Merge pull request #5874 from pchote/revert-desyncs

Revert TickRender and PauseState changes
This commit is contained in:
Matthias Mailänder
2014-07-08 21:21:49 +02:00
41 changed files with 118 additions and 197 deletions

View File

@@ -69,12 +69,6 @@ namespace OpenRA.Graphics
return Render(pos, WVec.Zero, 0, palette, 1f);
}
public void Initialize(string sequenceName)
{
CurrentSequence = sequenceProvider.GetSequence(name, sequenceName);
tickAlways = true;
}
public void Play(string sequenceName)
{
PlayThen(sequenceName, null);

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -102,15 +102,15 @@ namespace OpenRA.Network
var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
if (client != null)
{
var pauseState = order.TargetString == "Pause" ? World.PauseState.Paused : World.PauseState.Active;
if (orderManager.world.Paused != pauseState && !world.LobbyInfo.IsSinglePlayer)
var pause = order.TargetString == "Pause";
if (orderManager.world.Paused != pause && !world.LobbyInfo.IsSinglePlayer)
{
var pausetext = "The game is {0} by {1}.".F(pauseState == World.PauseState.Paused ? "paused" : "un-paused", client.Name);
var pausetext = "The game is {0} by {1}".F(pause ? "paused" : "un-paused", client.Name);
Game.AddChatLine(Color.White, "", pausetext);
}
orderManager.world.Paused = pauseState;
orderManager.world.PredictedPaused = pauseState;
orderManager.world.Paused = pause;
orderManager.world.PredictedPaused = pause;
}
break;
}

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Traits
public class DebugPauseState : ISync
{
World world;
[Sync] public bool Paused { get { return world.Paused == World.PauseState.Paused; } }
[Sync] public bool Paused { get { return world.Paused; } }
public DebugPauseState(World world) { this.world = world; }
}
}

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Traits
public RenderSimple(Actor self)
: this(self, MakeFacingFunc(self))
{
DefaultAnimation.PlayRepeating("idle");
DefaultAnimation.PlayRepeating(NormalizeSequence(self, "idle"));
self.Trait<IBodyOrientation>().SetAutodetectedFacings(DefaultAnimation.CurrentSequence.Facings);
}

7
OpenRA.Game/Traits/Render/RenderSprites.cs Normal file → Executable file
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@@ -31,7 +31,7 @@ namespace OpenRA.Traits
public virtual object Create(ActorInitializer init) { return new RenderSprites(init.self); }
}
public class RenderSprites : IRender, ITickRender, INotifyOwnerChanged, INotifyEffectiveOwnerChanged
public class RenderSprites : IRender, ITick, INotifyOwnerChanged, INotifyEffectiveOwnerChanged
{
class AnimationWrapper
{
@@ -126,11 +126,8 @@ namespace OpenRA.Traits
}
}
public virtual void TickRender(WorldRenderer wr, Actor self)
public virtual void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
foreach (var a in anims.Values)
a.Animation.Animation.Tick();
}

View File

@@ -199,7 +199,7 @@ namespace OpenRA.Widgets
var key = Hotkey.FromKeyInput(e);
if (key == Game.Settings.Keys.PauseKey && World.LocalPlayer != null) // Disable pausing for spectators
World.SetPauseState(World.Paused != World.PauseState.Paused);
World.SetPauseState(!World.Paused);
else if (key == Game.Settings.Keys.SelectAllUnitsKey)
{
var ownUnitsOnScreen = SelectActorsInBox(World, worldRenderer.Viewport.TopLeft, worldRenderer.Viewport.BottomRight,

View File

@@ -203,9 +203,8 @@ namespace OpenRA
public event Action<Actor> ActorAdded = _ => { };
public event Action<Actor> ActorRemoved = _ => { };
public enum PauseState { Active, Paused, Editor }
public PauseState Paused { get; internal set; }
public PauseState PredictedPaused { get; internal set; }
public bool Paused { get; internal set; }
public bool PredictedPaused { get; internal set; }
public bool PauseStateLocked { get; set; }
public bool IsShellmap = false;
public int WorldTick { get; private set; }
@@ -216,17 +215,17 @@ namespace OpenRA
return;
IssueOrder(Order.PauseGame(paused));
PredictedPaused = paused ? PauseState.Paused : PauseState.Active;
PredictedPaused = paused;
}
public void SetLocalPauseState(bool paused)
{
Paused = PredictedPaused = paused ? PauseState.Paused : PauseState.Active;
Paused = PredictedPaused = paused;
}
public void Tick()
{
if (Paused != PauseState.Paused && (!IsShellmap || Game.Settings.Game.ShowShellmap))
if (!Paused && (!IsShellmap || Game.Settings.Game.ShowShellmap))
{
WorldTick++;

