Fix menu effects ignoring annotations

This commit is contained in:
Gustas
2025-12-30 21:49:19 +02:00
committed by Paul Chote
parent 6e98d7f73e
commit 638c0d7db1
13 changed files with 27 additions and 24 deletions

View File

@@ -5,11 +5,11 @@ precision mediump float;
uniform float Blend;
uniform vec3 Color;
uniform sampler2D WorldTexture;
uniform sampler2D SourceTexture;
out vec4 fragColor;
void main()
{
vec4 c = texelFetch(WorldTexture, ivec2(gl_FragCoord.xy), 0);
vec4 c = texelFetch(SourceTexture, ivec2(gl_FragCoord.xy), 0);
fragColor = mix(c, vec4(Color, c.a), Blend);
}