Remove duplicate d2k explosion sequences, increase explosion tick, fix deviator explosion offset
This commit is contained in:
@@ -1,13 +1,13 @@
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explosion:
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explosion:
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Defaults:
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Defaults:
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BlendMode: Additive
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BlendMode: Additive
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Tick: 80
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piff: DATA.R8
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piff: DATA.R8
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Start: 3626
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Start: 3626
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Length: 5
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Length: 5
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piffs: DATA.R8
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piffs: DATA.R8
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Start: 3429
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Start: 3429
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Length: 4
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Length: 4
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Tick: 80
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small_explosion: DATA.R8
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small_explosion: DATA.R8
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Start: 3403
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Start: 3403
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Length: 15
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Length: 15
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@@ -17,15 +17,9 @@ explosion:
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tiny_explosion: DATA.R8
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tiny_explosion: DATA.R8
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Start: 3386
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Start: 3386
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Length: 4
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Length: 4
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Tick: 80
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nuke: DATA.R8
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nuke: DATA.R8
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Start: 3965
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Start: 3965
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Length: 14
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Length: 14
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Tick: 60
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mini_explosion: DATA.R8
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Start: 3403
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Length: 15
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Tick: 60
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self_destruct: DATA.R8
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self_destruct: DATA.R8
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Start: 3433
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Start: 3433
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Length: 15
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Length: 15
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@@ -35,20 +29,12 @@ explosion:
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large_explosion: DATA.R8
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large_explosion: DATA.R8
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Start: 3988
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Start: 3988
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Length: 22
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Length: 22
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artillery: DATA.R8
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Start: 3988
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Length: 22
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small_artillery: DATA.R8
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Start: 3390
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Length: 12
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Tick: 60
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small_napalm: DATA.R8
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small_napalm: DATA.R8
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Start: 3421
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Start: 3421
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Length: 8
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Length: 8
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rocket_explosion: DATA.R8
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rocket_explosion: DATA.R8
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Start: 3381
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Start: 3381
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Length: 5
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Length: 5
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Tick: 80
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BlendMode: Alpha
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BlendMode: Alpha
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shockwave: DATA.R8
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shockwave: DATA.R8
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Start: 3687
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Start: 3687
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@@ -58,7 +44,8 @@ explosion:
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Start: 3512
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Start: 3512
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Length: 23
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Length: 23
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BlendMode: Alpha
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BlendMode: Alpha
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Tick: 80
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Offset: 12, -10
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Tick: 120
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corpse: DATA.R8
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corpse: DATA.R8
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Start: 430
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Start: 430
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Length: 12
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Length: 12
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@@ -565,7 +565,7 @@ DeviatorMissile:
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: SandCrater, RockCrater
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SmudgeType: SandCrater, RockCrater
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosion: small_artillery
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Explosion: med_explosion
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ImpactSound: EXPLLG3.WAV
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ImpactSound: EXPLLG3.WAV
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Sound:
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Sound:
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@@ -645,7 +645,7 @@ OrniBomb:
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosion: artillery
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Explosion: large_explosion
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ImpactSound: NAPALM1.WAV
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ImpactSound: NAPALM1.WAV
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Crush:
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Crush:
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@@ -723,7 +723,7 @@ CrateExplosion:
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AffectsParent: true
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: artillery
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Explosion: large_explosion
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ImpactSound: EXPLSML4.WAV
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ImpactSound: EXPLSML4.WAV
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UnitExplodeSmall:
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UnitExplodeSmall:
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@@ -738,7 +738,7 @@ UnitExplodeMed:
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UnitExplodeLarge:
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UnitExplodeLarge:
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Warhead@1Eff: CreateEffect
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Warhead@1Eff: CreateEffect
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Explosion: artillery
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Explosion: large_explosion
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ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
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ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
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grenade:
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grenade:
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