Refactoring to remove static Rules & SequenceProvider
This commit is contained in:
@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -29,7 +29,7 @@ namespace OpenRA.Editor
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currentMod = args.FirstOrDefault() ?? "ra";
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toolStripComboBox1.Items.AddRange(Mod.AllMods.Keys.ToArray());
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toolStripComboBox1.Items.AddRange(ModInformation.AllMods.Keys.ToArray());
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toolStripComboBox1.SelectedIndexChanged += (_, e) =>
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{
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@@ -48,7 +48,7 @@ namespace OpenRA.Editor
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Game.modData = new ModData(currentMod);
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GlobalFileSystem.LoadFromManifest(Game.modData.Manifest);
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Rules.LoadRules(Game.modData.Manifest, new Map());
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Program.Rules = Game.modData.RulesetCache.LoadDefaultRules();
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var mod = Game.modData.Manifest.Mod;
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Text = "{0} Mod Version: {1} - OpenRA Editor".F(mod.Title, mod.Version);
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@@ -69,7 +69,8 @@ namespace OpenRA.Editor
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void OnMapChanged()
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{
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MakeDirty();
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miniMapBox.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
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var tileSet = Program.Rules.TileSets[surface1.Map.Tileset];
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miniMapBox.Image = Minimap.AddStaticResources(tileSet, surface1.Map, Minimap.TerrainBitmap(tileSet, surface1.Map, true));
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cashToolStripStatusLabel.Text = CalculateTotalResource().ToString();
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}
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@@ -84,7 +85,7 @@ namespace OpenRA.Editor
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var objSaved = kv.Value.Save();
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// TODO: make this work properly
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foreach (var init in Rules.Info[kv.Value.Type].GetInitKeys())
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foreach (var init in Program.Rules.Actors[kv.Value.Type].GetInitKeys())
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apd.AddRow(init.First,
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apd.MakeEditorControl(init.Second,
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() => objSaved.NodesDict.ContainsKey(init.First) ? objSaved.NodesDict[init.First].Value : null,
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@@ -120,7 +121,7 @@ namespace OpenRA.Editor
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if (map.Players.Count == 0)
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map.MakeDefaultPlayers();
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PrepareMapResources(Game.modData.Manifest, map);
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PrepareMapResources(Game.modData, map);
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// Calculate total net worth of resources in cash
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cashToolStripStatusLabel.Text = CalculateTotalResource().ToString();
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@@ -135,17 +136,18 @@ namespace OpenRA.Editor
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resourcePalette.Controls.Clear();
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loadedMapName = null;
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PrepareMapResources(Game.modData.Manifest, map);
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PrepareMapResources(Game.modData, map);
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MakeDirty();
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}
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// this code is insanely stupid, and mostly my fault -- chrisf
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void PrepareMapResources(Manifest manifest, Map map)
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void PrepareMapResources(ModData modData, Map map)
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{
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Rules.LoadRules(manifest, map);
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tileset = Rules.TileSets[map.Tileset];
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tilesetRenderer = new TileSetRenderer(tileset, manifest.TileSize);
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Program.Rules = map.Rules;
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tileset = Program.Rules.TileSets[map.Tileset];
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tilesetRenderer = new TileSetRenderer(tileset, modData.Manifest.TileSize);
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var shadowIndex = new int[] { 3, 4 };
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var palette = new Palette(GlobalFileSystem.Open(tileset.Palette), shadowIndex);
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@@ -208,11 +210,11 @@ namespace OpenRA.Editor
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var actorTemplates = new List<ActorTemplate>();
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foreach (var a in Rules.Info.Keys)
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foreach (var a in Program.Rules.Actors.Keys)
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{
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try
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{
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var info = Rules.Info[a];
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var info = Program.Rules.Actors[a];
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if (!info.Traits.Contains<RenderSimpleInfo>()) continue;
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var etf = info.Traits.GetOrDefault<EditorTilesetFilterInfo>();
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@@ -253,7 +255,7 @@ namespace OpenRA.Editor
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var resourceTemplates = new List<ResourceTemplate>();
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foreach (var a in Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>())
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foreach (var a in Program.Rules.Actors["world"].Traits.WithInterface<ResourceTypeInfo>())
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{
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try
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{
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@@ -286,7 +288,7 @@ namespace OpenRA.Editor
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p.ResumeLayout();
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}
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miniMapBox.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
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miniMapBox.Image = Minimap.AddStaticResources(tileset, surface1.Map, Minimap.TerrainBitmap(tileset, surface1.Map, true));
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propertiesToolStripMenuItem.Enabled = true;
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toolStripMenuItemProperties.Enabled = true;
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@@ -388,12 +390,12 @@ namespace OpenRA.Editor
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using (var nmd = new NewMapDialog())
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{
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nmd.TheaterBox.Items.Clear();
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nmd.TheaterBox.Items.AddRange(Rules.TileSets.Select(a => a.Value.Id).ToArray());
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nmd.TheaterBox.Items.AddRange(Program.Rules.TileSets.Select(a => a.Value.Id).ToArray());
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nmd.TheaterBox.SelectedIndex = 0;
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if (DialogResult.OK == nmd.ShowDialog())
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{
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var tileset = OpenRA.Rules.TileSets[nmd.TheaterBox.SelectedItem as string];
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var tileset = Program.Rules.TileSets[nmd.TheaterBox.SelectedItem as string];
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var map = Map.FromTileset(tileset);
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map.Resize((int)nmd.MapWidth.Value, (int)nmd.MapHeight.Value);
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@@ -402,7 +404,7 @@ namespace OpenRA.Editor
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map.Players.Clear();
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map.MakeDefaultPlayers();
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map.FixOpenAreas();
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map.FixOpenAreas(Program.Rules);
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NewMap(map);
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}
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@@ -485,7 +487,7 @@ namespace OpenRA.Editor
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void FixOpenAreas(object sender, EventArgs e)
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{
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dirty = true;
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surface1.Map.FixOpenAreas();
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surface1.Map.FixOpenAreas(Program.Rules);
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surface1.Chunks.Clear();
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surface1.Invalidate();
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -75,7 +75,8 @@ namespace OpenRA.Editor
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try
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{
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MiniMapBox.Image = Minimap.AddStaticResources(map, Minimap.TerrainBitmap(map, true));
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var tileset = Program.Rules.TileSets[map.Tileset];
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MiniMapBox.Image = Minimap.AddStaticResources(tileset, map, Minimap.TerrainBitmap(tileset, map, true));
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}
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catch (Exception ed)
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{
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -19,6 +19,8 @@ namespace OpenRA.Editor
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{
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static class Program
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{
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public static MapRuleset Rules;
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[STAThread]
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static void Main(string[] args)
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{
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -379,7 +379,7 @@ namespace OpenRA.Editor
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ColorPalette GetPaletteForPlayerInner(string name)
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{
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var pr = Map.Players[name];
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var pcpi = Rules.Info["player"].Traits.Get<PlayerColorPaletteInfo>();
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var pcpi = Program.Rules.Actors["player"].Traits.Get<PlayerColorPaletteInfo>();
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var remap = new PlayerColorRemap(pcpi.RemapIndex, pr.Color, pcpi.Ramp);
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return new Palette(PlayerPalette, remap).AsSystemPalette();
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}
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@@ -69,10 +69,10 @@ namespace OpenRA
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if (name != null)
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{
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if (!Rules.Info.ContainsKey(name.ToLowerInvariant()))
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if (!world.Map.Rules.Actors.ContainsKey(name.ToLowerInvariant()))
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throw new NotImplementedException("No rules definition for unit {0}".F(name.ToLowerInvariant()));
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Info = Rules.Info[name.ToLowerInvariant()];
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Info = world.Map.Rules.Actors[name.ToLowerInvariant()];
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foreach (var trait in Info.TraitsInConstructOrder())
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AddTrait(trait.Create(init));
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}
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@@ -117,6 +117,7 @@ namespace OpenRA
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}, parent, id);
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}
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// TODO: Delayed actions shouldn't be static or at least should be cleared when the map/world is changed
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static ActionQueue delayedActions = new ActionQueue();
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public static void RunAfterTick(Action a) { delayedActions.Add(a); }
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public static void RunAfterDelay(int delay, Action a) { delayedActions.Add(a, delay); }
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@@ -151,8 +152,11 @@ namespace OpenRA
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using (new PerfSample("render_widgets"))
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{
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Ui.Draw();
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if (modData != null && modData.CursorProvider != null)
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{
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var cursorName = Ui.Root.GetCursorOuter(Viewport.LastMousePos) ?? "default";
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CursorProvider.DrawCursor(Renderer, cursorName, Viewport.LastMousePos, (int)cursorFrame);
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modData.CursorProvider.DrawCursor(Renderer, cursorName, Viewport.LastMousePos, (int)cursorFrame);
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}
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}
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using (new PerfSample("render_flip"))
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@@ -248,6 +252,7 @@ namespace OpenRA
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BeforeGameStart();
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Map map;
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using (new PerfTimer("PrepareMap"))
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map = modData.PrepareMap(mapUID);
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using (new PerfTimer("NewWorld"))
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@@ -354,7 +359,7 @@ namespace OpenRA
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}
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Console.WriteLine("Available mods:");
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foreach (var mod in Mod.AllMods)
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foreach (var mod in ModInformation.AllMods)
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Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Title, mod.Value.Version);
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InitializeWithMod(Settings.Game.Mod, args.GetValue("Launch.Replay", null));
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@@ -379,7 +384,7 @@ namespace OpenRA
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orderManager.Dispose();
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// Fall back to default if the mod doesn't exist
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if (!Mod.AllMods.ContainsKey(mod))
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if (!ModInformation.AllMods.ContainsKey(mod))
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mod = new GameSettings().Mod;
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Console.WriteLine("Loading mod: {0}", mod);
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@@ -17,34 +17,10 @@ using OpenRA.Support;
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namespace OpenRA
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{
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public static class Rules
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{
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public static Dictionary<string, ActorInfo> Info { get { return Game.modData.Rules.Actors; } }
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public static Dictionary<string, WeaponInfo> Weapons { get { return Game.modData.Rules.Weapons; } }
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public static Dictionary<string, SoundInfo> Voices { get { return Game.modData.Rules.Voices; } }
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public static Dictionary<string, SoundInfo> Notifications { get { return Game.modData.Rules.Notifications; } }
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public static Dictionary<string, MusicInfo> Music { get { return Game.modData.Rules.Music; } }
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public static Dictionary<string, string> Movies { get { return Game.modData.Rules.Movies; } }
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public static Dictionary<string, TileSet> TileSets { get { return Game.modData.Rules.TileSets; } }
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public static void LoadRules(Manifest m, Map map)
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{
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// HACK: Fallback for code that hasn't been updated yet
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Game.modData.Rules = new ModRules(Game.modData);
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Game.modData.Rules.ActivateMap(map);
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}
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public static IEnumerable<KeyValuePair<string, MusicInfo>> InstalledMusic { get { return Music.Where(m => m.Value.Exists); } }
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}
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public class ModRules
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public class RulesetCache
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{
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readonly ModData modData;
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//
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// These contain all unique instances created from each mod/map combination
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//
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readonly Dictionary<string, ActorInfo> actorCache = new Dictionary<string, ActorInfo>();
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readonly Dictionary<string, WeaponInfo> weaponCache = new Dictionary<string, WeaponInfo>();
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readonly Dictionary<string, SoundInfo> voiceCache = new Dictionary<string, SoundInfo>();
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@@ -53,40 +29,60 @@ namespace OpenRA
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readonly Dictionary<string, string> movieCache = new Dictionary<string, string>();
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readonly Dictionary<string, TileSet> tileSetCache = new Dictionary<string, TileSet>();
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//
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// These are the instances needed for the current map
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//
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public Dictionary<string, ActorInfo> Actors { get; private set; }
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public Dictionary<string, WeaponInfo> Weapons { get; private set; }
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public Dictionary<string, SoundInfo> Voices { get; private set; }
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public Dictionary<string, SoundInfo> Notifications { get; private set; }
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public Dictionary<string, MusicInfo> Music { get; private set; }
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public Dictionary<string, string> Movies { get; private set; }
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public Dictionary<string, TileSet> TileSets { get; private set; }
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public Action OnProgress = () => { if (Game.modData != null && Game.modData.LoadScreen != null) Game.modData.LoadScreen.Display(); };
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public ModRules(ModData modData)
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public RulesetCache(ModData modData)
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{
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this.modData = modData;
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}
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public void ActivateMap(Map map)
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public ModRuleset LoadModRules()
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{
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var m = modData.Manifest;
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using (new PerfTimer("Actors"))
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Actors = LoadYamlRules(actorCache, m.Rules, map.Rules, (k, y) => new ActorInfo(k.Key.ToLowerInvariant(), k.Value, y));
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using (new PerfTimer("Weapons"))
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Weapons = LoadYamlRules(weaponCache, m.Weapons, map.Weapons, (k, _) => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
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using (new PerfTimer("Voices"))
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Voices = LoadYamlRules(voiceCache, m.Voices, map.Voices, (k, _) => new SoundInfo(k.Value));
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using (new PerfTimer("Notifications"))
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Notifications = LoadYamlRules(notificationCache, m.Notifications, map.Notifications, (k, _) => new SoundInfo(k.Value));
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Dictionary<string, MusicInfo> music;
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Dictionary<string, string> movies;
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Dictionary<string, TileSet> tileSets;
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using (new PerfTimer("Music"))
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Music = LoadYamlRules(musicCache, m.Music, new List<MiniYamlNode>(), (k, _) => new MusicInfo(k.Key, k.Value));
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music = LoadYamlRules(musicCache, m.Music, new List<MiniYamlNode>(), (k, _) => new MusicInfo(k.Key, k.Value));
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using (new PerfTimer("Movies"))
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Movies = LoadYamlRules(movieCache, m.Movies, new List<MiniYamlNode>(), (k, v) => k.Value.Value);
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movies = LoadYamlRules(movieCache, m.Movies, new List<MiniYamlNode>(), (k, v) => k.Value.Value);
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using (new PerfTimer("TileSets"))
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TileSets = LoadTileSets(tileSetCache, m.TileSets);
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tileSets = LoadTileSets(tileSetCache, m.TileSets);
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return new ModRuleset(music, movies, tileSets);
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}
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public MapRuleset LoadDefaultRules()
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{
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return LoadMapRules(new Map());
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}
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public MapRuleset LoadMapRules(Map map)
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{
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var m = modData.Manifest;
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Dictionary<string, ActorInfo> actors;
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Dictionary<string, WeaponInfo> weapons;
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Dictionary<string, SoundInfo> voices;
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Dictionary<string, SoundInfo> notifications;
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OnProgress();
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using (new PerfTimer("Actors"))
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actors = LoadYamlRules(actorCache, m.Rules, map.RuleDefinitions, (k, y) => new ActorInfo(k.Key.ToLowerInvariant(), k.Value, y));
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OnProgress();
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using (new PerfTimer("Weapons"))
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weapons = LoadYamlRules(weaponCache, m.Weapons, map.WeaponDefinitions, (k, _) => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
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OnProgress();
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using (new PerfTimer("Voices"))
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voices = LoadYamlRules(voiceCache, m.Voices, map.VoiceDefinitions, (k, _) => new SoundInfo(k.Value));
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OnProgress();
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using (new PerfTimer("Notifications"))
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notifications = LoadYamlRules(notificationCache, m.Notifications, map.NotificationDefinitions, (k, _) => new SoundInfo(k.Value));
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OnProgress();
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return new MapRuleset(LoadModRules(), actors, weapons, voices, notifications);
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}
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Dictionary<string, T> LoadYamlRules<T>(
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@@ -131,7 +127,7 @@ namespace OpenRA
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}
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else
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{
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t = new TileSet(file);
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t = new TileSet(modData, file);
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itemCache.Add(file, t);
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items.Add(t.Id, t);
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
|
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/*
|
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -28,6 +28,9 @@ namespace OpenRA.Graphics
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public string Name { get { return name; } }
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readonly SequenceProvider sequenceProvider;
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static SequenceProvider lastSequenceProvider;
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public Animation(string name)
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: this(name, () => 0) {}
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@@ -36,6 +39,17 @@ namespace OpenRA.Graphics
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this.name = name.ToLowerInvariant();
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this.tickFunc = () => {};
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this.facingFunc = facingFunc;
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// TODO: This is wrong, don't use the static
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if (Game.orderManager != null && Game.orderManager.world != null && Game.orderManager.world.Map != null)
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sequenceProvider = Game.orderManager.world.Map.SequenceProvider;
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// HACK: This just makes sure we have a sequence provider in between map changes for delayed actions
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// It sucks but it can only be removed when we don't use the statics above but replace them with
|
||||
// a possible parameter on this constructor.