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
public void OptionsClicked()
{
var cachedPause = world.PredictedPaused == World.PauseState.Paused;
var cachedPause = world.PredictedPaused;
ingameRoot.IsVisible = () => false;
if (world.LobbyInfo.IsSinglePlayer)

View File

@@ -34,16 +34,19 @@ namespace OpenRA.Mods.RA.Render
public WithCrumbleOverlay(ActorInitializer init, WithCrumbleOverlayInfo info)
{
if (init.Contains<SkipMakeAnimsInit>())
return;
var key = "make_overlay_{0}".F(info.Sequence);
var rs = init.self.Trait<RenderSprites>();
if (!init.Contains<SkipMakeAnimsInit>())
{
var overlay = new Animation(init.world, rs.GetImage(init.self));
overlay.PlayThen(info.Sequence, () => buildComplete = false);
rs.Add("make_overlay_{0}".F(info.Sequence),
new AnimationWithOffset(overlay, null, () => !buildComplete),
info.Palette, info.IsPlayerPalette);
}
var overlay = new Animation(init.world, rs.GetImage(init.self));
// Remove the animation once it is complete
overlay.PlayThen(info.Sequence, () => init.world.AddFrameEndTask(w => rs.Remove(key)));
rs.Add(key, new AnimationWithOffset(overlay, null, () => !buildComplete),
info.Palette, info.IsPlayerPalette);
}
public void BuildingComplete(Actor self)

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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA
public override object Create(ActorInitializer init) { return new AttackGarrisoned(init.self, this); }
}
public class AttackGarrisoned : AttackFollow, INotifyPassengerEntered, INotifyPassengerExited, IRender, ITickRender
public class AttackGarrisoned : AttackFollow, INotifyPassengerEntered, INotifyPassengerExited, IRender
{
public readonly FirePort[] Ports;
@@ -183,10 +183,9 @@ namespace OpenRA.Mods.RA
yield return r;
}
public void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
base.Tick(self);
// Take a copy so that Tick() can remove animations
foreach (var m in muzzles.ToList())

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@@ -13,6 +13,7 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Primitives;
using OpenRA.Traits;
using OpenRA.Mods.RA.Render;
namespace OpenRA.Mods.RA.Buildings
{
@@ -100,12 +101,13 @@ namespace OpenRA.Mods.RA.Buildings
}
}
public class Building : INotifyDamage, IOccupySpace, INotifyCapture, INotifyBuildComplete, INotifySold, INotifyTransform, ISync, ITechTreePrerequisite, INotifyAddedToWorld, INotifyRemovedFromWorld
public class Building : INotifyDamage, IOccupySpace, INotifyCapture, ITick, INotifySold, INotifyTransform, ISync, ITechTreePrerequisite, INotifyAddedToWorld, INotifyRemovedFromWorld
{
public readonly BuildingInfo Info;
public bool BuildComplete { get; private set; }
[Sync] readonly CPos topLeft;
readonly Actor self;
readonly bool skipMakeAnimation;
PowerManager PlayerPower;
@@ -139,7 +141,7 @@ namespace OpenRA.Mods.RA.Buildings
.Select(c => Pair.New(c, SubCell.FullCell)).ToArray();
CenterPosition = init.world.Map.CenterOfCell(topLeft) + FootprintUtils.CenterOffset(init.world, Info);
BuildComplete = init.Contains<SkipMakeAnimsInit>();
skipMakeAnimation = init.Contains<SkipMakeAnimsInit>();
}
public int GetPowerUsage()
@@ -180,10 +182,22 @@ namespace OpenRA.Mods.RA.Buildings
self.World.ScreenMap.Remove(self);
}
public void BuildingComplete(Actor self)
public void Tick(Actor self)
{
if (!BuildComplete && (skipMakeAnimation || !self.HasTrait<WithMakeAnimation>()))
NotifyBuildingComplete(self);
}
public void NotifyBuildingComplete(Actor self)
{
if (BuildComplete)
return;
BuildComplete = true;
Locked = false;
foreach (var notify in self.TraitsImplementing<INotifyBuildComplete>())
notify.BuildingComplete(self);
}
public void Selling(Actor self)
@@ -193,6 +207,7 @@ namespace OpenRA.Mods.RA.Buildings
BuildComplete = false;
}
public void Sold(Actor self) { }
public void BeforeTransform(Actor self)

