Fix menu effects ignoring annotations

This commit is contained in:
Gustas
2025-12-30 21:49:19 +02:00
committed by Paul Chote
parent 6e98d7f73e
commit 638c0d7db1
13 changed files with 27 additions and 24 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
long endTime;
public MenuPostProcessEffect(MenuPostProcessEffectInfo info)
: base("menufade", PostProcessPassType.AfterShroud)
: base("menufade", PostProcessPassType.AfterAnnotations)
{
Info = info;
to = info.GameStartEffect;