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if (sequenceProvider == null)
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sequenceProvider = lastSequenceProvider;
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else
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lastSequenceProvider = sequenceProvider;
|
||||
}
|
||||
|
||||
int CurrentFrame { get { return backwards ? CurrentSequence.Start + CurrentSequence.Length - frame - 1 : frame; } }
|
||||
@@ -66,7 +80,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
backwards = false;
|
||||
tickAlways = false;
|
||||
CurrentSequence = SequenceProvider.GetSequence(name, sequenceName);
|
||||
CurrentSequence = sequenceProvider.GetSequence(name, sequenceName);
|
||||
frame = 0;
|
||||
tickFunc = () =>
|
||||
{
|
||||
@@ -81,7 +95,7 @@ namespace OpenRA.Graphics
|
||||
if (!HasSequence(sequenceName))
|
||||
return false;
|
||||
|
||||
CurrentSequence = SequenceProvider.GetSequence(name, sequenceName);
|
||||
CurrentSequence = sequenceProvider.GetSequence(name, sequenceName);
|
||||
frame %= CurrentSequence.Length;
|
||||
return true;
|
||||
}
|
||||
@@ -90,7 +104,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
backwards = false;
|
||||
tickAlways = false;
|
||||
CurrentSequence = SequenceProvider.GetSequence(name, sequenceName);
|
||||
CurrentSequence = sequenceProvider.GetSequence(name, sequenceName);
|
||||
frame = 0;
|
||||
tickFunc = () =>
|
||||
{
|
||||
@@ -114,7 +128,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
backwards = false;
|
||||
tickAlways = true;
|
||||
CurrentSequence = SequenceProvider.GetSequence(name, sequenceName);
|
||||
CurrentSequence = sequenceProvider.GetSequence(name, sequenceName);
|
||||
frame = func();
|
||||
tickFunc = () => frame = func();
|
||||
}
|
||||
@@ -128,7 +142,7 @@ namespace OpenRA.Graphics
|
||||
Tick(40); // tick one frame
|
||||
}
|
||||
|
||||
public bool HasSequence(string seq) { return SequenceProvider.HasSequence(name, seq); }
|
||||
public bool HasSequence(string seq) { return sequenceProvider.HasSequence(name, seq); }
|
||||
|
||||
public void Tick(int t)
|
||||
{
|
||||
@@ -159,7 +173,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
public Sequence GetSequence(string sequenceName)
|
||||
{
|
||||
return SequenceProvider.GetSequence(name, sequenceName);
|
||||
return sequenceProvider.GetSequence(name, sequenceName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,23 +16,18 @@ using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public static class CursorProvider
|
||||
public class CursorProvider
|
||||
{
|
||||
static HardwarePalette palette;
|
||||
static Dictionary<string, CursorSequence> cursors;
|
||||
static Cache<string, PaletteReference> palettes;
|
||||
HardwarePalette palette;
|
||||
Dictionary<string, CursorSequence> cursors;
|
||||
Cache<string, PaletteReference> palettes;
|
||||
|
||||
static PaletteReference CreatePaletteReference(string name)
|
||||
public Action OnProgress = () => { if (Game.modData != null && Game.modData.LoadScreen != null) Game.modData.LoadScreen.Display(); };
|
||||
|
||||
public CursorProvider(ModData modData)
|
||||
{
|
||||
var pal = palette.GetPalette(name);
|
||||
if (pal == null)
|
||||
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
|
||||
var sequenceFiles = modData.Manifest.Cursors;
|
||||
|
||||
return new PaletteReference(name, palette.GetPaletteIndex(name), pal);
|
||||
}
|
||||
|
||||
public static void Initialize(string[] sequenceFiles)
|
||||
{
|
||||
cursors = new Dictionary<string, CursorSequence>();
|
||||
palettes = new Cache<string, PaletteReference>(CreatePaletteReference);
|
||||
var sequences = new MiniYaml(null, sequenceFiles.Select(s => MiniYaml.FromFile(s)).Aggregate(MiniYaml.MergeLiberal));
|
||||
@@ -49,26 +44,37 @@ namespace OpenRA.Graphics
|
||||
foreach (var p in sequences.NodesDict["Palettes"].Nodes)
|
||||
palette.AddPalette(p.Key, new Palette(GlobalFileSystem.Open(p.Value.Value), shadowIndex), false);
|
||||
|
||||
|
||||
var spriteLoader = new SpriteLoader(new string[0], new SheetBuilder(SheetType.Indexed));
|
||||
foreach (var s in sequences.NodesDict["Cursors"].Nodes)
|
||||
LoadSequencesForCursor(s.Key, s.Value);
|
||||
LoadSequencesForCursor(spriteLoader, s.Key, s.Value);
|
||||
|
||||
palette.Initialize();
|
||||
}
|
||||
|
||||
static void LoadSequencesForCursor(string cursorSrc, MiniYaml cursor)
|
||||
PaletteReference CreatePaletteReference(string name)
|
||||
{
|
||||
Game.modData.LoadScreen.Display();
|
||||
var pal = palette.GetPalette(name);
|
||||
if (pal == null)
|
||||
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
|
||||
|
||||
foreach (var sequence in cursor.Nodes)
|
||||
cursors.Add(sequence.Key, new CursorSequence(cursorSrc, cursor.Value, sequence.Value));
|
||||
return new PaletteReference(name, palette.GetPaletteIndex(name), pal);
|
||||
}
|
||||
|
||||
public static bool HasCursorSequence(string cursor)
|
||||
void LoadSequencesForCursor(SpriteLoader loader, string cursorSrc, MiniYaml cursor)
|
||||
{
|
||||
OnProgress();
|
||||
|
||||
foreach (var sequence in cursor.Nodes)
|
||||
cursors.Add(sequence.Key, new CursorSequence(loader, cursorSrc, cursor.Value, sequence.Value));
|
||||
}
|
||||
|
||||
public bool HasCursorSequence(string cursor)
|
||||
{
|
||||
return cursors.ContainsKey(cursor);
|
||||
}
|
||||
|
||||
public static void DrawCursor(Renderer renderer, string cursorName, int2 lastMousePos, int cursorFrame)
|
||||
public void DrawCursor(Renderer renderer, string cursorName, int2 lastMousePos, int cursorFrame)
|
||||
{
|
||||
var cursorSequence = GetCursorSequence(cursorName);
|
||||
var cursorSprite = cursorSequence.GetSprite(cursorFrame);
|
||||
@@ -80,13 +86,12 @@ namespace OpenRA.Graphics
|
||||
cursorSprite.size);
|
||||
}
|
||||
|
||||
public static CursorSequence GetCursorSequence(string cursor)
|
||||
public CursorSequence GetCursorSequence(string cursor)
|
||||
{
|
||||
try { return cursors[cursor]; }
|
||||
catch (KeyNotFoundException)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Cursor does not have a sequence `{0}`".F(cursor));
|
||||
throw new InvalidOperationException("Cursor does not have a sequence `{0}`".F(cursor));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,9 +25,9 @@ namespace OpenRA.Graphics
|
||||
|
||||
Sprite[] sprites;
|
||||
|
||||
public CursorSequence(string cursorSrc, string palette, MiniYaml info)
|
||||
public CursorSequence(SpriteLoader loader, string cursorSrc, string palette, MiniYaml info)
|
||||
{
|
||||
sprites = Game.modData.SpriteLoader.LoadAllSprites(cursorSrc);
|
||||
sprites = loader.LoadAllSprites(cursorSrc);
|
||||
var d = info.NodesDict;
|
||||
|
||||
start = Exts.ParseIntegerInvariant(d["start"].Value);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -19,14 +19,8 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public class Minimap
|
||||
{
|
||||
public static Bitmap TerrainBitmap(Map map)
|
||||
public static Bitmap TerrainBitmap(TileSet tileset, Map map, bool actualSize = false)
|
||||
{
|
||||
return TerrainBitmap(map, false);
|
||||
}
|
||||
|
||||
public static Bitmap TerrainBitmap(Map map, bool actualSize)
|
||||
{
|
||||
var tileset = Rules.TileSets[map.Tileset];
|
||||
var width = map.Bounds.Width;
|
||||
var height = map.Bounds.Height;
|
||||
|
||||
@@ -61,10 +55,9 @@ namespace OpenRA.Graphics
|
||||
|
||||
// Add the static resources defined in the map; if the map lives
|
||||
// in a world use AddCustomTerrain instead
|
||||
public static Bitmap AddStaticResources(Map map, Bitmap terrainBitmap)
|
||||
public static Bitmap AddStaticResources(TileSet tileset, Map map, Bitmap terrainBitmap)
|
||||
{
|
||||
Bitmap terrain = new Bitmap(terrainBitmap);
|
||||
var tileset = Rules.TileSets[map.Tileset];
|
||||
|
||||
var bitmapData = terrain.LockBits(terrain.Bounds(),
|
||||
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
|
||||
@@ -81,7 +74,7 @@ namespace OpenRA.Graphics
|
||||
if (map.MapResources.Value[mapX, mapY].Type == 0)
|
||||
continue;
|
||||
|
||||
var res = Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>()
|
||||
var res = map.Rules.Actors["world"].Traits.WithInterface<ResourceTypeInfo>()
|
||||
.Where(t => t.ResourceType == map.MapResources.Value[mapX, mapY].Type)
|
||||
.Select(t => t.TerrainType).FirstOrDefault();
|
||||
if (res == null)
|
||||
@@ -185,10 +178,10 @@ namespace OpenRA.Graphics
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
public static Bitmap RenderMapPreview(Map map, bool actualSize)
|
||||
public static Bitmap RenderMapPreview(TileSet tileset, Map map, bool actualSize)
|
||||
{
|
||||
Bitmap terrain = TerrainBitmap(map, actualSize);
|
||||
return AddStaticResources(map, terrain);
|
||||
Bitmap terrain = TerrainBitmap(tileset, map, actualSize);
|
||||
return AddStaticResources(tileset, map, terrain);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace OpenRA.Graphics
|
||||
public readonly int ShadowZOffset;
|
||||
public readonly int[] Frames;
|
||||
|
||||
public Sequence(string unit, string name, MiniYaml info)
|
||||
public Sequence(SpriteLoader loader, string unit, string name, MiniYaml info)
|
||||
{
|
||||
var srcOverride = info.Value;
|
||||
Name = name;
|
||||
@@ -50,7 +50,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
// Apply offset to each sprite in the sequence
|
||||
// Different sequences may apply different offsets to the same frame
|
||||
sprites = Game.modData.SpriteLoader.LoadAllSprites(srcOverride ?? unit).Select(
|
||||
sprites = loader.LoadAllSprites(srcOverride ?? unit).Select(
|
||||
s => new Sprite(s.sheet, s.bounds, s.offset + offset, s.channel, blendMode)).ToArray();
|
||||
|
||||
if (!d.ContainsKey("Length"))
|
||||
|
||||
@@ -17,102 +17,101 @@ using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public static class SequenceProvider
|
||||
public class SequenceProvider
|
||||
{
|
||||
public static Sequence GetSequence(string unitName, string sequenceName)
|
||||
readonly Lazy<IReadOnlyDictionary<string, Lazy<IReadOnlyDictionary<string, Sequence>>>> sequences;
|
||||
|
||||
public SequenceProvider(Map map)
|
||||
{
|
||||
return Game.modData.SequenceProvider.GetSequence(unitName, sequenceName);
|
||||
this.sequences = Exts.Lazy(() => map.Rules.TileSets[map.Tileset].Data.SequenceCache.LoadSequences(map));
|
||||
}
|
||||
|
||||
public static bool HasSequence(string unitName, string sequenceName)
|
||||
public Sequence GetSequence(string unitName, string sequenceName)
|
||||
{
|
||||
return Game.modData.SequenceProvider.HasSequence(unitName, sequenceName);
|
||||
try
|
||||
{
|
||||
return sequences.Value[unitName].Value[sequenceName];
|
||||
}
|
||||
|
||||
public static IEnumerable<string> Sequences(string unitName)
|
||||
catch (KeyNotFoundException)
|
||||
{
|
||||
return Game.modData.SequenceProvider.Sequences(unitName);
|
||||
if (sequences.Value.ContainsKey(unitName))
|
||||
throw new InvalidOperationException("Unit `{0}` does not have a sequence `{1}`".F(unitName, sequenceName));
|
||||
else
|
||||
throw new InvalidOperationException("Unit `{0}` does not have all sequences defined.".F(unitName));
|
||||
}
|
||||
}
|
||||
|
||||
public class ModSequenceProvider
|
||||
public bool HasSequence(string unitName, string sequenceName)
|
||||
{
|
||||
if (!sequences.Value.ContainsKey(unitName))
|
||||
throw new InvalidOperationException("Unit `{0}` does not have sequence `{1}` defined.".F(unitName, sequenceName));
|
||||
|
||||
return sequences.Value[unitName].Value.ContainsKey(sequenceName);
|
||||
}
|
||||
|
||||
public IEnumerable<string> Sequences(string unitName)
|
||||
{
|
||||
if (!sequences.Value.ContainsKey(unitName))
|
||||
throw new InvalidOperationException("Unit `{0}` does not have all sequences defined.".F(unitName));
|
||||
|
||||
return sequences.Value[unitName].Value.Keys;
|
||||
}
|
||||
}
|
||||
|
||||
public class SequenceCache
|
||||
{
|
||||
readonly ModData modData;
|
||||
readonly TileSet tileSet;
|
||||
|
||||
readonly Dictionary<string, Lazy<Dictionary<string, Sequence>>> sequenceCache = new Dictionary<string, Lazy<Dictionary<string, Sequence>>>();
|
||||
Dictionary<string, Lazy<Dictionary<string, Sequence>>> sequences;
|
||||
readonly Dictionary<string, Lazy<IReadOnlyDictionary<string, Sequence>>> sequenceCache = new Dictionary<string, Lazy<IReadOnlyDictionary<string, Sequence>>>();
|
||||
|
||||
public ModSequenceProvider(ModData modData)
|
||||
public Action OnProgress = () => { if (Game.modData != null && Game.modData.LoadScreen != null) Game.modData.LoadScreen.Display(); };
|
||||
|
||||
public SequenceCache(ModData modData, TileSet tileSet)
|
||||
{
|
||||
this.modData = modData;
|
||||
this.tileSet = tileSet;
|
||||
}
|
||||
|
||||
public void ActivateMap(Map map)
|
||||
public IReadOnlyDictionary<string, Lazy<IReadOnlyDictionary<string, Sequence>>> LoadSequences(Map map)
|
||||
{
|
||||
sequences = Load(modData.Manifest.Sequences, map.Tileset, map.Sequences);
|
||||
using (new Support.PerfTimer("LoadSequences"))
|
||||
return Load(map.SequenceDefinitions);
|
||||
}
|
||||
|
||||
public Dictionary<string, Lazy<Dictionary<string, Sequence>>> Load(string[] sequenceFiles, string tileset, List<MiniYamlNode> sequenceNodes)
|
||||
IReadOnlyDictionary<string, Lazy<IReadOnlyDictionary<string, Sequence>>> Load(List<MiniYamlNode> sequenceNodes)
|
||||
{
|
||||
Game.modData.LoadScreen.Display();
|
||||
OnProgress();
|
||||
|
||||
var sequenceFiles = modData.Manifest.Sequences;
|
||||
|
||||
var nodes = sequenceFiles
|
||||
.Select(s => MiniYaml.FromFile(s))
|
||||
.Aggregate(sequenceNodes, MiniYaml.MergeLiberal);
|
||||
|
||||
var items = new Dictionary<string, Lazy<Dictionary<string, Sequence>>>();
|
||||
var items = new Dictionary<string, Lazy<IReadOnlyDictionary<string, Sequence>>>();
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
// Sequence loading uses the active SpriteLoader that depends on the current map's tileset
|
||||
var key = node.Value.ToLines(node.Key).JoinWith("|");
|
||||
|
||||
var key = tileset + node.Value.ToLines(node.Key).JoinWith("|");
|
||||
|
||||
Lazy<Dictionary<string, Sequence>> t;
|
||||
Lazy<IReadOnlyDictionary<string, Sequence>> t;
|
||||
if (sequenceCache.TryGetValue(key, out t))
|
||||
{
|
||||
items.Add(node.Key, t);
|
||||
}
|
||||
else
|
||||
{
|
||||
t = Exts.Lazy(() => node.Value.NodesDict.ToDictionary(x => x.Key, x => new Sequence(node.Key, x.Key, x.Value)));
|
||||
t = Exts.Lazy(() => (IReadOnlyDictionary<string, Sequence>)new ReadOnlyDictionary<string, Sequence>(
|
||||
node.Value.NodesDict.ToDictionary(x => x.Key, x =>
|
||||
new Sequence(tileSet.Data.SpriteLoader, node.Key, x.Key, x.Value))));
|
||||
sequenceCache.Add(key, t);
|
||||
items.Add(node.Key, t);
|
||||
}
|
||||
|
||||
OnProgress();
|
||||
}
|
||||
|
||||
return items;
|
||||
}
|
||||
|
||||
public Sequence GetSequence(string unitName, string sequenceName)
|
||||
{
|
||||
try { return sequences[unitName].Value[sequenceName]; }
|
||||
catch (KeyNotFoundException)
|
||||
{
|
||||
if (sequences.ContainsKey(unitName))
|
||||
throw new InvalidOperationException(
|
||||
"Unit `{0}` does not have a sequence `{1}`".F(unitName, sequenceName));
|
||||
else
|
||||
throw new InvalidOperationException(
|
||||
"Unit `{0}` does not have all sequences defined.".F(unitName));
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasSequence(string unitName, string sequenceName)
|
||||
{
|
||||
if (!sequences.ContainsKey(unitName))
|
||||
throw new InvalidOperationException(
|
||||
"Unit `{0}` does not have sequence `{1}` defined.".F(unitName, sequenceName));
|
||||
|
||||
return sequences[unitName].Value.ContainsKey(sequenceName);
|
||||
}
|
||||
|
||||
public IEnumerable<string> Sequences(string unitName)
|
||||
{
|
||||
if (!sequences.ContainsKey(unitName))
|
||||
throw new InvalidOperationException(
|
||||
"Unit `{0}` does not have all sequences defined.".F(unitName));
|
||||
|
||||
return sequences[unitName].Value.Keys;
|
||||
return new ReadOnlyDictionary<string, Lazy<IReadOnlyDictionary<string, Sequence>>>(items);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -18,7 +18,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public class SpriteLoader
|
||||
{
|
||||
readonly SheetBuilder SheetBuilder;
|
||||
public readonly SheetBuilder SheetBuilder;
|
||||
readonly Cache<string, Sprite[]> sprites;
|
||||
readonly string[] exts;
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace OpenRA
|
||||
// Describes what is to be loaded in order to run a mod
|
||||
public class Manifest
|
||||
{
|
||||
public readonly Mod Mod;
|
||||
public readonly ModInformation Mod;
|
||||
public readonly string[]
|
||||
Folders, MapFolders, Rules, ServerTraits,
|
||||
Sequences, VoxelSequences, Cursors, Chrome, Assemblies, ChromeLayout,
|
||||
@@ -38,7 +38,7 @@ namespace OpenRA
|
||||
var path = new[] { "mods", mod, "mod.yaml" }.Aggregate(Path.Combine);
|
||||
var yaml = new MiniYaml(null, MiniYaml.FromFile(path)).NodesDict;
|
||||
|
||||
Mod = FieldLoader.Load<Mod>(yaml["Metadata"]);
|
||||
Mod = FieldLoader.Load<ModInformation>(yaml["Metadata"]);
|
||||
Mod.Id = mod;
|
||||
|
||||
// TODO: Use fieldloader
|
||||
|
||||
