Rename SpriteFrameType enums.

This commit is contained in:
Paul Chote
2020-12-19 11:31:39 +00:00
committed by abcdefg30
parent ce09b402d0
commit 62fa3b7c9c
19 changed files with 55 additions and 55 deletions

View File

@@ -77,8 +77,8 @@ namespace OpenRA.Mods.Cnc.Graphics
var size = new Size(su, sv);
var s = sheetBuilder.Allocate(size);
var t = sheetBuilder.Allocate(size);
OpenRA.Graphics.Util.FastCopyIntoChannel(s, colors, SpriteFrameType.Indexed);
OpenRA.Graphics.Util.FastCopyIntoChannel(t, normals, SpriteFrameType.Indexed);
OpenRA.Graphics.Util.FastCopyIntoChannel(s, colors, SpriteFrameType.Indexed8);
OpenRA.Graphics.Util.FastCopyIntoChannel(t, normals, SpriteFrameType.Indexed8);
// s and t are guaranteed to use the same sheet because
// of the custom voxel sheet allocation implementation