Fix menu effects ignoring annotations

This commit is contained in:
Gustas
2025-12-30 21:49:19 +02:00
committed by Paul Chote
parent 6e98d7f73e
commit 638c0d7db1
13 changed files with 27 additions and 24 deletions

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
bool IRenderPostProcessPass.Enabled => Enabled;
void IRenderPostProcessPass.Draw(WorldRenderer wr)
{
shader.SetTexture("WorldTexture", Game.Renderer.WorldBufferSnapshot());
shader.SetTexture("SourceTexture", Game.Renderer.GetRenderBufferSnapshot());
PrepareRender(wr, shader);
shader.PrepareRender();
renderer.DrawBatch(buffer, shader, 0, 6, PrimitiveType.TriangleList);