@@ -18,6 +18,7 @@ using System.Text;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -94,13 +95,13 @@ namespace OpenRA
|
||||
[FieldLoader.Ignore] public Dictionary<string, PlayerReference> Players = new Dictionary<string, PlayerReference>();
|
||||
[FieldLoader.Ignore] public Lazy<List<SmudgeReference>> Smudges;
|
||||
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> Rules = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> Sequences = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> VoxelSequences = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> Weapons = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> Voices = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> Notifications = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> Translations = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> RuleDefinitions = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> SequenceDefinitions = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> VoxelSequenceDefinitions = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> WeaponDefinitions = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> VoiceDefinitions = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> NotificationDefinitions = new List<MiniYamlNode>();
|
||||
[FieldLoader.Ignore] public List<MiniYamlNode> TranslationDefinitions = new List<MiniYamlNode>();
|
||||
|
||||
// Binary map data
|
||||
[FieldLoader.Ignore] public byte TileFormat = 1;
|
||||
@@ -110,6 +111,10 @@ namespace OpenRA
|
||||
[FieldLoader.Ignore] public Lazy<TileReference<byte, byte>[,]> MapResources;
|
||||
[FieldLoader.Ignore] public string[,] CustomTerrain;
|
||||
|
||||
[FieldLoader.Ignore] Lazy<MapRuleset> rules;
|
||||
public MapRuleset Rules { get { return rules != null ? rules.Value : null; } }
|
||||
public SequenceProvider SequenceProvider { get; private set; }
|
||||
|
||||
public static Map FromTileset(TileSet tileset)
|
||||
{
|
||||
var tile = tileset.Templates.First();
|
||||
@@ -128,6 +133,7 @@ namespace OpenRA
|
||||
Actors = Exts.Lazy(() => new Dictionary<string, ActorReference>()),
|
||||
Smudges = Exts.Lazy(() => new List<SmudgeReference>())
|
||||
};
|
||||
map.PostInit();
|
||||
|
||||
return map;
|
||||
}
|
||||
@@ -210,13 +216,13 @@ namespace OpenRA
|
||||
return ret;
|
||||
});
|
||||
|
||||
Rules = MiniYaml.NodesOrEmpty(yaml, "Rules");
|
||||
Sequences = MiniYaml.NodesOrEmpty(yaml, "Sequences");
|
||||
VoxelSequences = MiniYaml.NodesOrEmpty(yaml, "VoxelSequences");
|
||||
Weapons = MiniYaml.NodesOrEmpty(yaml, "Weapons");
|
||||
Voices = MiniYaml.NodesOrEmpty(yaml, "Voices");
|
||||
Notifications = MiniYaml.NodesOrEmpty(yaml, "Notifications");
|
||||
Translations = MiniYaml.NodesOrEmpty(yaml, "Translations");
|
||||
RuleDefinitions = MiniYaml.NodesOrEmpty(yaml, "Rules");
|
||||
SequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "Sequences");
|
||||
VoxelSequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "VoxelSequences");
|
||||
WeaponDefinitions = MiniYaml.NodesOrEmpty(yaml, "Weapons");
|
||||
VoiceDefinitions = MiniYaml.NodesOrEmpty(yaml, "Voices");
|
||||
NotificationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Notifications");
|
||||
TranslationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Translations");
|
||||
|
||||
CustomTerrain = new string[MapSize.X, MapSize.Y];
|
||||
|
||||
@@ -233,6 +239,19 @@ namespace OpenRA
|
||||
|
||||
if (Container.Exists("map.png"))
|
||||
CustomPreview = new Bitmap(Container.GetContent("map.png"));
|
||||
|
||||
PostInit();
|
||||
}
|
||||
|
||||
void PostInit()
|
||||
{
|
||||
rules = Exts.Lazy(() => Game.modData.RulesetCache.LoadMapRules(this));
|
||||
SequenceProvider = new SequenceProvider(this);
|
||||
}
|
||||
|
||||
public MapRuleset PreloadRules()
|
||||
{
|
||||
return rules.Value;
|
||||
}
|
||||
|
||||
public CPos[] GetSpawnPoints()
|
||||
@@ -282,13 +301,13 @@ namespace OpenRA
|
||||
);
|
||||
|
||||
root.Add(new MiniYamlNode("Smudges", MiniYaml.FromList<SmudgeReference>(Smudges.Value)));
|
||||
root.Add(new MiniYamlNode("Rules", null, Rules));
|
||||
root.Add(new MiniYamlNode("Sequences", null, Sequences));
|
||||
root.Add(new MiniYamlNode("VoxelSequences", null, VoxelSequences));
|
||||
root.Add(new MiniYamlNode("Weapons", null, Weapons));
|
||||
root.Add(new MiniYamlNode("Voices", null, Voices));
|
||||
root.Add(new MiniYamlNode("Notifications", null, Notifications));
|
||||
root.Add(new MiniYamlNode("Translations", null, Translations));
|
||||
root.Add(new MiniYamlNode("Rules", null, RuleDefinitions));
|
||||
root.Add(new MiniYamlNode("Sequences", null, SequenceDefinitions));
|
||||
root.Add(new MiniYamlNode("VoxelSequences", null, VoxelSequenceDefinitions));
|
||||
root.Add(new MiniYamlNode("Weapons", null, WeaponDefinitions));
|
||||
root.Add(new MiniYamlNode("Voices", null, VoiceDefinitions));
|
||||
root.Add(new MiniYamlNode("Notifications", null, NotificationDefinitions));
|
||||
root.Add(new MiniYamlNode("Translations", null, TranslationDefinitions));
|
||||
|
||||
var entries = new Dictionary<string, byte[]>();
|
||||
entries.Add("map.bin", SaveBinaryData());
|
||||
@@ -452,7 +471,7 @@ namespace OpenRA
|
||||
|
||||
public void MakeDefaultPlayers()
|
||||
{
|
||||
var firstRace = OpenRA.Rules.Info["world"].Traits
|
||||
var firstRace = Rules.Actors["world"].Traits
|
||||
.WithInterface<CountryInfo>().First(c => c.Selectable).Race;
|
||||
|
||||
if (!Players.ContainsKey("Neutral"))
|
||||
@@ -489,10 +508,10 @@ namespace OpenRA
|
||||
});
|
||||
}
|
||||
|
||||
public void FixOpenAreas()
|
||||
public void FixOpenAreas(MapRuleset rules)
|
||||
{
|
||||
var r = new Random();
|
||||
var tileset = OpenRA.Rules.TileSets[Tileset];
|
||||
var tileset = rules.TileSets[Tileset];
|
||||
|
||||
for (var j = Bounds.Top; j < Bounds.Bottom; j++)
|
||||
{
|
||||
|
||||
14
OpenRA.Game/Map/MapCache.cs
Executable file → Normal file
14
OpenRA.Game/Map/MapCache.cs
Executable file → Normal file
@@ -27,30 +27,30 @@ namespace OpenRA
|
||||
{
|
||||
public static readonly MapPreview UnknownMap = new MapPreview(null, null);
|
||||
readonly Cache<string, MapPreview> previews;
|
||||
readonly Manifest manifest;
|
||||
readonly ModData modData;
|
||||
readonly SheetBuilder sheetBuilder;
|
||||
Thread previewLoaderThread;
|
||||
object syncRoot = new object();
|
||||
Queue<MapPreview> generateMinimap = new Queue<MapPreview>();
|
||||
|
||||
public MapCache(Manifest m)
|
||||
public MapCache(ModData modData)
|
||||
{
|
||||
manifest = m;
|
||||
this.modData = modData;
|
||||
previews = new Cache<string, MapPreview>(uid => new MapPreview(uid, this));
|
||||
sheetBuilder = new SheetBuilder(SheetType.BGRA);
|
||||
}
|
||||
|
||||
public void LoadMaps()
|
||||
{
|
||||
var paths = manifest.MapFolders.SelectMany(f => FindMapsIn(f));
|
||||
var paths = modData.Manifest.MapFolders.SelectMany(f => FindMapsIn(f));
|
||||
foreach (var path in paths)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (new Support.PerfTimer(path))
|
||||
{
|
||||
var map = new Map(path, manifest.Mod.Id);
|
||||
if (manifest.MapCompatibility.Contains(map.RequiresMod))
|
||||
var map = new Map(path, modData.Manifest.Mod.Id);
|
||||
if (modData.Manifest.MapCompatibility.Contains(map.RequiresMod))
|
||||
previews[map.Uid].UpdateFromMap(map);
|
||||
}
|
||||
}
|
||||
@@ -149,7 +149,7 @@ namespace OpenRA
|
||||
// the next render cycle.
|
||||
// (d) Any partially written bytes from the next minimap is in an
|
||||
// unallocated area, and will be committed in the next cycle.
|
||||
var bitmap = p.CustomPreview ?? Minimap.RenderMapPreview(p.Map, true);
|
||||
var bitmap = p.CustomPreview ?? Minimap.RenderMapPreview(modData.ModRules.TileSets[p.Map.Tileset], p.Map, true);
|
||||
p.Minimap = sheetBuilder.Add(bitmap);
|
||||
|
||||
lock (syncRoot)
|
||||
|
||||
65
OpenRA.Game/Map/Ruleset.cs
Normal file
65
OpenRA.Game/Map/Ruleset.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.GameRules;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class ModRuleset
|
||||
{
|
||||
public readonly IReadOnlyDictionary<string, MusicInfo> Music;
|
||||
public readonly IReadOnlyDictionary<string, string> Movies;
|
||||
public readonly IReadOnlyDictionary<string, TileSet> TileSets;
|
||||
|
||||
public ModRuleset(ModRuleset other)
|
||||
{
|
||||
this.Music = other.Music;
|
||||
this.Movies = other.Movies;
|
||||
this.TileSets = other.TileSets;
|
||||
}
|
||||
|
||||
public ModRuleset(
|
||||
IDictionary<string, MusicInfo> music,
|
||||
IDictionary<string, string> movies,
|
||||
IDictionary<string, TileSet> tileSets)
|
||||
{
|
||||
this.Music = new ReadOnlyDictionary<string, MusicInfo>(music);
|
||||
this.Movies = new ReadOnlyDictionary<string, string>(movies);
|
||||
this.TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
|
||||
}
|
||||
|
||||
public IEnumerable<KeyValuePair<string, MusicInfo>> InstalledMusic { get { return Music.Where(m => m.Value.Exists); } }
|
||||
}
|
||||
|
||||
public class MapRuleset : ModRuleset
|
||||
{
|
||||
public readonly IReadOnlyDictionary<string, ActorInfo> Actors;
|
||||
public readonly IReadOnlyDictionary<string, WeaponInfo> Weapons;
|
||||
public readonly IReadOnlyDictionary<string, SoundInfo> Voices;
|
||||
public readonly IReadOnlyDictionary<string, SoundInfo> Notifications;
|
||||
|
||||
public MapRuleset(
|
||||
ModRuleset modRuleset,
|
||||
IDictionary<string, ActorInfo> actors,
|
||||
IDictionary<string, WeaponInfo> weapons,
|
||||
IDictionary<string, SoundInfo> voices,
|
||||
IDictionary<string, SoundInfo> notifications)
|
||||
: base(modRuleset)
|
||||
{
|
||||
this.Actors = new ReadOnlyDictionary<string, ActorInfo>(actors);
|
||||
this.Weapons = new ReadOnlyDictionary<string, WeaponInfo>(weapons);
|
||||
this.Voices = new ReadOnlyDictionary<string, SoundInfo>(voices);
|
||||
this.Notifications = new ReadOnlyDictionary<string, SoundInfo>(notifications);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -8,21 +8,23 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class TerrainTypeInfo
|
||||
{
|
||||
public string Type;
|
||||
public string[] TargetTypes = { };
|
||||
public string[] AcceptsSmudgeType = { };
|
||||
public bool IsWater = false; // TODO: Remove this
|
||||
public Color Color;
|
||||
public string CustomCursor;
|
||||
public readonly string Type;
|
||||
public readonly string[] TargetTypes = { };
|
||||
public readonly string[] AcceptsSmudgeType = { };
|
||||
public readonly bool IsWater = false; // TODO: Remove this
|
||||
public readonly Color Color;
|
||||
public readonly string CustomCursor;
|
||||
|
||||
public TerrainTypeInfo() { }
|
||||
public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); }
|
||||
@@ -32,19 +34,26 @@ namespace OpenRA
|
||||
|
||||
public class TileTemplate
|
||||
{
|
||||
public ushort Id;
|
||||
public string Image;
|
||||
public int[] Frames;
|
||||
public int2 Size;
|
||||
public bool PickAny;
|
||||
public string Category;
|
||||
public readonly ushort Id;
|
||||
public readonly string Image;
|
||||
public readonly int[] Frames;
|
||||
public readonly int2 Size;
|
||||
public readonly bool PickAny;
|
||||
public readonly string Category;
|
||||
|
||||
[FieldLoader.LoadUsing("LoadTiles")]
|
||||
public Dictionary<byte, string> Tiles = new Dictionary<byte, string>();
|
||||
public readonly Dictionary<byte, string> Tiles = new Dictionary<byte, string>();
|
||||
|
||||
public TileTemplate() { }
|
||||
public TileTemplate(MiniYaml my) { FieldLoader.Load(this, my); }
|
||||
|
||||
public TileTemplate(ushort id, string image, int2 size)
|
||||
{
|
||||
this.Id = id;
|
||||
this.Image = image;
|
||||
this.Size = size;
|
||||
}
|
||||
|
||||
static object LoadTiles(MiniYaml y)
|
||||
{
|
||||
return y.NodesDict["Tiles"].NodesDict.ToDictionary(
|
||||
@@ -73,24 +82,39 @@ namespace OpenRA
|
||||
}
|
||||
}
|
||||
|
||||
public class TileSetData
|
||||
{
|
||||
Lazy<SpriteLoader> spriteLoader;
|
||||
public SpriteLoader SpriteLoader { get { return spriteLoader.Value; } }
|
||||
|
||||
public readonly SequenceCache SequenceCache;
|
||||
|
||||
public TileSetData(ModData modData, TileSet tileSet)
|
||||
{
|
||||
spriteLoader = Exts.Lazy(() => new SpriteLoader(tileSet.Extensions, new SheetBuilder(SheetType.Indexed)));
|
||||
SequenceCache = new SequenceCache(modData, tileSet);
|
||||
}
|
||||
}
|
||||
|
||||
public class TileSet
|
||||
{
|
||||
public string Name;
|
||||
public string Id;
|
||||
public int SheetSize = 512;
|
||||
public string Palette;
|
||||
public string PlayerPalette;
|
||||
public string[] Extensions;
|
||||
public int WaterPaletteRotationBase = 0x60;
|
||||
public Dictionary<string, TerrainTypeInfo> Terrain = new Dictionary<string, TerrainTypeInfo>();
|
||||
public Dictionary<ushort, TileTemplate> Templates = new Dictionary<ushort, TileTemplate>();
|
||||
public string[] EditorTemplateOrder;
|
||||
public readonly string Name;
|
||||
public readonly string Id;
|
||||
public readonly int SheetSize = 512;
|
||||
public readonly string Palette;
|
||||
public readonly string PlayerPalette;
|
||||
public readonly string[] Extensions;
|
||||
public readonly int WaterPaletteRotationBase = 0x60;
|
||||
public readonly Dictionary<string, TerrainTypeInfo> Terrain = new Dictionary<string, TerrainTypeInfo>();
|
||||
public readonly Dictionary<ushort, TileTemplate> Templates = new Dictionary<ushort, TileTemplate>();
|
||||
public readonly string[] EditorTemplateOrder;
|
||||
|
||||
static readonly string[] Fields = { "Name", "Id", "SheetSize", "Palette", "Extensions" };
|
||||
|
||||
public TileSet() { }
|
||||
[FieldLoader.IgnoreAttribute]
|
||||
public readonly TileSetData Data;
|
||||
|
||||
public TileSet(string filepath)
|
||||
public TileSet(ModData modData, string filepath)
|
||||
{
|
||||
var yaml = MiniYaml.DictFromFile(filepath);
|
||||
|
||||
@@ -104,6 +128,16 @@ namespace OpenRA
|
||||
// Templates
|
||||
Templates = yaml["Templates"].NodesDict.Values
|
||||
.Select(y => new TileTemplate(y)).ToDictionary(t => t.Id);
|
||||
|
||||
Data = new TileSetData(modData, this);
|
||||
}
|
||||
|
||||
public TileSet(string name, string id, string palette, string[] extensions)
|
||||
{
|
||||
this.Name = name;
|
||||
this.Id = id;
|
||||
this.Palette = palette;
|
||||
this.Extensions = extensions;
|
||||
}
|
||||
|
||||
public void Save(string filepath)
|
||||
@@ -139,5 +173,7 @@ namespace OpenRA
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
37
OpenRA.Game/ModData.cs
Executable file → Normal file
37
OpenRA.Game/ModData.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -25,11 +25,14 @@ namespace OpenRA
|
||||
public readonly WidgetLoader WidgetLoader;
|
||||
public readonly MapCache MapCache;
|
||||
public ILoadScreen LoadScreen = null;
|
||||
public SheetBuilder SheetBuilder;
|
||||
public SpriteLoader SpriteLoader;
|
||||
public VoxelLoader VoxelLoader;
|
||||
public ModSequenceProvider SequenceProvider;
|
||||
public ModRules Rules;
|
||||
public readonly RulesetCache RulesetCache;
|
||||
public CursorProvider CursorProvider { get; private set; }
|
||||
|
||||
Lazy<ModRuleset> modRules;
|
||||
public ModRuleset ModRules { get { return modRules.Value; } }
|
||||
Lazy<MapRuleset> defaultRules;
|
||||
public MapRuleset DefaultRules { get { return defaultRules.Value; } }
|
||||
|
||||
public ModData(string mod)
|
||||
{
|
||||
@@ -40,14 +43,16 @@ namespace OpenRA
|
||||
LoadScreen.Init(Manifest, Manifest.LoadScreen.NodesDict.ToDictionary(x => x.Key, x => x.Value.Value));
|
||||
LoadScreen.Display();
|
||||
WidgetLoader = new WidgetLoader(this);
|
||||
MapCache = new MapCache(Manifest);
|
||||
SequenceProvider = new ModSequenceProvider(this);
|
||||
Rules = new ModRules(this);
|
||||
RulesetCache = new RulesetCache(this);
|
||||
MapCache = new MapCache(this);
|
||||
|
||||
// HACK: Mount only local folders so we have a half-working environment for the asset installer
|
||||
GlobalFileSystem.UnmountAll();
|
||||
foreach (var dir in Manifest.Folders)
|
||||
GlobalFileSystem.Mount(dir);
|
||||
|
||||
modRules = Exts.Lazy(() => RulesetCache.LoadModRules());
|
||||
defaultRules = Exts.Lazy(() => RulesetCache.LoadDefaultRules());
|
||||
}
|
||||
|
||||
public void InitializeLoaders()
|
||||
@@ -56,10 +61,9 @@ namespace OpenRA
|
||||
// horribly when you use ModData in unexpected ways.
|
||||
ChromeMetrics.Initialize(Manifest.ChromeMetrics);
|
||||
ChromeProvider.Initialize(Manifest.Chrome);
|
||||
SheetBuilder = new SheetBuilder(SheetType.Indexed);
|
||||
SpriteLoader = new SpriteLoader(new string[0], SheetBuilder);
|
||||
VoxelLoader = new VoxelLoader();
|
||||
CursorProvider.Initialize(Manifest.Cursors);
|
||||
|
||||
CursorProvider = new CursorProvider(this);
|
||||
}
|
||||
|
||||
public IEnumerable<string> Languages { get; private set; }
|
||||
@@ -79,7 +83,7 @@ namespace OpenRA
|
||||
var yaml = Manifest.Translations.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergeLiberal);
|
||||
Languages = yaml.Select(t => t.Key).ToArray();
|
||||
|
||||
yaml = MiniYaml.MergeLiberal(map.Translations, yaml);
|
||||
yaml = MiniYaml.MergeLiberal(map.TranslationDefinitions, yaml);
|
||||
|
||||
foreach (var y in yaml)
|
||||
{
|
||||
@@ -122,14 +126,11 @@ namespace OpenRA
|
||||
// Mount map package so custom assets can be used. TODO: check priority.