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA
{
class ChronoshiftPaletteEffectInfo : TraitInfo<ChronoshiftPaletteEffect> { }
public class ChronoshiftPaletteEffect : IPaletteModifier, ITickRender
public class ChronoshiftPaletteEffect : IPaletteModifier, ITick
{
const int chronoEffectLength = 60;
int remainingFrames;
@@ -27,11 +27,8 @@ namespace OpenRA.Mods.RA
remainingFrames = chronoEffectLength;
}
public void TickRender(WorldRenderer wr, Actor self)
public void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
if (remainingFrames > 0)
remainingFrames--;
}

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA
{
public class CloakPaletteEffectInfo : TraitInfo<CloakPaletteEffect> { }
public class CloakPaletteEffect : IPaletteModifier, ITickRender
public class CloakPaletteEffect : IPaletteModifier, ITick
{
float t = 0;
string paletteName = "cloak";
@@ -41,11 +41,8 @@ namespace OpenRA.Mods.RA
}
}
public void TickRender(WorldRenderer wr, Actor self)
public void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
t += 0.25f;
if (t >= 256) t = 0;
}

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA
{
case "pause":
world.IssueOrder(new Order("PauseGame", null, false)
{ TargetString = world.Paused == World.PauseState.Paused ? "UnPause" : "Pause" });
{ TargetString = world.Paused ? "UnPause" : "Pause" });
break;
case "surrender":
world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor, false));

0
OpenRA.Mods.RA/Effects/Bullet.cs Normal file → Executable file
View File

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Effects
this.b = a.Trait<IronCurtainable>();
}
public void Tick(World world)
public void Tick( World world )
{
if (a.IsDead() || b.GetDamageModifier(null, null) > 0)
world.AddFrameEndTask(w => w.Remove(this));

0
OpenRA.Mods.RA/Effects/Missile.cs Normal file → Executable file
View File

0
OpenRA.Mods.RA/Effects/NukeLaunch.cs Normal file → Executable file
View File

0
OpenRA.Mods.RA/Effects/RepairIndicator.cs Normal file → Executable file
View File

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Effects
public readonly string Palette = "effect";
public readonly int BrightZaps = 1;
public readonly int DimZaps = 2;
public IEffect Create(ProjectileArgs args) { return new TeslaZap(this, args); }
public IEffect Create(ProjectileArgs args) { return new TeslaZap( this, args ); }
}
class TeslaZap : IEffect

View File

@@ -23,14 +23,11 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new LightPaletteRotator(this); }
}
class LightPaletteRotator : ITickRender, IPaletteModifier
class LightPaletteRotator : ITick, IPaletteModifier
{
float t = 0;
public void TickRender(WorldRenderer wr, Actor self)
public void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
t += .5f;
}

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA
{
class NukePaletteEffectInfo : TraitInfo<NukePaletteEffect> { }
public class NukePaletteEffect : IPaletteModifier, ITickRender
public class NukePaletteEffect : IPaletteModifier, ITick
{
const int nukeEffectLength = 20;
int remainingFrames;
@@ -27,11 +27,8 @@ namespace OpenRA.Mods.RA
remainingFrames = nukeEffectLength;
}
public void TickRender(WorldRenderer wr, Actor self)
public void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
if (remainingFrames > 0)
remainingFrames--;
}

View File

@@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA.Orders
IEnumerable<Order> InnerOrder(World world, CPos xy, MouseInput mi)
{
if (world.Paused == World.PauseState.Paused)
if (world.Paused)
yield break;
if (mi.Button == MouseButton.Left)

