Width, frameSize.Height, palColors);
|
||||
png.Save("{0}-{1:D4}.png".F(prefix, count++));
|
||||
}
|
||||
|
||||
Console.WriteLine("Saved {0}-[0..{1}].png", prefix, count - 1);
|
||||
|
||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
|
||||
var count = 0;
|
||||
|
||||
var sb = sequences.SpriteCache.SheetBuilders[SpriteFrameType.Indexed];
|
||||
var sb = sequences.SpriteCache.SheetBuilders[SheetType.Indexed];
|
||||
foreach (var s in sb.AllSheets)
|
||||
{
|
||||
var max = s == sb.Current ? (int)sb.CurrentChannel + 1 : 4;
|
||||
@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
s.AsPng((TextureChannel)ChannelMasks[i], palette).Save("{0}.png".F(count++));
|
||||
}
|
||||
|
||||
sb = sequences.SpriteCache.SheetBuilders[SpriteFrameType.BGRA];
|
||||
sb = sequences.SpriteCache.SheetBuilders[SheetType.BGRA];
|
||||
foreach (var s in sb.AllSheets)
|
||||
s.AsPng().Save("{0}.png".F(count++));
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace OpenRA.Mods.D2k.SpriteLoaders
|
||||
{
|
||||
class R8Frame : ISpriteFrame
|
||||
{
|
||||
public SpriteFrameType Type { get; set; }
|
||||
public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
|
||||
public Size Size { get; private set; }
|
||||
public Size FrameSize { get; private set; }
|
||||
public float2 Offset { get; private set; }
|
||||
|
||||
Reference in New Issue
Block a user