|
||||
GlobalFileSystem.Mount(GlobalFileSystem.OpenPackage(map.Path, null, int.MaxValue));
|
||||
|
||||
using (new Support.PerfTimer("Rules.ActivateMap"))
|
||||
Rules.ActivateMap(map);
|
||||
SpriteLoader = new SpriteLoader(Rules.TileSets[map.Tileset].Extensions, SheetBuilder);
|
||||
using (new Support.PerfTimer("Map.LoadRules"))
|
||||
map.PreloadRules();
|
||||
|
||||
using (new Support.PerfTimer("SequenceProvider.ActivateMap"))
|
||||
SequenceProvider.ActivateMap(map);
|
||||
VoxelProvider.Initialize(Manifest.VoxelSequences, map.VoxelSequenceDefinitions);
|
||||
|
||||
VoxelProvider.Initialize(Manifest.VoxelSequences, map.VoxelSequences);
|
||||
return map;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -14,9 +14,9 @@ using System.Linq;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class Mod
|
||||
public class ModInformation
|
||||
{
|
||||
public static readonly Dictionary<string, Mod> AllMods = ValidateMods(Directory.GetDirectories("mods").Select(x => x.Substring(5)).ToArray());
|
||||
public static readonly Dictionary<string, ModInformation> AllMods = ValidateMods(Directory.GetDirectories("mods").Select(x => x.Substring(5)).ToArray());
|
||||
|
||||
public string Id;
|
||||
public string Title;
|
||||
@@ -24,9 +24,9 @@ namespace OpenRA
|
||||
public string Version;
|
||||
public string Author;
|
||||
|
||||
public static Dictionary<string, Mod> ValidateMods(string[] mods)
|
||||
public static Dictionary<string, ModInformation> ValidateMods(string[] mods)
|
||||
{
|
||||
var ret = new Dictionary<string, Mod>();
|
||||
var ret = new Dictionary<string, ModInformation>();
|
||||
foreach (var m in mods)
|
||||
{
|
||||
var yamlPath = new[] { "mods", m, "mod.yaml" }.Aggregate(Path.Combine);
|
||||
@@ -37,7 +37,7 @@ namespace OpenRA
|
||||
if (!yaml.NodesDict.ContainsKey("Metadata"))
|
||||
continue;
|
||||
|
||||
var mod = FieldLoader.Load<Mod>(yaml.NodesDict["Metadata"]);
|
||||
var mod = FieldLoader.Load<ModInformation>(yaml.NodesDict["Metadata"]);
|
||||
mod.Id = m;
|
||||
|
||||
ret.Add(m, mod);
|
||||
@@ -99,7 +99,6 @@
|
||||
<Compile Include="Game.cs" />
|
||||
<Compile Include="GameRules\ActorInfo.cs" />
|
||||
<Compile Include="GameRules\MusicInfo.cs" />
|
||||
<Compile Include="GameRules\Rules.cs" />
|
||||
<Compile Include="GameRules\SoundInfo.cs" />
|
||||
<Compile Include="GameRules\WeaponInfo.cs" />
|
||||
<Compile Include="Graphics\Animation.cs" />
|
||||
@@ -244,6 +243,10 @@
|
||||
<Compile Include="Scripting\ScriptMemberExts.cs" />
|
||||
<Compile Include="Scripting\ScriptPlayerInterface.cs" />
|
||||
<Compile Include="Traits\Player\FixedColorPalette.cs" />
|
||||
<Compile Include="Primitives\ReadOnlyDictionary.cs" />
|
||||
<Compile Include="ModInformation.cs" />
|
||||
<Compile Include="Map\Ruleset.cs" />
|
||||
<Compile Include="GameRules\RulesetCache.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="FileSystem\D2kSoundResources.cs" />
|
||||
@@ -303,7 +306,6 @@
|
||||
<Compile Include="Hotkey.cs" />
|
||||
<Compile Include="Keycode.cs" />
|
||||
<Compile Include="MiniYaml.cs" />
|
||||
<Compile Include="Mod.cs" />
|
||||
<Compile Include="Platform.cs" />
|
||||
<Compile Include="StreamExts.cs" />
|
||||
<Compile Include="Map\Map.cs" />
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace OpenRA
|
||||
|
||||
static CountryInfo ChooseCountry(World world, string name)
|
||||
{
|
||||
var selectableCountries = Rules.Info["world"].Traits
|
||||
var selectableCountries = world.Map.Rules.Actors["world"].Traits
|
||||
.WithInterface<CountryInfo>().Where( c => c.Selectable )
|
||||
.ToArray();
|
||||
|
||||
|
||||
90
OpenRA.Game/Primitives/ReadOnlyDictionary.cs
Normal file
90
OpenRA.Game/Primitives/ReadOnlyDictionary.cs
Normal file
@@ -0,0 +1,90 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
/// <summary>
|
||||
/// A minimal read only dictionary interface for .NET 4
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// .NET 4.5 has an implementation built-in, this code is not meant to
|
||||
/// duplicate it but provide a compatible interface that can be replaced
|
||||
/// when we switch to .NET 4.5 or higher.
|
||||
/// </remarks>
|
||||
public interface IReadOnlyDictionary<TKey, TValue> : IEnumerable<KeyValuePair<TKey, TValue>>
|
||||
{
|
||||
int Count { get; }
|
||||
TValue this[TKey key] { get; }
|
||||
IEnumerable<TKey> Keys { get; }
|
||||
IEnumerable<TValue> Values { get; }
|
||||
|
||||
bool ContainsKey(TKey key);
|
||||
bool TryGetValue(TKey key, out TValue value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A minimal read only dictionary for .NET 4 implemented as a wrapper
|
||||
/// around an IDictionary.
|
||||
/// </summary>
|
||||
public class ReadOnlyDictionary<TKey, TValue> : IReadOnlyDictionary<TKey, TValue>
|
||||
{
|
||||
private readonly IDictionary<TKey, TValue> dict;
|
||||
|
||||
public ReadOnlyDictionary()
|
||||
: this(new Dictionary<TKey, TValue>())
|
||||
{
|
||||
}
|
||||
|
||||
public ReadOnlyDictionary(IDictionary<TKey, TValue> dict)
|
||||
{
|
||||
if (dict == null)
|
||||
throw new ArgumentNullException("dict");
|
||||
|
||||
this.dict = dict;
|
||||
}
|
||||
|
||||
#region IReadOnlyDictionary implementation
|
||||
public bool ContainsKey(TKey key)
|
||||
{
|
||||
return dict.ContainsKey(key);
|
||||
}
|
||||
|
||||
public bool TryGetValue(TKey key, out TValue value)
|
||||
{
|
||||
return dict.TryGetValue(key, out value);
|
||||
}
|
||||
|
||||
public int Count { get { return dict.Count; } }
|
||||
|
||||
public TValue this[TKey key] { get { return dict[key]; } }
|
||||
|
||||
public IEnumerable<TKey> Keys { get { return dict.Keys; } }
|
||||
|
||||
public IEnumerable<TValue> Values { get { return dict.Values; } }
|
||||
#endregion
|
||||
|
||||
#region IEnumerable implementation
|
||||
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
|
||||
{
|
||||
return dict.GetEnumerator();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region IEnumerable implementation
|
||||
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
|
||||
{
|
||||
return dict.GetEnumerator();
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -296,15 +296,18 @@ namespace OpenRA
|
||||
}
|
||||
|
||||
// Returns true if played successfully
|
||||
public static bool PlayPredefined(Player p, Actor voicedUnit, string type, string definition, string variant, bool relative, WPos pos, float volumeModifier, bool attenuateVolume)
|
||||
public static bool PlayPredefined(MapRuleset ruleset, Player p, Actor voicedUnit, string type, string definition, string variant, bool relative, WPos pos, float volumeModifier, bool attenuateVolume)
|
||||
{
|
||||
if (ruleset == null)
|
||||
throw new ArgumentNullException("ruleset");
|
||||
|
||||
if (definition == null)
|
||||
return false;
|
||||
|
||||
if (Rules.Voices == null || Rules.Notifications == null)
|
||||
if (ruleset.Voices == null || ruleset.Notifications == null)
|
||||
return false;
|
||||
|
||||
var rules = (voicedUnit != null) ? Rules.Voices[type] : Rules.Notifications[type];
|
||||
var rules = (voicedUnit != null) ? ruleset.Voices[type] : ruleset.Notifications[type];
|
||||
if (rules == null)
|
||||
return false;
|
||||
|
||||
@@ -366,7 +369,7 @@ namespace OpenRA
|
||||
return false;
|
||||
|
||||
var type = mi.Voice.ToLowerInvariant();
|
||||
return PlayPredefined(null, voicedUnit, type, phrase, variant, true, WPos.Zero, 1f, true);
|
||||
return PlayPredefined(voicedUnit.World.Map.Rules, null, voicedUnit, type, phrase, variant, true, WPos.Zero, 1f, true);
|
||||
}
|
||||
|
||||
public static bool PlayVoiceLocal(string phrase, Actor voicedUnit, string variant, WPos pos, float volume)
|
||||
@@ -379,15 +382,18 @@ namespace OpenRA
|
||||
return false;
|
||||
|
||||
var type = mi.Voice.ToLowerInvariant();
|
||||
return PlayPredefined(null, voicedUnit, type, phrase, variant, false, pos, volume, true);
|
||||
return PlayPredefined(voicedUnit.World.Map.Rules, null, voicedUnit, type, phrase, variant, false, pos, volume, true);
|
||||
}
|
||||
|
||||
public static bool PlayNotification(Player player, string type, string notification, string variant)
|
||||
public static bool PlayNotification(MapRuleset rules, Player player, string type, string notification, string variant)
|
||||
{
|
||||
if (rules == null)
|
||||
throw new ArgumentNullException("rules");
|
||||
|
||||
if (type == null || notification == null)
|
||||
return false;
|
||||
|
||||
return PlayPredefined(player, null, type.ToLowerInvariant(), notification, variant, true, WPos.Zero, 1f, false);
|
||||
return PlayPredefined(rules, player, null, type.ToLowerInvariant(), notification, variant, true, WPos.Zero, 1f, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -118,7 +118,7 @@ namespace OpenRA.Traits
|
||||
{
|
||||
if (Ore > 0.8 * OreCapacity)
|
||||
{
|
||||
Sound.PlayNotification(Owner, "Speech", "SilosNeeded", Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, Owner, "Speech", "SilosNeeded", Owner.Country.Race);
|
||||
AlertSilo = true;
|
||||
}
|
||||
else
|
||||
@@ -163,14 +163,14 @@ namespace OpenRA.Traits
|
||||
public void playCashTickUp(Actor self)
|
||||
{
|
||||
if (Game.Settings.Sound.CashTicks)
|
||||
Sound.PlayNotification(self.Owner, "Sounds", "CashTickUp", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", "CashTickUp", self.Owner.Country.Race);
|
||||
}
|
||||
|
||||
public void playCashTickDown(Actor self)
|
||||
{
|
||||
if (Game.Settings.Sound.CashTicks && nextCashTickTime == 0)
|
||||
{
|
||||
Sound.PlayNotification(self.Owner, "Sounds", "CashTickDown", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", "CashTickDown", self.Owner.Country.Race);
|
||||
nextCashTickTime = 2;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace OpenRA.Traits
|
||||
|
||||
public PipType PipColor = PipType.Yellow;
|
||||
|
||||
public object Create(ActorInitializer init) { return new ResourceType(this); }
|
||||
public object Create(ActorInitializer init) { return new ResourceType(this, init); }
|
||||
}
|
||||
|
||||
public class ResourceType : IWorldLoaded
|
||||
@@ -41,13 +41,13 @@ namespace OpenRA.Traits
|
||||
public PaletteReference Palette { get; private set; }
|
||||
public readonly Dictionary<string, Sprite[]> Variants;
|
||||
|
||||
public ResourceType(ResourceTypeInfo info)
|
||||
public ResourceType(ResourceTypeInfo info, ActorInitializer init)
|
||||
{
|
||||
this.Info = info;
|
||||
Variants = new Dictionary<string, Sprite[]>();
|
||||
foreach (var v in info.Variants)
|
||||
{
|
||||
var seq = SequenceProvider.GetSequence("resources", v);
|
||||
var seq = init.world.Map.SequenceProvider.GetSequence("resources", v);
|
||||
var sprites = Exts.MakeArray(seq.Length, x => seq.GetSprite(x));
|
||||
Variants.Add(v, sprites);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -11,6 +11,8 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
@@ -53,8 +55,13 @@ namespace OpenRA.Widgets
|
||||
public Action OnDoubleClick = () => {};
|
||||
public Action<KeyInput> OnKeyPress = _ => {};
|
||||
|
||||
public ButtonWidget()
|
||||
readonly MapRuleset rules;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public ButtonWidget(MapRuleset rules)
|
||||
{
|
||||
this.rules = rules;
|
||||
|
||||
GetText = () => { return Text; };
|
||||
GetColor = () => TextColor;
|
||||
GetColorDisabled = () => TextColorDisabled;
|
||||
@@ -70,6 +77,8 @@ namespace OpenRA.Widgets
|
||||
protected ButtonWidget(ButtonWidget other)
|
||||
: base(other)
|
||||
{
|
||||
this.rules = other.rules;
|
||||
|
||||
Text = other.Text;
|
||||
Font = other.Font;
|
||||
TextColor = other.TextColor;
|
||||
@@ -113,10 +122,10 @@ namespace OpenRA.Widgets
|
||||
if (!IsDisabled())
|
||||
{
|
||||
OnKeyPress(e);
|
||||
Sound.PlayNotification(null, "Sounds", "ClickSound", null);
|
||||
Sound.PlayNotification(rules, null, "Sounds", "ClickSound", null);
|
||||
}
|
||||
else
|
||||
Sound.PlayNotification(null, "Sounds", "ClickDisabledSound", null);
|
||||
Sound.PlayNotification(rules, null, "Sounds", "ClickDisabledSound", null);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -153,12 +162,12 @@ namespace OpenRA.Widgets
|
||||
{
|
||||
OnMouseDown(mi);
|
||||
Depressed = true;
|
||||
Sound.PlayNotification(null, "Sounds", "ClickSound", null);
|
||||
Sound.PlayNotification(rules, null, "Sounds", "ClickSound", null);
|
||||
}
|
||||
else
|
||||
{
|
||||
YieldMouseFocus(mi);
|
||||
Sound.PlayNotification(null, "Sounds", "ClickDisabledSound", null);
|
||||
Sound.PlayNotification(rules, null, "Sounds", "ClickDisabledSound", null);
|
||||
}
|
||||
}
|
||||
else if (mi.Event == MouseInputEvent.Move && HasMouseFocus)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -11,6 +11,7 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
@@ -23,7 +24,9 @@ namespace OpenRA.Widgets
|
||||
public int CheckOffset = 2;
|
||||
public bool HasPressedState = ChromeMetrics.Get<bool>("CheckboxPressedState");
|
||||
|
||||
public CheckboxWidget()
|
||||
[ObjectCreator.UseCtor]
|
||||
public CheckboxWidget(MapRuleset rules)
|
||||
: base(rules)
|
||||
{
|
||||
GetCheckType = () => CheckType;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -12,6 +12,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
@@ -20,7 +21,9 @@ namespace OpenRA.Widgets
|
||||
Widget panel;
|
||||
MaskWidget fullscreenMask;
|
||||
|
||||
public DropDownButtonWidget() { }
|
||||
[ObjectCreator.UseCtor]
|
||||
public DropDownButtonWidget(MapRuleset rules)
|
||||
: base(rules) { }
|
||||
|
||||
protected DropDownButtonWidget(DropDownButtonWidget widget) : base(widget) { }
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -9,6 +9,8 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
@@ -17,7 +19,9 @@ namespace OpenRA.Widgets
|
||||
public string ItemKey;
|
||||
public string BaseName = "scrollitem";
|
||||
|
||||
public ScrollItemWidget()
|
||||
[ObjectCreator.UseCtor]
|
||||
public ScrollItemWidget(MapRuleset rules)
|
||||
: base(rules)
|
||||
{
|
||||
IsVisible = () => false;
|
||||
VisualHeight = 0;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -18,10 +18,13 @@ namespace OpenRA
|
||||
{
|
||||
public class WidgetLoader
|
||||
{
|
||||
Dictionary<string, MiniYamlNode> widgets = new Dictionary<string, MiniYamlNode>();
|
||||
readonly Dictionary<string, MiniYamlNode> widgets = new Dictionary<string, MiniYamlNode>();
|
||||
readonly ModData modData;
|
||||
|
||||
public WidgetLoader(ModData modData)
|
||||
{
|
||||
this.modData = modData;
|
||||
|
||||
foreach (var file in modData.Manifest.ChromeLayout.Select(a => MiniYaml.FromFile(a)))
|
||||
foreach( var w in file )
|
||||
{
|
||||
@@ -55,6 +58,8 @@ namespace OpenRA
|
||||
if (child.Key != "Children")
|
||||
FieldLoader.LoadField(widget, child.Key, child.Value.Value);
|
||||
|
||||
if (!args.ContainsKey("rules"))
|
||||
args = new WidgetArgs(args) { { "rules", modData.DefaultRules } };
|
||||
widget.Initialize(args);
|
||||
|
||||
foreach (var child in node.Value.Nodes)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -125,7 +125,7 @@ namespace OpenRA
|
||||
orderGenerator_ = new UnitOrderGenerator();
|
||||
Map = map;
|
||||
|
||||
TileSet = Rules.TileSets[Map.Tileset];
|
||||