View File

@@ -36,8 +36,6 @@ namespace OpenRA.Mods.RA.Render
public class RenderBuilding : RenderSimple, INotifyDamageStateChanged, INotifyBuildComplete
{
RenderBuildingInfo info;
bool buildComplete;
bool skipMakeAnimation;
public RenderBuilding(ActorInitializer init, RenderBuildingInfo info)
: this(init, info, () => 0) { }
@@ -47,29 +45,12 @@ namespace OpenRA.Mods.RA.Render
{
var self = init.self;
this.info = info;
skipMakeAnimation = init.Contains<SkipMakeAnimsInit>();
DefaultAnimation.Initialize(NormalizeSequence(self, "idle"));
DefaultAnimation.PlayRepeating(NormalizeSequence(self, "idle"));
self.Trait<IBodyOrientation>().SetAutodetectedFacings(DefaultAnimation.CurrentSequence.Facings);
}
public override void TickRender(WorldRenderer wr, Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
base.TickRender(wr, self);
if (buildComplete)
return;
buildComplete = true;
if (!self.HasTrait<WithMakeAnimation>() || skipMakeAnimation)
foreach (var notify in self.TraitsImplementing<INotifyBuildComplete>())
notify.BuildingComplete(self);
}
public virtual void BuildingComplete(Actor self)
{
DefaultAnimation.PlayRepeating(NormalizeSequence(self, "idle"));
@@ -108,7 +89,7 @@ namespace OpenRA.Mods.RA.Render
public virtual void DamageStateChanged(Actor self, AttackInfo e)
{
if (DefaultAnimation.CurrentSequence != null)
DefaultAnimation.ReplaceAnim(NormalizeSequence(self, "idle"));
DefaultAnimation.ReplaceAnim(NormalizeSequence(self, DefaultAnimation.CurrentSequence.Name));
}
}
}

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@@ -9,7 +9,6 @@
#endregion
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
@@ -22,7 +21,7 @@ namespace OpenRA.Mods.RA.Render
public override object Create(ActorInitializer init) { return new RenderBuildingWall(init, this); }
}
class RenderBuildingWall : RenderBuilding, INotifyAddedToWorld, INotifyRemovedFromWorld, ITick
class RenderBuildingWall : RenderBuilding, INotifyAddedToWorld, INotifyRemovedFromWorld
{
readonly RenderBuildingWallInfo info;
int adjacent = 0;
@@ -45,16 +44,10 @@ namespace OpenRA.Mods.RA.Render
DefaultAnimation.PlayFetchIndex(NormalizeSequence(DefaultAnimation, e.DamageState, info.Sequence), () => adjacent);
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
base.Tick(self);
base.TickRender(wr, self);
}
public void Tick(Actor self)
{
if (!dirty)
return;

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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA.Render
}
}
class RenderBuildingWarFactory : RenderBuilding, INotifyBuildComplete, ITickRender, INotifyProduction, INotifySold, ISync
class RenderBuildingWarFactory : RenderBuilding, INotifyBuildComplete, ITick, INotifyProduction, INotifySold, ISync
{
Animation roof;
[Sync] bool isOpen;
@@ -62,13 +62,9 @@ namespace OpenRA.Mods.RA.Render
buildComplete = true;
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
base.TickRender(wr, self);
base.Tick(self);
if (isOpen && !self.World.ActorMap.GetUnitsAt(openExit).Any( a => a != self ))
{
isOpen = false;

View File

@@ -9,7 +9,6 @@
#endregion
using OpenRA.Traits;
using OpenRA.Graphics;
namespace OpenRA.Mods.RA.Render
{
@@ -32,11 +31,8 @@ namespace OpenRA.Mods.RA.Render
intendedSprite = disguise.AsSprite;
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
if (disguise.AsSprite != intendedSprite)
{
intendedSprite = disguise.AsSprite;
@@ -44,7 +40,7 @@ namespace OpenRA.Mods.RA.Render
UpdatePalette();
}
base.TickRender(wr, self);
base.Tick(self);
}
}
}

