Reduce Stealth damage vs. infantry 35% -> 25%

Playtesting has shown that the Stealth Tank is a little bit too good against infantry, which are supposed to be its (soft) natural counter. They are the only units which can detect the stealth tanks, so it's important that they not die too easily. Right now it seems that stealth tanks are able to sit and fight infantry very easily, especially since they outrange them. This change will discourage stealth tanks from engaging infantry without care.
This commit is contained in:
psydev
2014-07-20 17:45:37 -07:00
parent 582c1016e9
commit 62fa566dce

View File

@@ -624,7 +624,7 @@ MammothMissiles:
Warhead:
Spread: 128
Versus:
None: 35%
None: 25%
Wood: 75%
Light: 100%
Heavy: 90%