TileSet = map.Rules.TileSets[Map.Tileset];
|
||||
SharedRandom = new XRandom(orderManager.LobbyInfo.GlobalSettings.RandomSeed);
|
||||
|
||||
WorldActor = CreateActor("World", new TypeDictionary());
|
||||
|
||||
@@ -151,7 +151,7 @@ namespace OpenRA
|
||||
var selectable = a.Info.Traits.GetOrDefault<SelectableInfo>();
|
||||
if (selectable == null) return null;
|
||||
var v = selectable.Voice;
|
||||
return (v == null) ? null : Rules.Voices[v.ToLowerInvariant()];
|
||||
return (v == null) ? null : a.World.Map.Rules.Voices[v.ToLowerInvariant()];
|
||||
}
|
||||
|
||||
public static void PlayVoiceForOrders(this World w, Order[] orders)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -69,7 +69,7 @@ namespace OpenRA.Lint
|
||||
|
||||
foreach (var testMap in maps)
|
||||
{
|
||||
if (testMap.Rules.Count < 1)
|
||||
if (testMap.RuleDefinitions.Count < 1)
|
||||
{
|
||||
if (verbose)
|
||||
Console.WriteLine("No custom rules detected. Omitting Map: {0}".F(testMap.Title));
|
||||
@@ -79,7 +79,7 @@ namespace OpenRA.Lint
|
||||
|
||||
if (verbose)
|
||||
Console.WriteLine("Map: {0}".F(testMap.Title));
|
||||
Rules.LoadRules(Game.modData.Manifest, testMap);
|
||||
testMap.PreloadRules();
|
||||
|
||||
foreach (var customPassType in Game.modData.ObjectCreator
|
||||
.GetTypesImplementing<ILintPass>())
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Cnc
|
||||
if (r == null) return;
|
||||
if (!info.Resources.Contains(r.Info.Name)) return;
|
||||
|
||||
var weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()];
|
||||
var weapon = self.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()];
|
||||
|
||||
self.InflictDamage(self.World.WorldActor, weapon.Warheads[0].Damage, weapon.Warheads[0]);
|
||||
poisonTicks = weapon.ROF;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Cnc
|
||||
|
||||
owner.World.AddFrameEndTask(w =>
|
||||
{
|
||||
var altitude = Rules.Info[actorType].Traits.Get<PlaneInfo>().CruiseAltitude;
|
||||
var altitude = self.World.Map.Rules.Actors[actorType].Traits.Get<PlaneInfo>().CruiseAltitude;
|
||||
var a = w.CreateActor(actorType, new TypeDictionary
|
||||
{
|
||||
new CenterPositionInit(startPos.CenterPosition + new WVec(WRange.Zero, WRange.Zero, altitude)),
|
||||
@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Cnc
|
||||
|
||||
rb.PlayCustomAnimRepeating(self, "idle");
|
||||
self.World.AddFrameEndTask(ww => DoProduction(self, producee, exit));
|
||||
Sound.PlayNotification(self.Owner, "Speech", (Info as ProductionAirdropInfo).ReadyAudio, self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", (Info as ProductionAirdropInfo).ReadyAudio, self.Owner.Country.Race);
|
||||
}));
|
||||
|
||||
a.QueueActivity(new Fly(a, Target.FromCell(endPos)));
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
public class CncIngameChromeLogic
|
||||
{
|
||||
Widget ingameRoot;
|
||||
World world;
|
||||
readonly World world;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public CncIngameChromeLogic(Widget widget, World world)
|
||||
@@ -95,7 +95,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
|
||||
|
||||
if (radarEnabled != cachedRadarEnabled)
|
||||
Sound.PlayNotification(null, "Sounds", radarEnabled ? "RadarUp" : "RadarDown", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", radarEnabled ? "RadarUp" : "RadarDown", null);
|
||||
cachedRadarEnabled = radarEnabled;
|
||||
|
||||
// Switch to observer mode after win/loss
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -12,6 +12,7 @@ using System;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.RA;
|
||||
using OpenRA.Mods.RA.Widgets.Logic;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
@@ -39,7 +40,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
// TODO: Create a mechanism to do things like this cleaner. Also needed for scripted missions
|
||||
Action onQuit = () =>
|
||||
{
|
||||
Sound.PlayNotification(null, "Speech", "Leave", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Speech", "Leave", null);
|
||||
resumeDisabled = true;
|
||||
Game.RunAfterDelay(1200, () => mpe.Fade(MenuPaletteEffect.EffectType.Black));
|
||||
Game.RunAfterDelay(1200 + 40 * mpe.Info.FadeLength, () =>
|
||||
@@ -64,10 +65,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
menu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
|
||||
{
|
||||
hideButtons = true;
|
||||
Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs()
|
||||
{
|
||||
{ "onExit", () => hideButtons = false },
|
||||
});
|
||||
MusicPlayerLogic.OpenWindow(world, () => hideButtons = false);
|
||||
};
|
||||
|
||||
menu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () =>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
public class CncInstallMusicLogic
|
||||
{
|
||||
[ObjectCreator.UseCtor]
|
||||
public CncInstallMusicLogic(Widget widget, Action onExit)
|
||||
public CncInstallMusicLogic(Widget widget, MapRuleset rules, Action onExit)
|
||||
{
|
||||
var installButton = widget.GetOrNull<ButtonWidget>("INSTALL_BUTTON");
|
||||
if (installButton != null)
|
||||
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
GlobalFileSystem.Mount(Path.Combine(path, "scores.mix"));
|
||||
GlobalFileSystem.Mount(Path.Combine(path, "transit.mix"));
|
||||
|
||||
Rules.Music.Do(m => m.Value.Reload());
|
||||
rules.Music.Do(m => m.Value.Reload());
|
||||
|
||||
var musicPlayerLogic = (MusicPlayerLogic)installButton.Parent.LogicObject;
|
||||
musicPlayerLogic.BuildMusicTable();
|
||||
@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
{ "filesToCopy", new[] { "SCORES.MIX" } },
|
||||
{ "filesToExtract", new[] { "transit.mix" } },
|
||||
});
|
||||
installButton.IsVisible = () => Rules.InstalledMusic.ToArray().Length < 3; // HACK around music being split between transit.mix and scores.mix
|
||||
installButton.IsVisible = () => rules.InstalledMusic.ToArray().Length < 3; // HACK around music being split between transit.mix and scores.mix
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -16,7 +16,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
public class ProductionTabsLogic
|
||||
{
|
||||
ProductionTabsWidget tabs;
|
||||
World world;
|
||||
readonly World world;
|
||||
|
||||
void SetupProductionGroupButton(ProductionTypeButtonWidget button)
|
||||
{
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
public class ProductionTooltipLogic
|
||||
{
|
||||
[ObjectCreator.UseCtor]
|
||||
public ProductionTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, ProductionPaletteWidget palette)
|
||||
public ProductionTooltipLogic(Widget widget, MapRuleset rules, TooltipContainerWidget tooltipContainer, ProductionPaletteWidget palette)
|
||||
{
|
||||
var pm = palette.World.LocalPlayer.PlayerActor.Trait<PowerManager>();
|
||||
var pr = palette.World.LocalPlayer.PlayerActor.Trait<PlayerResources>();
|
||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
if (actor == null || actor == lastActor)
|
||||
return;
|
||||
|
||||
var info = Rules.Info[actor];
|
||||
var info = rules.Actors[actor];
|
||||
var tooltip = info.Traits.Get<TooltipInfo>();
|
||||
var buildable = info.Traits.Get<BuildableInfo>();
|
||||
var cost = info.Traits.Get<ValuedInfo>().Cost;
|
||||
@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
|
||||
nameLabel.GetText = () => tooltip.Name;
|
||||
|
||||
var prereqs = buildable.Prerequisites.Select(a => ActorName(a));
|
||||
var prereqs = buildable.Prerequisites.Select(a => ActorName(rules, a));
|
||||
var requiresString = prereqs.Any() ? requiresLabel.Text.F(prereqs.JoinWith(", ")) : "";
|
||||
requiresLabel.GetText = () => requiresString;
|
||||
|
||||
@@ -92,11 +92,10 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
};
|
||||
}
|
||||
|
||||
static string ActorName(string a)
|
||||
static string ActorName(MapRuleset rules, string a)
|
||||
{
|
||||
ActorInfo ai;
|
||||
Rules.Info.TryGetValue(a.ToLowerInvariant(), out ai);
|
||||
if (ai != null && ai.Traits.Contains<TooltipInfo>())
|
||||
if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai) && ai.Traits.Contains<TooltipInfo>())
|
||||
return ai.Traits.Get<TooltipInfo>().Name;
|
||||
|
||||
return a;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -114,7 +114,7 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
if (mi.Event != MouseInputEvent.Down)
|
||||
return true;
|
||||
|
||||
var actor = Rules.Info[icon.Name];
|
||||
var actor = World.Map.Rules.Actors[icon.Name];
|
||||
var first = icon.Queued.FirstOrDefault();
|
||||
|
||||
if (mi.Button == MouseButton.Left)
|
||||
@@ -135,7 +135,7 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
{
|
||||
// Queue a new item
|
||||
Sound.Play(TabClick);
|
||||
Sound.PlayNotification(World.LocalPlayer, "Speech", CurrentQueue.Info.QueuedAudio, World.LocalPlayer.Country.Race);
|
||||
Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", CurrentQueue.Info.QueuedAudio, World.LocalPlayer.Country.Race);
|
||||
World.IssueOrder(Order.StartProduction(CurrentQueue.self, icon.Name,
|
||||
Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1));
|
||||
}
|
||||
@@ -152,13 +152,13 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
// instant cancel of things we havent started yet and things that are finished
|
||||
if (first.Paused || first.Done || first.TotalCost == first.RemainingCost)
|
||||
{
|
||||
Sound.PlayNotification(World.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, World.LocalPlayer.Country.Race);
|
||||
Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, World.LocalPlayer.Country.Race);
|
||||
World.IssueOrder(Order.CancelProduction(CurrentQueue.self, icon.Name,
|
||||
Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
Sound.PlayNotification(World.LocalPlayer, "Speech", CurrentQueue.Info.OnHoldAudio, World.LocalPlayer.Country.Race);
|
||||
Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", CurrentQueue.Info.OnHoldAudio, World.LocalPlayer.Country.Race);
|
||||
World.IssueOrder(Order.PauseProduction(CurrentQueue.self, icon.Name, true));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -60,6 +60,8 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
|
||||
class ProductionTabsWidget : Widget
|
||||
{
|
||||
readonly World world;
|
||||
|
||||
public readonly string PaletteWidget = null;
|
||||
public readonly string TypesContainer = null;
|
||||
|
||||
@@ -79,7 +81,9 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
[ObjectCreator.UseCtor]
|
||||
public ProductionTabsWidget(World world)
|
||||
{
|
||||
Groups = Rules.Info.Values.SelectMany(a => a.Traits.WithInterface<ProductionQueueInfo>())
|
||||
this.world = world;
|
||||
|
||||
Groups = world.Map.Rules.Actors.Values.SelectMany(a => a.Traits.WithInterface<ProductionQueueInfo>())
|
||||
.Select(q => q.Group).Distinct().ToDictionary(g => g, g => new ProductionTabGroup() { Group = g });
|
||||
|
||||
// Only visible if the production palette has icons to display
|
||||
@@ -93,7 +97,7 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
if (queueGroup == null)
|
||||
return true;
|
||||
|
||||
Sound.PlayNotification(null, "Sounds", "ClickSound", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
|
||||
|
||||
// Prioritize alerted queues
|
||||
var queues = Groups[queueGroup].Tabs.Select(t => t.Queue)
|
||||
@@ -253,9 +257,9 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
if (leftPressed || rightPressed)
|
||||
{
|
||||
if ((leftPressed && !leftDisabled) || (rightPressed && !rightDisabled))
|
||||
Sound.PlayNotification(null, "Sounds", "ClickSound", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
|
||||
else
|
||||
Sound.PlayNotification(null, "Sounds", "ClickDisabledSound", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickDisabledSound", null);
|
||||
}
|
||||
|
||||
// Check production tabs
|
||||
@@ -263,7 +267,7 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
if (offsetloc.X > 0 && offsetloc.X < contentWidth)
|
||||
{
|
||||
CurrentQueue = Groups[queueGroup].Tabs[offsetloc.X / (TabWidth - 1)].Queue;
|
||||
Sound.PlayNotification(null, "Sounds", "ClickSound", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -9,6 +9,8 @@
|
||||
#endregion
|
||||
|
||||
using OpenRA.Widgets;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
|
||||
namespace OpenRA.Mods.Cnc.Widgets
|
||||
{
|
||||
@@ -16,7 +18,10 @@ namespace OpenRA.Mods.Cnc.Widgets
|
||||
{
|
||||
public readonly string ProductionGroup;
|
||||
|
||||
public ProductionTypeButtonWidget() { }
|
||||
[ObjectCreator.UseCtor]
|
||||
public ProductionTypeButtonWidget(MapRuleset rules)
|
||||
: base(rules) { }
|
||||
|
||||
protected ProductionTypeButtonWidget(ProductionTypeButtonWidget other)
|
||||
: base(other)
|
||||
{
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Cnc
|
||||
{
|
||||
this.info = info;
|
||||
health = self.Trait<Health>();
|
||||
weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()];
|
||||
weapon = self.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()];
|
||||
}
|
||||
|
||||
public void AddedToWorld(Actor self)
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.D2k
|
||||
{
|
||||
foreach (var name in info.Weapons)
|
||||
{
|
||||
var wep = Rules.Weapons[name];
|
||||
var wep = self.World.Map.Rules.Weapons[name];
|
||||
var pieces = self.World.SharedRandom.Next(info.Pieces[0], info.Pieces[1]);
|
||||
var range = self.World.SharedRandom.Next(info.Range[0].Range, info.Range[1].Range);
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -68,9 +68,9 @@ namespace OpenRA.Mods.RA.AI
|
||||
|
||||
// Place the building
|
||||
var type = BuildingType.Building;
|
||||
if (Rules.Info[currentBuilding.Item].Traits.Contains<AttackBaseInfo>())
|
||||
if (ai.Map.Rules.Actors[currentBuilding.Item].Traits.Contains<AttackBaseInfo>())
|
||||
type = BuildingType.Defense;
|
||||
else if (Rules.Info[currentBuilding.Item].Traits.Contains<OreRefineryInfo>())
|
||||
else if (ai.Map.Rules.Actors[currentBuilding.Item].Traits.Contains<OreRefineryInfo>())
|
||||
type = BuildingType.Refinery;
|
||||
|
||||
var location = ai.ChooseBuildLocation(currentBuilding.Item, type);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -83,7 +83,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
|
||||
static object LoadBuildingLimits(MiniYaml y) { return LoadList<int>(y, "BuildingLimits"); }
|
||||
|
||||
public object Create(ActorInitializer init) { return new HackyAI(this); }
|
||||
public object Create(ActorInitializer init) { return new HackyAI(this, init); }
|
||||
}
|
||||
|
||||
public class Enemy { public int Aggro; }
|
||||
@@ -119,15 +119,18 @@ namespace OpenRA.Mods.RA.AI
|
||||
const int MaxBaseDistance = 40;
|
||||
public const int feedbackTime = 30; // ticks; = a bit over 1s. must be >= netlag.
|
||||
|
||||
public World world { get { return p.PlayerActor.World; } }
|
||||
//public World world { get { return p.PlayerActor.World; } }
|
||||
public readonly World world;
|
||||
public Map Map { get { return world.Map; } }
|
||||
IBotInfo IBot.Info { get { return this.Info; } }
|
||||
|
||||
public HackyAI(HackyAIInfo info)
|
||||
public HackyAI(HackyAIInfo info, ActorInitializer init)
|
||||
{
|
||||
Info = info;
|
||||
world = init.world;
|
||||
|
||||
// Temporary hack.