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@@ -35,18 +35,15 @@ namespace OpenRA.Mods.RA.Render
new Animation(self.World, image);
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
var desiredState = harv.Fullness * (info.ImagesByFullness.Length - 1) / 100;
var desiredImage = info.ImagesByFullness[desiredState];
if (DefaultAnimation.Name != desiredImage)
DefaultAnimation.ChangeImage(desiredImage, "idle");
base.TickRender(wr, self);
base.Tick(self);
}
public void Harvested(Actor self, ResourceType resource)

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -8,7 +8,6 @@
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
@@ -80,12 +79,9 @@ namespace OpenRA.Mods.RA.Render
Attacking(self, target);
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
base.TickRender(wr, self);
base.Tick(self);
if ((State == AnimationState.Moving || dirty) && !move.IsMoving)
{

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -8,7 +8,6 @@
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
@@ -44,16 +43,13 @@ namespace OpenRA.Mods.RA.Render
return base.AllowIdleAnimation(self) && !sc.Panicking;
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick (Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
if (wasPanic != sc.Panicking)
dirty = true;
wasPanic = sc.Panicking;
base.TickRender(wr, self);
base.Tick(self);
}
}
}

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@@ -9,7 +9,6 @@
#endregion
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
@@ -42,7 +41,7 @@ namespace OpenRA.Mods.RA.Render
public bool ShouldBeOpen()
{
if (self.CenterPosition.Z > 0 || move.IsMoving || cargo.CurrentAdjacentCells == null)
if (self.CenterPosition.Z > 0 || move.IsMoving)
return false;
return cargo.CurrentAdjacentCells.Any(c => self.World.Map.Contains(c)
@@ -71,17 +70,14 @@ namespace OpenRA.Mods.RA.Render
PlayCustomAnimBackwards(self, info.OpenAnim, null);
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
if (ShouldBeOpen())
Open();
else
Close();
base.TickRender(wr, self);
base.Tick(self);
}
}
}

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@@ -9,7 +9,6 @@
#endregion
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
@@ -35,16 +34,13 @@ namespace OpenRA.Mods.RA.Render
.Single(a => a.Info.Name == info.Armament);
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
var sequence = (armament.IsReloading ? "empty-" : "") + (attack.IsAttacking ? "aim" : "idle");
if (sequence != DefaultAnimation.CurrentSequence.Name)
DefaultAnimation.ReplaceAnim(sequence);
base.TickRender(wr, self);
base.Tick(self);
}
}
}

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Render
public object Create(ActorInitializer init) { return new WithActiveAnimation(init.self, this); }
}
public class WithActiveAnimation : ITickRender, INotifyBuildComplete, INotifySold
public class WithActiveAnimation : ITick, INotifyBuildComplete, INotifySold
{
readonly IEnumerable<IDisable> disabled;
readonly WithActiveAnimationInfo info;
@@ -42,11 +42,8 @@ namespace OpenRA.Mods.RA.Render
}
int ticks;
public void TickRender(WorldRenderer wr, Actor self)
public void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
if (!buildComplete)
return;

View File

@@ -18,7 +18,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
{
public class WithMakeAnimationInfo : ITraitInfo, Requires<RenderBuildingInfo>
public class WithMakeAnimationInfo : ITraitInfo, Requires<BuildingInfo>, Requires<RenderBuildingInfo>
{
[Desc("Sequence name to use")]
public readonly string Sequence = "make";
@@ -26,40 +26,35 @@ namespace OpenRA.Mods.RA.Render
public object Create(ActorInitializer init) { return new WithMakeAnimation(init, this); }
}
public class WithMakeAnimation : ITickRender
public class WithMakeAnimation
{
WithMakeAnimationInfo info;
RenderBuilding building;
bool buildComplete;
readonly WithMakeAnimationInfo info;
readonly RenderBuilding renderBuilding;
public WithMakeAnimation(ActorInitializer init, WithMakeAnimationInfo info)
{
building = init.self.Trait<RenderBuilding>();
this.info = info;
buildComplete = init.Contains<SkipMakeAnimsInit>();
}
var self = init.self;
renderBuilding = self.Trait<RenderBuilding>();
public void TickRender(WorldRenderer wr, Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
if (self.IsDead() || buildComplete)
return;
buildComplete = true;
building.PlayCustomAnimThen(self, info.Sequence, () =>
var building = self.Trait<Building>();
if (!init.Contains<SkipMakeAnimsInit>())
{
foreach (var notify in self.TraitsImplementing<INotifyBuildComplete>())
notify.BuildingComplete(self);
});
renderBuilding.PlayCustomAnimThen(self, info.Sequence, () =>
{
building.NotifyBuildingComplete(self);
});
}
else
building.NotifyBuildingComplete(self);
}
public void Reverse(Actor self, Activity activity)
{
building.PlayCustomAnimBackwards(self, info.Sequence, () => {
building.PlayCustomAnim(self, info.Sequence); // avoids visual glitches as we wait for the actor to get destroyed
renderBuilding.PlayCustomAnimBackwards(self, info.Sequence, () =>
{
// avoids visual glitches as we wait for the actor to get destroyed
renderBuilding.DefaultAnimation.PlayFetchIndex(info.Sequence, () => 0);
self.QueueActivity(activity);
});
}