|
||||
rallypointTestBuilding = Rules.Info[Info.RallypointTestBuilding].Traits.Get<BuildingInfo>();
|
||||
rallypointTestBuilding = Map.Rules.Actors[Info.RallypointTestBuilding].Traits.Get<BuildingInfo>();
|
||||
}
|
||||
|
||||
public static void BotDebug(string s, params object[] args)
|
||||
@@ -151,7 +154,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
|
||||
random = new XRandom((int)p.PlayerActor.ActorID);
|
||||
|
||||
resourceTypes = Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>()
|
||||
resourceTypes = Map.Rules.Actors["world"].Traits.WithInterface<ResourceTypeInfo>()
|
||||
.Select(t => t.TerrainType).ToArray();
|
||||
}
|
||||
|
||||
@@ -185,8 +188,8 @@ namespace OpenRA.Mods.RA.AI
|
||||
foreach (var unit in Info.UnitsToBuild)
|
||||
if (buildableThings.Any(b => b.Name == unit.Key))
|
||||
if (myUnits.Count(a => a == unit.Key) < unit.Value * myUnits.Length)
|
||||
if (HasAdequateAirUnits(Rules.Info[unit.Key]))
|
||||
return Rules.Info[unit.Key];
|
||||
if (HasAdequateAirUnits(Map.Rules.Actors[unit.Key]))
|
||||
return Map.Rules.Actors[unit.Key];
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -215,7 +218,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
ActorInfo GetBuildingInfoByCommonName(string commonName, Player owner)
|
||||
{
|
||||
if (commonName == "ConstructionYard")
|
||||
return Rules.Info.Where(k => Info.BuildingCommonNames[commonName].Contains(k.Key)).Random(random).Value;
|
||||
return Map.Rules.Actors.Where(k => Info.BuildingCommonNames[commonName].Contains(k.Key)).Random(random).Value;
|
||||
|
||||
return GetInfoByCommonName(Info.BuildingCommonNames, commonName, owner);
|
||||
}
|
||||
@@ -230,7 +233,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
if (!names.Any() || !names.ContainsKey(commonName))
|
||||
return null;
|
||||
|
||||
return Rules.Info.Where(k => names[commonName].Contains(k.Key) &&
|
||||
return Map.Rules.Actors.Where(k => names[commonName].Contains(k.Key) &&
|
||||
k.Value.Traits.Get<BuildableInfo>().Owner.Contains(owner.Country.Race)).Random(random).Value;
|
||||
}
|
||||
|
||||
@@ -314,8 +317,8 @@ namespace OpenRA.Mods.RA.AI
|
||||
foreach (var frac in Info.BuildingFractions)
|
||||
if (buildableThings.Any(b => b.Name == frac.Key))
|
||||
if (myBuildings.Count(a => a == frac.Key) < frac.Value * myBuildings.Length && HasAdequateNumber(frac.Key, p) &&
|
||||
playerPower.ExcessPower >= Rules.Info[frac.Key].Traits.Get<BuildingInfo>().Power)
|
||||
return Rules.Info[frac.Key];
|
||||
playerPower.ExcessPower >= Map.Rules.Actors[frac.Key].Traits.Get<BuildingInfo>().Power)
|
||||
return Map.Rules.Actors[frac.Key];
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -334,7 +337,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
|
||||
public CPos? ChooseBuildLocation(string actorType, bool distanceToBaseIsImportant, int maxBaseDistance, BuildingType type)
|
||||
{
|
||||
var bi = Rules.Info[actorType].Traits.GetOrDefault<BuildingInfo>();
|
||||
var bi = Map.Rules.Actors[actorType].Traits.GetOrDefault<BuildingInfo>();
|
||||
if (bi == null)
|
||||
return null;
|
||||
|
||||
@@ -348,7 +351,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
foreach (var t in tlist)
|
||||
if (world.CanPlaceBuilding(actorType, bi, t, null))
|
||||
if (bi.IsCloseEnoughToBase(world, p, actorType, t))
|
||||
if (NoBuildingsUnder(Util.ExpandFootprint(FootprintUtils.Tiles(actorType, bi, t), false)))
|
||||
if (NoBuildingsUnder(Util.ExpandFootprint(FootprintUtils.Tiles(Map.Rules, actorType, bi, t), false)))
|
||||
return t;
|
||||
}
|
||||
|
||||
@@ -377,7 +380,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
if (distanceToBaseIsImportant && !bi.IsCloseEnoughToBase(world, p, actorType, t))
|
||||
continue;
|
||||
|
||||
if (NoBuildingsUnder(Util.ExpandFootprint(FootprintUtils.Tiles(actorType, bi, t), false)))
|
||||
if (NoBuildingsUnder(Util.ExpandFootprint(FootprintUtils.Tiles(Map.Rules, actorType, bi, t), false)))
|
||||
return t;
|
||||
}
|
||||
}
|
||||
@@ -850,7 +853,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
if (queue == null)
|
||||
return;
|
||||
|
||||
if (Rules.Info[name] != null)
|
||||
if (Map.Rules.Actors[name] != null)
|
||||
world.IssueOrder(Order.StartProduction(queue.self, name, 1));
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA
|
||||
public void Killed(Actor self, AttackInfo e)
|
||||
{
|
||||
var player = (info.NotifyAll) ? self.World.LocalPlayer : self.Owner;
|
||||
Sound.PlayNotification(player, "Speech", info.Notification, self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, player, "Speech", info.Notification, self.Owner.Country.Race);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -82,7 +82,7 @@ namespace OpenRA.Mods.RA
|
||||
Coords = Exts.Lazy(() => self.Trait<IBodyOrientation>());
|
||||
limitedAmmo = Exts.Lazy(() => self.TraitOrDefault<LimitedAmmo>());
|
||||
|
||||
Weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()];
|
||||
Weapon = self.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()];
|
||||
Burst = Weapon.Burst;
|
||||
|
||||
if (info.LocalOffset.Length % 3 != 0)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA
|
||||
// Build a list of templates that should be overlayed with bridges
|
||||
foreach(var bridge in Info.Bridges)
|
||||
{
|
||||
var bi = Rules.Info[bridge].Traits.Get<BridgeInfo>();
|
||||
var bi = w.Map.Rules.Actors[bridge].Traits.Get<BridgeInfo>();
|
||||
foreach (var template in bi.Templates)
|
||||
BridgeTypes.Add(template.First, Pair.New(bridge, template.Second));
|
||||
}
|
||||
|
||||
6
OpenRA.Mods.RA/Buildings/Building.cs
Executable file → Normal file
6
OpenRA.Mods.RA/Buildings/Building.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -65,7 +65,7 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
return false;
|
||||
|
||||
var buildingMaxBounds = (CVec)Dimensions;
|
||||
var buildingTraits = Rules.Info[buildingName].Traits;
|
||||
var buildingTraits = world.Map.Rules.Actors[buildingName].Traits;
|
||||
if (buildingTraits.Contains<BibInfo>() && !(buildingTraits.Get<BibInfo>().HasMinibib))
|
||||
buildingMaxBounds += new CVec(0, 1);
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
}
|
||||
}
|
||||
|
||||
var buildingTiles = FootprintUtils.Tiles(buildingName, this, topLeft).ToList();
|
||||
var buildingTiles = FootprintUtils.Tiles(world.Map.Rules, buildingName, this, topLeft).ToList();
|
||||
return nearnessCandidates
|
||||
.Any(a => buildingTiles
|
||||
.Any(b => Math.Abs(a.X - b.X) <= Adjacent
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
if (b == null)
|
||||
return;
|
||||
|
||||
foreach (var u in FootprintUtils.Tiles(a.Info.Name, b.Info, a.Location))
|
||||
foreach (var u in FootprintUtils.Tiles(map.Rules, a.Info.Name, b.Info, a.Location))
|
||||
if (map.IsInMap(u) && influence[u.X, u.Y] == null)
|
||||
influence[u.X, u.Y] = a;
|
||||
};
|
||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
if (b == null)
|
||||
return;
|
||||
|
||||
foreach (var u in FootprintUtils.Tiles(a.Info.Name, b.Info, a.Location))
|
||||
foreach (var u in FootprintUtils.Tiles(map.Rules, a.Info.Name, b.Info, a.Location))
|
||||
if (map.IsInMap(u) && influence[u.X, u.Y] == a)
|
||||
influence[u.X, u.Y] = null;
|
||||
};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
if (order.OrderString == "PowerDown")
|
||||
{
|
||||
disabled = !disabled;
|
||||
Sound.PlayNotification(self.Owner, "Sounds", (disabled ? "EnablePower" : "DisablePower"), self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", (disabled ? "EnablePower" : "DisablePower"), self.Owner.Country.Race);
|
||||
PowerManager.UpdateActor(self, disabled ? 0 : normalPower);
|
||||
|
||||
if (disabled)
|
||||
|
||||
8
OpenRA.Mods.RA/Buildings/FootprintUtils.cs
Executable file → Normal file
8
OpenRA.Mods.RA/Buildings/FootprintUtils.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -16,13 +16,13 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
{
|
||||
public static class FootprintUtils
|
||||
{
|
||||
public static IEnumerable<CPos> Tiles(string name, BuildingInfo buildingInfo, CPos topLeft)
|
||||
public static IEnumerable<CPos> Tiles(MapRuleset rules, string name, BuildingInfo buildingInfo, CPos topLeft)
|
||||
{
|
||||
var dim = (CVec)buildingInfo.Dimensions;
|
||||
|
||||
var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
|
||||
|
||||
var buildingTraits = Rules.Info[name].Traits;
|
||||
var buildingTraits = rules.Actors[name].Traits;
|
||||
if (buildingTraits.Contains<BibInfo>() && !(buildingTraits.Get<BibInfo>().HasMinibib))
|
||||
{
|
||||
dim += new CVec(0, 1);
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
|
||||
public static IEnumerable<CPos> Tiles(Actor a)
|
||||
{
|
||||
return Tiles( a.Info.Name, a.Info.Traits.Get<BuildingInfo>(), a.Location );
|
||||
return Tiles(a.World.Map.Rules, a.Info.Name, a.Info.Traits.Get<BuildingInfo>(), a.Location);
|
||||
}
|
||||
|
||||
public static IEnumerable<CPos> UnpathableTiles(string name, BuildingInfo buildingInfo, CPos position)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -108,7 +108,7 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
if (--nextPowerAdviceTime <= 0)
|
||||
{
|
||||
if (lowPower)
|
||||
Sound.PlayNotification(self.Owner, "Speech", "LowPower", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "LowPower", self.Owner.Country.Race);
|
||||
nextPowerAdviceTime = Info.AdviceInterval;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
else
|
||||
{
|
||||
Repairer = p;
|
||||
Sound.PlayNotification(Repairer, "Speech", "Repairing", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, Repairer, "Speech", "Repairing", self.Owner.Country.Race);
|
||||
|
||||
self.World.AddFrameEndTask(
|
||||
w => w.Add(new RepairIndicator(self, Info.IndicatorPalettePrefix, p)));
|
||||
|
||||
6
OpenRA.Mods.RA/Buildings/Util.cs
Executable file → Normal file
6
OpenRA.Mods.RA/Buildings/Util.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -35,14 +35,14 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
return true;
|
||||
|
||||
var res = world.WorldActor.Trait<ResourceLayer>();
|
||||
return FootprintUtils.Tiles(name, building, topLeft).All(
|
||||
return FootprintUtils.Tiles(world.Map.Rules, name, building, topLeft).All(
|
||||
t => world.Map.IsInMap(t.X, t.Y) && res.GetResource(t) == null &&
|
||||
world.IsCellBuildable(t, building, toIgnore));
|
||||
}
|
||||
|
||||
public static IEnumerable<CPos> GetLineBuildCells(World world, CPos location, string name, BuildingInfo bi)
|
||||
{
|
||||
var lbi = Rules.Info[name].Traits.Get<LineBuildInfo>();
|
||||
var lbi = world.Map.Rules.Actors[name].Traits.Get<LineBuildInfo>();
|
||||
var topLeft = location; // 1x1 assumption!
|
||||
|
||||
if (world.IsCellBuildable(topLeft, bi))
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA
|
||||
return;
|
||||
|
||||
var race = info.NewOwnerVoice ? newOwner.Country.Race : oldOwner.Country.Race;
|
||||
Sound.PlayNotification(captor.World.LocalPlayer, "Speech", info.Notification, race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, captor.World.LocalPlayer, "Speech", info.Notification, race);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,7 +158,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public static void DoExplosion(Actor attacker, string weapontype, WPos pos)
|
||||
{
|
||||
var weapon = Rules.Weapons[weapontype.ToLowerInvariant()];
|
||||
var weapon = attacker.World.Map.Rules.Weapons[weapontype.ToLowerInvariant()];
|
||||
if (weapon.Report != null && weapon.Report.Any())
|
||||
Sound.Play(weapon.Report.Random(attacker.World.SharedRandom), pos);
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -70,7 +70,7 @@ namespace OpenRA.Mods.RA
|
||||
Game.RunAfterDelay(Info.NotificationDelay, () =>
|
||||
{
|
||||
if (Game.IsCurrentWorld(self.World))
|
||||
Sound.PlayNotification(self.Owner, "Speech", "Lose", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "Lose", self.Owner.Country.Race);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
Game.Debug("{0} is victorious.".F(self.Owner.PlayerName));
|
||||
if (self.Owner == self.World.LocalPlayer)
|
||||
Game.RunAfterDelay(Info.NotificationDelay, () => Sound.PlayNotification(self.Owner, "Speech", "Win", self.Owner.Country.Race));
|
||||
Game.RunAfterDelay(Info.NotificationDelay, () => Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "Win", self.Owner.Country.Race));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -90,7 +90,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
var crate = w.CreateActor(false, crateActor, new TypeDictionary { new OwnerInit(w.WorldActor.Owner) });
|
||||
var startPos = w.ChooseRandomEdgeCell();
|
||||
var altitude = Rules.Info[info.DeliveryAircraft].Traits.Get<PlaneInfo>().CruiseAltitude;
|
||||
var altitude = self.World.Map.Rules.Actors[info.DeliveryAircraft].Traits.Get<PlaneInfo>().CruiseAltitude;
|
||||
var plane = w.CreateActor(info.DeliveryAircraft, new TypeDictionary
|
||||
{
|
||||
new CenterPositionInit(startPos.CenterPosition + new WVec(WRange.Zero, WRange.Zero, altitude)),
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Crates
|
||||
|
||||
public bool CanGiveTo(Actor collector)
|
||||
{
|
||||
var bi = Rules.Info[Info.Unit].Traits.GetOrDefault<BuildableInfo>();
|
||||
var bi = self.World.Map.Rules.Actors[Info.Unit].Traits.GetOrDefault<BuildableInfo>();
|
||||
|
||||
// this unit is not buildable by the collector's country, so
|
||||
// don't give them free ones either.
|
||||
@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA.Crates
|
||||
|
||||
IEnumerable<CPos> GetSuitableCells(CPos near)
|
||||
{
|
||||
var mi = Rules.Info[Info.Unit].Traits.Get<MobileInfo>();
|
||||
var mi = self.World.Map.Rules.Actors[Info.Unit].Traits.Get<MobileInfo>();
|
||||
|
||||
for (var i = -1; i < 2; i++)
|
||||
for (var j = -1; j < 2; j++)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA.Effects
|
||||
anim.PlayRepeating("up");
|
||||
|
||||
pos = launchPos;
|
||||
var weaponRules = Rules.Weapons[weapon.ToLowerInvariant()];
|
||||
var weaponRules = firedBy.World.Map.Rules.Weapons[weapon.ToLowerInvariant()];
|
||||
if (weaponRules.Report != null && weaponRules.Report.Any())
|
||||
Sound.Play(weaponRules.Report.Random(firedBy.World.SharedRandom), pos);
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.RA
|
||||
dudesValue /= 100;
|
||||
|
||||
var eligibleLocations = FootprintUtils.Tiles(self).ToList();
|
||||
var actorTypes = info.ActorTypes.Select(a => new { Name = a, Cost = Rules.Info[a].Traits.Get<ValuedInfo>().Cost }).ToArray();
|
||||
var actorTypes = info.ActorTypes.Select(a => new { Name = a, Cost = self.World.Map.Rules.Actors[a].Traits.Get<ValuedInfo>().Cost }).ToArray();
|
||||
|
||||
while (eligibleLocations.Count > 0 && actorTypes.Any(a => a.Cost <= dudesValue))
|
||||
{
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
Level++;
|
||||
|
||||
Sound.PlayNotification(self.Owner, "Sounds", "LevelUp", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Sounds", "LevelUp", self.Owner.Country.Race);
|
||||
self.World.AddFrameEndTask(w => w.Add(new CrateEffect(self, "levelup", info.ChevronPalette)));
|
||||
if (Level == 1)
|
||||
self.World.AddFrameEndTask(w =>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -11,6 +11,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using OpenRA;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
@@ -23,22 +24,22 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
EmitError = emitError;
|
||||
|
||||
foreach (var actorInfo in Rules.Info)
|
||||
foreach (var actorInfo in map.Rules.Actors)
|
||||
foreach (var traitInfo in actorInfo.Value.Traits.WithInterface<ITraitInfo>())
|
||||
CheckTrait(actorInfo.Value, traitInfo);
|
||||
CheckTrait(actorInfo.Value, traitInfo, map);
|
||||
}
|
||||
|
||||
void CheckTrait(ActorInfo actorInfo, ITraitInfo traitInfo)
|
||||
void CheckTrait(ActorInfo actorInfo, ITraitInfo traitInfo, Map map)
|
||||
{
|
||||
var actualType = traitInfo.GetType();
|
||||
foreach (var field in actualType.GetFields())
|
||||
{
|
||||
if (field.HasAttribute<ActorReferenceAttribute>())
|
||||
CheckReference(actorInfo, traitInfo, field, Rules.Info, "actor");
|
||||
CheckReference(actorInfo, traitInfo, field, map.Rules.Actors, "actor");
|
||||
if (field.HasAttribute<WeaponReferenceAttribute>())
|
||||
CheckReference(actorInfo, traitInfo, field, Rules.Weapons, "weapon");
|
||||
CheckReference(actorInfo, traitInfo, field, map.Rules.Weapons, "weapon");
|
||||
if (field.HasAttribute<VoiceReferenceAttribute>())
|
||||
CheckReference(actorInfo, traitInfo, field, Rules.Voices, "voice");
|
||||
CheckReference(actorInfo, traitInfo, field, map.Rules.Voices, "voice");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,7 +58,7 @@ namespace OpenRA.Mods.RA
|
||||
}
|
||||
|
||||
void CheckReference<T>(ActorInfo actorInfo, ITraitInfo traitInfo, FieldInfo fieldInfo,
|
||||
Dictionary<string, T> dict, string type)
|
||||
IReadOnlyDictionary<string, T> dict, string type)
|
||||
{
|
||||
var values = GetFieldValues(traitInfo, fieldInfo);
|
||||
foreach (var v in values)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -19,11 +19,11 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
|
||||
{
|
||||
var sequences = MiniYaml.MergeLiberal(map.Sequences,
|
||||
var sequences = MiniYaml.MergeLiberal(map.SequenceDefinitions,
|
||||
Game.modData.Manifest.Sequences.Select(s => MiniYaml.FromFile(s))
|
||||
.Aggregate(MiniYaml.MergeLiberal));
|
||||
|
||||
foreach (var actorInfo in Rules.Info)
|
||||
foreach (var actorInfo in map.Rules.Actors)
|
||||
foreach (var renderInfo in actorInfo.Value.Traits.WithInterface<RenderSimpleInfo>())
|
||||
{
|
||||
var image = renderInfo.Image ?? actorInfo.Value.Name;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -18,7 +18,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
|
||||
{
|
||||
foreach (var actorInfo in Rules.Info.Where(a => !a.Key.StartsWith("^")))
|
||||
foreach (var actorInfo in map.Rules.Actors.Where(a => !a.Key.StartsWith("^")))
|
||||
try
|
||||
{
|
||||
var traits = actorInfo.Value.TraitsInConstructOrder().ToArray();
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -18,13 +18,13 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
|
||||
{
|
||||
var providedPrereqs = Rules.Info.Keys.Concat(
|
||||
Rules.Info.SelectMany(a => a.Value.Traits
|
||||
var providedPrereqs = map.Rules.Actors.Keys.Concat(
|
||||
map.Rules.Actors.SelectMany(a => a.Value.Traits
|
||||
.WithInterface<ProvidesCustomPrerequisiteInfo>()
|
||||
.Select(p => p.Prerequisite))).ToArray();
|
||||
|
||||
// TODO: this check is case insensitive while the real check in-game is not
|
||||
foreach (var i in Rules.Info)
|
||||
foreach (var i in map.Rules.Actors)
|
||||
{
|
||||
var bi = i.Value.Traits.GetOrDefault<BuildableInfo>();
|
||||
if (bi != null)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA
|
||||
this.self = self;
|
||||
|
||||
var tileset = self.World.TileSet.Id.ToLower();
|
||||
tile = SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
|
||||
tile = self.World.Map.SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
|
||||
}
|
||||
|
||||
public IEnumerable<IOrderTargeter> Orders
|
||||
@@ -120,8 +120,8 @@ namespace OpenRA.Mods.RA
|
||||
minefieldStart = xy;
|
||||
|
||||
var tileset = self.World.TileSet.Id.ToLower();
|
||||
tileOk = SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
|
||||
tileBlocked = SequenceProvider.GetSequence("overlay", "build-invalid").GetSprite(0);
|
||||
tileOk = self.World.Map.SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
|
||||
tileBlocked = self.World.Map.SequenceProvider.GetSequence("overlay", "build-invalid").GetSprite(0);
|
||||
}
|
||||
|
||||
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -31,10 +31,10 @@ namespace OpenRA.Mods.RA.Orders
|
||||
Producer = producer;
|
||||
Building = name;
|
||||
var tileset = producer.World.TileSet.Id.ToLower();
|
||||
BuildingInfo = Rules.Info[Building].Traits.Get<BuildingInfo>();
|
||||
BuildingInfo = producer.World.Map.Rules.Actors[Building].Traits.Get<BuildingInfo>();
|
||||
|
||||
buildOk = SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
|
||||
buildBlocked = SequenceProvider.GetSequence("overlay", "build-invalid").GetSprite(0);
|
||||
buildOk = producer.World.Map.SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
|
||||
buildBlocked = producer.World.Map.SequenceProvider.GetSequence("overlay", "build-invalid").GetSprite(0);
|
||||
}
|
||||
|
||||
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
|
||||
@@ -57,11 +57,11 @@ namespace OpenRA.Mods.RA.Orders
|
||||
if (!world.CanPlaceBuilding(Building, BuildingInfo, topLeft, null)
|
||||
|| !BuildingInfo.IsCloseEnoughToBase(world, Producer.Owner, Building, topLeft))
|
||||
{
|
||||
Sound.PlayNotification(Producer.Owner, "Speech", "BuildingCannotPlaceAudio", Producer.Owner.Country.Race);
|
||||
Sound.PlayNotification(world.Map.Rules, Producer.Owner, "Speech", "BuildingCannotPlaceAudio", Producer.Owner.Country.Race);
|
||||
yield break;
|
||||
}
|
||||
|
||||
var isLineBuild = Rules.Info[Building].Traits.Contains<LineBuildInfo>();
|
||||
var isLineBuild = world.Map.Rules.Actors[Building].Traits.Contains<LineBuildInfo>();
|
||||
yield return new Order(isLineBuild ? "LineBuild" : "PlaceBuilding",
|
||||
Producer.Owner.PlayerActor, false) { TargetLocation = topLeft, TargetString = Building };
|
||||
}
|
||||
@@ -74,14 +74,16 @@ namespace OpenRA.Mods.RA.Orders
|
||||
var position = wr.Position(wr.Viewport.ViewToWorldPx(Viewport.LastMousePos)).ToCPos();
|
||||
var topLeft = position - FootprintUtils.AdjustForBuildingSize(BuildingInfo);
|
||||
|
||||
var actorInfo = Rules.Info[Building];
|
||||
var rules = world.Map.Rules;
|
||||
|
||||
var actorInfo = rules.Actors[Building];
|
||||
foreach (var dec in actorInfo.Traits.WithInterface<IPlaceBuildingDecoration>())
|
||||
dec.Render(wr, world, actorInfo, position.CenterPosition); /* hack hack */
|
||||
|
||||
var cells = new Dictionary<CPos, bool>();
|
||||
// Linebuild for walls.
|
||||
// Assumes a 1x1 footprint; weird things will happen for other footprints
|
||||
if (Rules.Info[Building].Traits.Contains<LineBuildInfo>())
|
||||
if (rules.Actors[Building].Traits.Contains<LineBuildInfo>())
|
||||
{
|
||||
foreach (var t in BuildingUtils.GetLineBuildCells(world, topLeft, Building, BuildingInfo))
|
||||
cells.Add(t, BuildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, Building, t));
|
||||
@@ -90,7 +92,7 @@ namespace OpenRA.Mods.RA.Orders
|
||||
{
|
||||
if (!initialized)
|
||||
{
|
||||
var rbi = Rules.Info[Building].Traits.GetOrDefault<RenderBuildingInfo>();
|
||||
var rbi = rules.Actors[Building].Traits.GetOrDefault<RenderBuildingInfo>();
|
||||
if (rbi == null)
|
||||
preview = new IRenderable[0];
|
||||
else
|
||||
@@ -98,7 +100,7 @@ namespace OpenRA.Mods.RA.Orders
|
||||
var palette = rbi.Palette ?? (Producer.Owner != null ?
|
||||
rbi.PlayerPalette + Producer.Owner.InternalName : null);
|
||||
|
||||
preview = rbi.RenderPreview(Rules.Info[Building], wr.Palette(palette));
|
||||
preview = rbi.RenderPreview(rules.Actors[Building], wr.Palette(palette));
|
||||
}
|
||||
|
||||
initialized = true;
|
||||
@@ -110,7 +112,7 @@ namespace OpenRA.Mods.RA.Orders
|
||||
|
||||
var res = world.WorldActor.Trait<ResourceLayer>();
|
||||
var isCloseEnough = BuildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, Building, topLeft);
|
||||
foreach (var t in FootprintUtils.Tiles(Building, BuildingInfo, topLeft))
|
||||
foreach (var t in FootprintUtils.Tiles(rules, Building, BuildingInfo, topLeft))
|
||||
cells.Add(t, isCloseEnough && world.IsCellBuildable(t, BuildingInfo) && res.GetResource(t) == null);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
if (self.World.WorldTick - lastAttackTime > info.NotifyInterval * 25)
|
||||
{
|
||||
Sound.PlayNotification(self.Owner, "Speech", "BaseAttack", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "BaseAttack", self.Owner.Country.Race);
|
||||
|
||||
if (radarPings != null)
|
||||
radarPings.Add(() => self.Owner == self.World.LocalPlayer, self.CenterPosition, info.RadarPingColor, info.RadarPingDuration);
|
||||
|
||||
6
OpenRA.Mods.RA/Player/ClassicProductionQueue.cs
Executable file → Normal file
6
OpenRA.Mods.RA/Player/ClassicProductionQueue.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -81,7 +81,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
foreach (var p in producers.Where(p => !p.Actor.IsDisabled()))
|
||||
{
|
||||
if (p.Trait.Produce(p.Actor, Rules.Info[name]))
|
||||
if (p.Trait.Produce(p.Actor, self.World.Map.Rules.Actors[name]))
|
||||
{
|
||||
FinishProduction();
|
||||
return true;
|
||||
@@ -92,7 +92,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public override int GetBuildTime(String unitString)
|
||||
{
|
||||
var unit = Rules.Info[unitString];
|
||||
var unit = self.World.Map.Rules.Actors[unitString];
|
||||
if (unit == null || !unit.Traits.Contains<BuildableInfo>())
|
||||
return 0;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -48,7 +48,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
if (self.World.WorldTick - lastAttackTime > info.NotifyInterval * 25)
|
||||
{
|
||||
Sound.PlayNotification(self.Owner, "Speech", "HarvesterAttack", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "HarvesterAttack", self.Owner.Country.Race);
|
||||
|
||||
if (radarPings != null)
|
||||
radarPings.Add(() => self.Owner == self.World.LocalPlayer, self.CenterPosition, info.RadarPingColor, info.RadarPingDuration);
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace OpenRA.Mods.RA
|
||||
self.World.Add(playerBeacon);
|
||||
|
||||
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
|
||||
Sound.PlayNotification(null, info.NotificationType, info.Notification,
|
||||
Sound.PlayNotification(self.World.Map.Rules, null, info.NotificationType, info.Notification,
|
||||
self.World.RenderPlayer != null ? self.World.RenderPlayer.Country.Race : null);
|
||||
|
||||
if (radarPings != null)
|
||||
|
||||
6
OpenRA.Mods.RA/Player/PlaceBuilding.cs
Executable file → Normal file
6
OpenRA.Mods.RA/Player/PlaceBuilding.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA
|
||||
if (queue == null)
|
||||
return;
|
||||
|
||||
var unit = Rules.Info[order.TargetString];
|
||||
var unit = self.World.Map.Rules.Actors[order.TargetString];
|
||||
var buildingInfo = unit.Traits.Get<BuildingInfo>();
|
||||
|
||||
if (order.OrderString == "LineBuild")
|
||||
@@ -92,7 +92,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
if (GetNumBuildables(self.Owner) > prevItems)
|
||||
w.Add(new DelayedAction(10,
|
||||
() => Sound.PlayNotification(order.Player, "Speech", "NewOptions", order.Player.Country.Race)));
|
||||
() => Sound.PlayNotification(self.World.Map.Rules, order.Player, "Speech", "NewOptions", order.Player.Country.Race)));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
20
OpenRA.Mods.RA/Player/ProductionQueue.cs
Executable file → Normal file
20
OpenRA.Mods.RA/Player/ProductionQueue.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -135,7 +135,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
IEnumerable<ActorInfo> AllBuildables(string category)
|
||||
{
|
||||
return Rules.Info.Values
|
||||
return self.World.Map.Rules.Actors.Values
|
||||
.Where( x => x.Name[ 0 ] != '^' )
|
||||
.Where( x => x.Traits.Contains<BuildableInfo>() )
|
||||
.Where( x => x.Traits.Get<BuildableInfo>().Queue == category );
|
||||
@@ -149,14 +149,14 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public void PrerequisitesAvailable(string key)
|
||||
{
|
||||
var ps = Produceable[ Rules.Info[key] ];
|
||||
var ps = Produceable[ self.World.Map.Rules.Actors[key] ];
|
||||
if (!ps.Sticky)
|
||||
ps.Buildable = true;
|
||||
}
|
||||
|
||||
public void PrerequisitesUnavailable(string key)
|
||||
{
|
||||
var ps = Produceable[ Rules.Info[key] ];
|
||||
var ps = Produceable[ self.World.Map.Rules.Actors[key] ];
|
||||
if (!ps.Sticky)
|
||||
ps.Buildable = false;
|
||||
}
|
||||
@@ -209,7 +209,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
case "StartProduction":
|
||||
{
|
||||
var unit = Rules.Info[order.TargetString];
|
||||
var unit = self.World.Map.Rules.Actors[order.TargetString];
|
||||
var bi = unit.Traits.Get<BuildableInfo>();
|
||||
if (bi.Queue != Info.Type)
|
||||
return; /* Not built by this queue */
|
||||
@@ -243,15 +243,15 @@ namespace OpenRA.Mods.RA
|
||||
var isBuilding = unit.Traits.Contains<BuildingInfo>();
|
||||
if (isBuilding && !hasPlayedSound)
|
||||
{
|
||||
hasPlayedSound = Sound.PlayNotification(self.Owner, "Speech", Info.ReadyAudio, self.Owner.Country.Race);
|
||||
hasPlayedSound = Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.ReadyAudio, self.Owner.Country.Race);
|
||||
}
|
||||
else if (!isBuilding)
|
||||
{
|
||||
if (BuildUnit(order.TargetString))
|
||||
Sound.PlayNotification(self.Owner, "Speech", Info.ReadyAudio, self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.ReadyAudio, self.Owner.Country.Race);
|
||||
else if (!hasPlayedSound && time > 0)
|
||||
{
|
||||
hasPlayedSound = Sound.PlayNotification(self.Owner, "Speech", Info.BlockedAudio, self.Owner.Country.Race);
|
||||
hasPlayedSound = Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.BlockedAudio, self.Owner.Country.Race);
|
||||
}
|
||||
}
|
||||
})));
|
||||
@@ -274,7 +274,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
virtual public int GetBuildTime(String unitString)
|
||||
{
|
||||
var unit = Rules.Info[unitString];
|
||||
var unit = self.World.Map.Rules.Actors[unitString];
|
||||
if (unit == null || ! unit.Traits.Contains<BuildableInfo>())
|
||||
return 0;
|
||||
|
||||
@@ -329,7 +329,7 @@ namespace OpenRA.Mods.RA
|
||||
}
|
||||
|
||||
var sp = self.TraitsImplementing<Production>().FirstOrDefault(p => p.Info.Produces.Contains(Info.Type));
|
||||
if (sp != null && !self.IsDisabled() && sp.Produce(self, Rules.Info[name]))
|
||||
if (sp != null && !self.IsDisabled() && sp.Produce(self, self.World.Map.Rules.Actors[name]))
|
||||
{
|
||||
FinishProduction();
|
||||
return true;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
isPrimary = true;
|
||||
|
||||
Sound.PlayNotification(self.Owner, "Speech", "PrimaryBuildingSelected", self.Owner.Country.Race);
|
||||
Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "PrimaryBuildingSelected", self.Owner.Country.Race);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA
|
||||
var range = FallbackRange;
|
||||
|
||||
if (armaments.Any())
|
||||
range = armaments.Select(a => Rules.Weapons[a.Weapon.ToLowerInvariant()].Range).Max();
|
||||
range = armaments.Select(a => w.Map.Rules.Weapons[a.Weapon.ToLowerInvariant()].Range).Max();
|
||||
|
||||
if (range == WRange.Zero)
|
||||
return;
|
||||
|
||||
@@ -67,7 +67,7 @@ namespace OpenRA.Scripting
|
||||
public int BuildTime(string type)
|
||||
{
|
||||
ActorInfo ai;
|
||||
if (!Rules.Info.TryGetValue(type, out ai))
|
||||
if (!context.World.Map.Rules.Actors.TryGetValue(type, out ai))
|
||||
throw new LuaException("Unknown actor type '{0}'".F(type));
|
||||
|
||||
return ai.GetBuildTime();
|
||||
@@ -77,7 +77,7 @@ namespace OpenRA.Scripting
|
||||
public int CruiseAltitude(string type)
|
||||
{
|
||||
ActorInfo ai;
|
||||
if (!Rules.Info.TryGetValue(type, out ai))
|
||||
if (!context.World.Map.Rules.Actors.TryGetValue(type, out ai))
|
||||
throw new LuaException("Unknown actor type '{0}'".F(type));
|
||||
|
||||
var pi = ai.Traits.GetOrDefault<PlaneInfo>();
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -171,10 +171,10 @@ namespace OpenRA.Mods.RA.Scripting
|
||||
public object TraitInfoOrDefault(string actorType, string className)
|
||||
{
|
||||
var type = Game.modData.ObjectCreator.FindType(className);
|
||||
if (type == null || !Rules.Info.ContainsKey(actorType))
|
||||
if (type == null || !world.Map.Rules.Actors.ContainsKey(actorType))
|
||||
return null;
|
||||
|
||||
return Rules.Info[actorType].Traits.GetOrDefault(type);
|
||||
return world.Map.Rules.Actors[actorType].Traits.GetOrDefault(type);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
@@ -202,13 +202,13 @@ namespace OpenRA.Mods.RA.Scripting
|
||||
[LuaGlobal]
|
||||
public void PlaySpeechNotification(Player player, string notification)
|
||||
{
|
||||
Sound.PlayNotification(player, "Speech", notification, player != null ? player.Country.Race : null);
|
||||
Sound.PlayNotification(world.Map.Rules, player, "Speech", notification, player != null ? player.Country.Race : null);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void PlaySoundNotification(Player player, string notification)
|
||||
{
|
||||
Sound.PlayNotification(player, "Sounds", notification, player != null ? player.Country.Race : null);
|
||||
Sound.PlayNotification(world.Map.Rules, player, "Sounds", notification, player != null ? player.Country.Race : null);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
@@ -248,7 +248,7 @@ namespace OpenRA.Mods.RA.Scripting
|
||||
[LuaGlobal]
|
||||
public void PlayRandomMusic()
|
||||
{
|
||||
if (!Rules.InstalledMusic.Any() || !Game.Settings.Sound.MapMusic)
|
||||
if (!Game.Settings.Sound.MapMusic || !world.Map.Rules.InstalledMusic.Any())
|
||||
return;
|
||||
Game.ConnectionStateChanged += StopMusic;
|
||||
PlayMusic();
|
||||
@@ -256,7 +256,7 @@ namespace OpenRA.Mods.RA.Scripting
|
||||
|
||||
void PlayMusic()
|
||||
{
|
||||
var track = Rules.InstalledMusic.Random(Game.CosmeticRandom);
|
||||
var track = world.Map.Rules.InstalledMusic.Random(Game.CosmeticRandom);
|
||||
Sound.PlayMusicThen(track.Value, PlayMusic);
|
||||
}
|
||||
|
||||
@@ -385,7 +385,7 @@ namespace OpenRA.Mods.RA.Scripting
|
||||
|
||||
ClassicProductionQueue GetSharedQueueForUnit(Player player, string unit)
|
||||
{
|
||||
var ri = Rules.Info[unit];
|
||||
var ri = world.Map.Rules.Actors[unit];
|
||||
|
||||
var bi = ri.Traits.GetOrDefault<BuildableInfo>();
|
||||
if (bi == null)
|
||||
@@ -406,7 +406,7 @@ namespace OpenRA.Mods.RA.Scripting
|
||||
[LuaGlobal]
|
||||
public void BuildWithPerFactoryQueue(Actor factory, string unit, double amount)
|
||||
{
|
||||
var ri = Rules.Info[unit];
|
||||
var ri = world.Map.Rules.Actors[unit];
|
||||
|
||||
var bi = ri.Traits.GetOrDefault<BuildableInfo>();
|
||||
if (bi == null)
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Scripting
|
||||
public void Produce(string actorType)
|
||||
{
|
||||
ActorInfo actorInfo;
|
||||
if (!Rules.Info.TryGetValue(actorType, out actorInfo))
|
||||
if (!self.World.Map.Rules.Actors.TryGetValue(actorType, out actorInfo))
|
||||
throw new LuaException("Unknown actor type '{0}'".F(actorType));
|
||||
|
||||
self.QueueActivity(new WaitFor(() => p.Produce(self, actorInfo)));
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -76,7 +76,7 @@ namespace OpenRA.Mods.RA
|
||||
variantStride = info.Index.Length;
|
||||
for (var j = 0; j < info.Variants.Length; j++)
|
||||
{
|
||||
var seq = SequenceProvider.GetSequence(info.Sequence, info.Variants[j]);
|
||||
var seq = map.SequenceProvider.GetSequence(info.Sequence, info.Variants[j]);
|
||||
for (var i = 0; i < info.Index.Length; i++)
|
||||
sprites[j * variantStride + i] = seq.GetSprite(i);
|
||||
}
|
||||
@@ -95,7 +95,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
var ts = Game.modData.Manifest.TileSize;
|
||||
var data = Exts.MakeArray<byte>(ts.Width * ts.Height, _ => (byte)info.ShroudColor);
|
||||
var s = Game.modData.SheetBuilder.Add(data, ts);
|
||||
var s = map.Rules.TileSets[map.Tileset].Data.SpriteLoader.SheetBuilder.Add(data, ts);
|
||||
unexploredTile = new Sprite(s.sheet, s.bounds, s.offset, s.channel, info.ShroudBlend);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA
|
||||
void SpawnUnitsForPlayer(World w, Player p, CPos sp)
|
||||
{
|
||||
var spawnClass = p.PlayerReference.StartingUnitsClass ?? w.LobbyInfo.GlobalSettings.StartingUnitsClass;
|
||||
var unitGroup = Rules.Info["world"].Traits.WithInterface<MPStartUnitsInfo>()
|
||||
var unitGroup = w.Map.Rules.Actors["world"].Traits.WithInterface<MPStartUnitsInfo>()
|
||||
.Where(g => g.Class == spawnClass && g.Races != null && g.Races.Contains(p.Country.Race))
|
||||
.RandomOrDefault(w.SharedRandom);
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
foreach (var s in unitGroup.SupportActors)
|
||||
{
|
||||
var mi = Rules.Info[s.ToLowerInvariant()].Traits.Get<MobileInfo>();
|
||||
var mi = w.Map.Rules.Actors[s.ToLowerInvariant()].Traits.Get<MobileInfo>();
|
||||
var validCells = supportSpawnCells.Where(c => mi.CanEnterCell(w, c));
|
||||
if (!validCells.Any())
|
||||
throw new InvalidOperationException("No cells available to spawn starting unit {0}".F(s));
|
||||
|
||||
@@ -28,9 +28,9 @@ namespace OpenRA.Mods.RA
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public void WorldLoaded(World w, WorldRenderer wr)
|
||||
public void WorldLoaded(World world, WorldRenderer wr)
|
||||
{
|
||||
Sound.PlayNotification(null, "Speech", info.Notification, null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Speech", info.Notification, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
2
OpenRA.Mods.RA/SupportPowers/AirstrikePower.cs
Executable file → Normal file
2
OpenRA.Mods.RA/SupportPowers/AirstrikePower.cs
Executable file → Normal file
@@ -59,7 +59,7 @@ namespace OpenRA.Mods.RA
|
||||
var attackRotation = WRot.FromFacing(attackFacing);
|
||||
var delta = new WVec(0, -1024, 0).Rotate(attackRotation);
|
||||
|
||||
var altitude = Rules.Info[info.UnitType].Traits.Get<PlaneInfo>().CruiseAltitude.Range;
|
||||
var altitude = self.World.Map.Rules.Actors[info.UnitType].Traits.Get<PlaneInfo>().CruiseAltitude.Range;
|
||||
var target = order.TargetLocation.CenterPosition + new WVec(0, 0, altitude);
|
||||
var startEdge = target - (self.World.DistanceToMapEdge(target, -delta) + info.Cordon).Range * delta / 1024;
|
||||
var finishEdge = target + (self.World.DistanceToMapEdge(target, delta) + info.Cordon).Range * delta / 1024;
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA
|
||||
public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
|
||||
{
|
||||
Sound.PlayToPlayer(manager.self.Owner, Info.SelectTargetSound);
|
||||
return new SelectTarget(order, manager, this);
|
||||
return new SelectTarget(self.World, order, manager, this);
|
||||
}
|
||||
|
||||
public override void Activate(Actor self, Order order, SupportPowerManager manager)
|
||||
@@ -115,20 +115,20 @@ namespace OpenRA.Mods.RA
|
||||