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Render
public object Create(ActorInitializer init) { return new WithMuzzleFlash(init.self, this); }
}
class WithMuzzleFlash : INotifyAttack, IRender, ITickRender
class WithMuzzleFlash : INotifyAttack, IRender, ITick
{
Dictionary<Barrel, bool> visible = new Dictionary<Barrel, bool>();
Dictionary<Barrel, AnimationWithOffset> anims = new Dictionary<Barrel, AnimationWithOffset>();
@@ -95,11 +95,8 @@ namespace OpenRA.Mods.RA.Render
}
}
public void TickRender(WorldRenderer wr, Actor self)
public void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
foreach (var a in anims.Values)
a.Animation.Tick();
}

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -9,7 +9,6 @@
#endregion
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
@@ -53,7 +52,6 @@ namespace OpenRA.Mods.RA
public override void Tick(Actor self)
{
base.Tick(self);
if (IsProne && --remainingProneTime == 0)
LocalOffset = WVec.Zero;
}
@@ -100,17 +98,13 @@ namespace OpenRA.Mods.RA
return base.AllowIdleAnimation(self) && !tc.IsProne;
}
public override void TickRender(WorldRenderer wr, Actor self)
public override void Tick(Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
if (wasProne != tc.IsProne)
dirty = true;
wasProne = tc.IsProne;
base.TickRender(wr, self);
base.Tick(self);
}
}
}

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new WaterPaletteRotation(init.world, this); }
}
class WaterPaletteRotation : ITickRender, IPaletteModifier
class WaterPaletteRotation : ITick, IPaletteModifier
{
float t = 0;
@@ -36,13 +36,7 @@ namespace OpenRA.Mods.RA
this.info = info;
}
public void TickRender(WorldRenderer wr, Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
t += .25f;
}
public void Tick(Actor self) { t += .25f; }
uint[] temp = new uint[7]; /* allocating this on the fly actually hurts our profile */

View File

@@ -27,12 +27,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
var startTick = Ui.LastTickTime;
// Blink the status line
status.IsVisible = () => (world.Paused == World.PauseState.Paused || world.Timestep != Game.Timestep)
status.IsVisible = () => (world.Paused || world.Timestep != Game.Timestep)
&& (Ui.LastTickTime - startTick) / 1000 % 2 == 0;
status.GetText = () =>
{
if (world.Paused == World.PauseState.Paused || world.Timestep == 0)
if (world.Paused || world.Timestep == 0)
return "Paused";
if (world.Timestep == 1)

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
optionsBG.Visible ^= true;
if (optionsBG.Visible)
{
cachedPause = world.PredictedPaused == World.PauseState.Paused;
cachedPause = world.PredictedPaused;
if (world.LobbyInfo.IsSinglePlayer)
world.SetPauseState(true);

0
OpenRA.Mods.RA/Widgets/SupportPowerBinWidget.cs Normal file → Executable file
View File

View File

@@ -493,6 +493,7 @@ WALL:
DetectCloaked:
Range: 5
-WithCrumbleOverlay:
-WithMakeAnimation:
LineBuildNode:
Types: turret
@@ -544,6 +545,7 @@ WALL:
DetectCloaked:
Range: 6
-WithCrumbleOverlay:
-WithMakeAnimation:
LineBuildNode:
Types: turret