readonly SupportPowerManager manager;
|
||||
readonly string order;
|
||||
|
||||
public SelectTarget(string order, SupportPowerManager manager, ChronoshiftPower power)
|
||||
public SelectTarget(World world, string order, SupportPowerManager manager, ChronoshiftPower power)
|
||||
{
|
||||
this.manager = manager;
|
||||
this.order = order;
|
||||
this.power = power;
|
||||
this.range = (power.Info as ChronoshiftPowerInfo).Range;
|
||||
tile = SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0);
|
||||
tile = world.Map.SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0);
|
||||
}
|
||||
|
||||
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
|
||||
{
|
||||
world.CancelInputMode();
|
||||
if (mi.Button == MouseButton.Left)
|
||||
world.OrderGenerator = new SelectDestination(order, manager, power, xy);
|
||||
world.OrderGenerator = new SelectDestination(world, order, manager, power, xy);
|
||||
|
||||
yield break;
|
||||
}
|
||||
@@ -173,7 +173,7 @@ namespace OpenRA.Mods.RA
|
||||
readonly SupportPowerManager manager;
|
||||
readonly string order;
|
||||
|
||||
public SelectDestination(string order, SupportPowerManager manager, ChronoshiftPower power, CPos sourceLocation)
|
||||
public SelectDestination(World world, string order, SupportPowerManager manager, ChronoshiftPower power, CPos sourceLocation)
|
||||
{
|
||||
this.manager = manager;
|
||||
this.order = order;
|
||||
@@ -182,9 +182,9 @@ namespace OpenRA.Mods.RA
|
||||
this.range = (power.Info as ChronoshiftPowerInfo).Range;
|
||||
|
||||
var tileset = manager.self.World.TileSet.Id.ToLower();
|
||||
validTile = SequenceProvider.GetSequence("overlay", "target-valid-{0}".F(tileset)).GetSprite(0);
|
||||
invalidTile = SequenceProvider.GetSequence("overlay", "target-invalid").GetSprite(0);
|
||||
sourceTile = SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0);
|
||||
validTile = world.Map.SequenceProvider.GetSequence("overlay", "target-valid-{0}".F(tileset)).GetSprite(0);
|
||||
invalidTile = world.Map.SequenceProvider.GetSequence("overlay", "target-invalid").GetSprite(0);
|
||||
sourceTile = world.Map.SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0);
|
||||
}
|
||||
|
||||
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace OpenRA.Mods.RA
|
||||
public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
|
||||
{
|
||||
Sound.PlayToPlayer(manager.self.Owner, Info.SelectTargetSound);
|
||||
return new SelectTarget(order, manager, this);
|
||||
return new SelectTarget(self.World, order, manager, this);
|
||||
}
|
||||
|
||||
public override void Activate(Actor self, Order order, SupportPowerManager manager)
|
||||
@@ -76,13 +76,13 @@ namespace OpenRA.Mods.RA
|
||||
readonly SupportPowerManager manager;
|
||||
readonly string order;
|
||||
|
||||
public SelectTarget(string order, SupportPowerManager manager, IronCurtainPower power)
|
||||
public SelectTarget(World world, string order, SupportPowerManager manager, IronCurtainPower power)
|
||||
{
|
||||
this.manager = manager;
|
||||
this.order = order;
|
||||
this.power = power;
|
||||
this.range = (power.Info as IronCurtainPowerInfo).Range;
|
||||
tile = SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0);
|
||||
tile = world.Map.SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0);
|
||||
}
|
||||
|
||||
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
|
||||
|
||||
4
OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs
Executable file → Normal file
4
OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -55,7 +55,7 @@ namespace OpenRA.Mods.RA
|
||||
flare.QueueActivity(new RemoveSelf());
|
||||
}
|
||||
|
||||
var altitude = Rules.Info[info.UnitType].Traits.Get<PlaneInfo>().CruiseAltitude;
|
||||
var altitude = self.World.Map.Rules.Actors[info.UnitType].Traits.Get<PlaneInfo>().CruiseAltitude;
|
||||
var a = w.CreateActor(info.UnitType, new TypeDictionary
|
||||
{
|
||||
new CenterPositionInit(startPos.CenterPosition + new WVec(WRange.Zero, WRange.Zero, altitude)),
|
||||
|
||||
4
OpenRA.Mods.RA/SupportPowers/SpyPlanePower.cs
Executable file → Normal file
4
OpenRA.Mods.RA/SupportPowers/SpyPlanePower.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA
|
||||
base.Activate(self, order, manager);
|
||||
|
||||
var enterCell = self.World.ChooseRandomEdgeCell();
|
||||
var altitude = Rules.Info["u2"].Traits.Get<PlaneInfo>().CruiseAltitude;
|
||||
var altitude = self.World.Map.Rules.Actors["u2"].Traits.Get<PlaneInfo>().CruiseAltitude;
|
||||
|
||||
var plane = self.World.CreateActor("u2", new TypeDictionary
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -79,8 +79,8 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public IEnumerable<IRenderable> GenerateRenderables(WorldRenderer wr)
|
||||
{
|
||||
var bright = SequenceProvider.GetSequence(image, "bright");
|
||||
var dim = SequenceProvider.GetSequence(image, "dim");
|
||||
var bright = wr.world.Map.SequenceProvider.GetSequence(image, "bright");
|
||||
var dim = wr.world.Map.SequenceProvider.GetSequence(image, "dim");
|
||||
|
||||
var source = wr.ScreenPosition(pos);
|
||||
var target = wr.ScreenPosition(pos + length);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
this.self = self;
|
||||
Info = info;
|
||||
bi = Rules.Info[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
|
||||
bi = self.World.Map.Rules.Actors[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
|
||||
}
|
||||
|
||||
public string VoicePhraseForOrder(Actor self, Order order)
|
||||
|
||||
32
OpenRA.Mods.RA/Widgets/BuildPaletteWidget.cs
Executable file → Normal file
32
OpenRA.Mods.RA/Widgets/BuildPaletteWidget.cs
Executable file → Normal file
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -124,11 +124,11 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
|
||||
// Play palette-open sound at the start of the activate anim (open)
|
||||
if (paletteAnimationFrame == 1 && paletteOpen)
|
||||
Sound.PlayNotification(null, "Sounds", "BuildPaletteOpen", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "BuildPaletteOpen", null);
|
||||
|
||||
// Play palette-close sound at the start of the activate anim (close)
|
||||
if (paletteAnimationFrame == paletteAnimationLength + -1 && !paletteOpen)
|
||||
Sound.PlayNotification(null, "Sounds", "BuildPaletteClose", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "BuildPaletteClose", null);
|
||||
|
||||
// Animation is complete
|
||||
if ((paletteAnimationFrame == 0 && !paletteOpen)
|
||||
@@ -314,7 +314,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
{
|
||||
return mi =>
|
||||
{
|
||||
Sound.PlayNotification(null, "Sounds", "TabClick", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "TabClick", null);
|
||||
|
||||
if (name != null)
|
||||
HandleBuildPalette(world, name, (mi.Button == MouseButton.Left));
|
||||
@@ -328,7 +328,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
if (mi.Button != MouseButton.Left)
|
||||
return;
|
||||
|
||||
Sound.PlayNotification(null, "Sounds", "TabClick", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "TabClick", null);
|
||||
var wasOpen = paletteOpen;
|
||||
paletteOpen = CurrentQueue != queue || !wasOpen;
|
||||
CurrentQueue = queue;
|
||||
@@ -337,10 +337,10 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
};
|
||||
}
|
||||
|
||||
static string Description(string a)
|
||||
static string Description(MapRuleset rules, string a)
|
||||
{
|
||||
ActorInfo ai;
|
||||
Rules.Info.TryGetValue(a.ToLowerInvariant(), out ai);
|
||||
rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai);
|
||||
if (ai != null && ai.Traits.Contains<TooltipInfo>())
|
||||
return ai.Traits.Get<TooltipInfo>().Name;
|
||||
|
||||
@@ -349,7 +349,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
|
||||
void HandleBuildPalette(World world, string item, bool isLmb)
|
||||
{
|
||||
var unit = Rules.Info[item];
|
||||
var unit = world.Map.Rules.Actors[item];
|
||||
var producing = CurrentQueue.AllQueued().FirstOrDefault(a => a.Item == item);
|
||||
|
||||
if (isLmb)
|
||||
@@ -379,9 +379,9 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
var buildLimit = unit.Traits.Get<BuildableInfo>().BuildLimit;
|
||||
|
||||
if (!((buildLimit != 0) && (inWorld + queued >= buildLimit)))
|
||||
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.QueuedAudio, world.LocalPlayer.Country.Race);
|
||||
Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", CurrentQueue.Info.QueuedAudio, world.LocalPlayer.Country.Race);
|
||||
else
|
||||
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.BlockedAudio, world.LocalPlayer.Country.Race);
|
||||
Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", CurrentQueue.Info.BlockedAudio, world.LocalPlayer.Country.Race);
|
||||
}
|
||||
|
||||
StartProduction(world, item);
|
||||
@@ -393,14 +393,14 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
// instant cancel of things we havent really started yet, and things that are finished
|
||||
if (producing.Paused || producing.Done || producing.TotalCost == producing.RemainingCost)
|
||||
{
|
||||
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, world.LocalPlayer.Country.Race);
|
||||
Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, world.LocalPlayer.Country.Race);
|
||||
int numberToCancel = Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1;
|
||||
|
||||
world.IssueOrder(Order.CancelProduction(CurrentQueue.self, item, numberToCancel));
|
||||
}
|
||||
else
|
||||
{
|
||||
Sound.PlayNotification(world.LocalPlayer, "Speech", CurrentQueue.Info.OnHoldAudio, world.LocalPlayer.Country.Race);
|
||||
Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", CurrentQueue.Info.OnHoldAudio, world.LocalPlayer.Country.Race);
|
||||
world.IssueOrder(Order.PauseProduction(CurrentQueue.self, item, true));
|
||||
}
|
||||
}
|
||||
@@ -463,7 +463,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
var pl = world.LocalPlayer;
|
||||
var p = pos.ToFloat2() - new float2(297, -3);
|
||||
|
||||
var info = Rules.Info[unit];
|
||||
var info = world.Map.Rules.Actors[unit];
|
||||
var tooltip = info.Traits.Get<TooltipInfo>();
|
||||
var buildable = info.Traits.Get<BuildableInfo>();
|
||||
var cost = info.Traits.Get<ValuedInfo>().Cost;
|
||||
@@ -497,7 +497,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
p += new int2(5, 35);
|
||||
if (!canBuildThis)
|
||||
{
|
||||
var prereqs = buildable.Prerequisites.Select(Description);
|
||||
var prereqs = buildable.Prerequisites.Select(s => Description(world.Map.Rules, s));
|
||||
if (prereqs.Any())
|
||||
{
|
||||
Game.Renderer.Fonts["Regular"].DrawText(RequiresText.F(prereqs.JoinWith(", ")), p.ToInt2(), Color.White);
|
||||
@@ -520,7 +520,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
|
||||
if (toBuild != null)
|
||||
{
|
||||
Sound.PlayNotification(null, "Sounds", "TabClick", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "TabClick", null);
|
||||
HandleBuildPalette(world, toBuild.Name, true);
|
||||
return true;
|
||||
}
|
||||
@@ -531,7 +531,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
// NOTE: Always return true here to prevent mouse events from passing through the sidebar and interacting with the world behind it.
|
||||
bool ChangeTab(bool reverse)
|
||||
{
|
||||
Sound.PlayNotification(null, "Sounds", "TabClick", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "TabClick", null);
|
||||
var queues = VisibleQueues.Concat(VisibleQueues);
|
||||
if (reverse)
|
||||
queues = queues.Reverse();
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -38,11 +38,15 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
Sprite[] currentSprites;
|
||||
int currentFrame;
|
||||
|
||||
readonly World world;
|
||||
|
||||
static readonly string[] AllowedExtensions = { ".shp", ".r8", "tmp", ".tem", ".des", ".sno", ".int" };
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public AssetBrowserLogic(Widget widget, Action onExit, World world)
|
||||
{
|
||||
this.world = world;
|
||||
|
||||
panel = widget;
|
||||
assetSource = GlobalFileSystem.MountedFolders.First();
|
||||
|
||||
@@ -192,7 +196,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
return false;
|
||||
|
||||
currentFilename = filename;
|
||||
currentSprites = Game.modData.SpriteLoader.LoadAllSprites(filename);
|
||||
currentSprites = world.Map.Rules.TileSets[world.Map.Tileset].Data.SpriteLoader.LoadAllSprites(filename);
|
||||
currentFrame = 0;
|
||||
frameSlider.MaximumValue = (float)currentSprites.Length - 1;
|
||||
frameSlider.Ticks = currentSprites.Length;
|
||||
|
||||
@@ -20,6 +20,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{
|
||||
public class IngameChatLogic
|
||||
{
|
||||
readonly World world;
|
||||
|
||||
readonly ContainerWidget chatOverlay;
|
||||
readonly ChatDisplayWidget chatOverlayDisplay;
|
||||
|
||||
@@ -35,6 +37,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
[ObjectCreator.UseCtor]
|
||||
public IngameChatLogic(Widget widget, OrderManager orderManager, World world)
|
||||
{
|
||||
this.world = world;
|
||||
|
||||
chatTraits = world.WorldActor.TraitsImplementing<INotifyChat>().ToList();
|
||||
|
||||
var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant && !p.IsBot);
|
||||
@@ -161,7 +165,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
if (scrolledToBottom)
|
||||
chatScrollPanel.ScrollToBottom();
|
||||
|
||||
Sound.PlayNotification(null, "Sounds", "ChatLine", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ChatLine", null);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -18,9 +18,9 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{
|
||||
public class IngameChromeLogic
|
||||
{
|
||||
Widget gameRoot;
|
||||
Widget playerRoot;
|
||||
World world;
|
||||
readonly Widget gameRoot;
|
||||
readonly Widget playerRoot;
|
||||
readonly World world;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public IngameChromeLogic(World world)
|
||||
@@ -149,7 +149,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
|
||||
|
||||
if (radarActive != cachedRadarActive)
|
||||
Sound.PlayNotification(null, "Sounds", (radarActive ? "RadarUp" : "RadarDown"), null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", (radarActive ? "RadarUp" : "RadarDown"), null);
|
||||
cachedRadarActive = radarActive;
|
||||
|
||||
// Switch to observer mode after win/loss
|
||||
|
||||
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
widget.Get<ButtonWidget>("MUSIC").OnClick = () =>
|
||||
{
|
||||
widget.Visible = false;
|
||||
Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => { widget.Visible = true; } } });
|
||||
MusicPlayerLogic.OpenWindow(world, () => { widget.Visible = true; });
|
||||
};
|
||||
widget.Get<ButtonWidget>("RESUME").OnClick = () => onExit();
|
||||
|
||||
@@ -82,7 +82,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
void LeaveGame(World world)
|
||||
{
|
||||
Sound.PlayNotification(null, "Speech", "Leave", world.LocalPlayer == null ? null : world.LocalPlayer.Country.Race);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Speech", "Leave", world.LocalPlayer == null ? null : world.LocalPlayer.Country.Race);
|
||||
Game.Disconnect();
|
||||
Ui.CloseWindow();
|
||||
Game.LoadShellMap();
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -29,6 +29,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
readonly Action onExit;
|
||||
readonly OrderManager orderManager;
|
||||
readonly bool skirmishMode;
|
||||
readonly World world;
|
||||
|
||||
enum PanelType { Players, Options, Kick, ForceStart }
|
||||
PanelType panel = PanelType.Players;
|
||||
@@ -98,6 +99,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
this.onStart = onStart;
|
||||
this.onExit = onExit;
|
||||
this.skirmishMode = skirmishMode;
|
||||
this.world = world;
|
||||
|
||||
Game.LobbyInfoChanged += UpdateCurrentMap;
|
||||
Game.LobbyInfoChanged += UpdatePlayerList;
|
||||
@@ -132,7 +134,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
|
||||
colorPreview.Color = Game.Settings.Player.Color;
|
||||
|
||||
countryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>()
|
||||
countryNames = world.Map.Rules.Actors["world"].Traits.WithInterface<CountryInfo>()
|
||||
.Where(c => c.Selectable)
|
||||
.ToDictionary(a => a.Race, a => a.Name);
|
||||
countryNames.Add("random", "Any");
|
||||
@@ -170,7 +172,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players ||
|
||||
!orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam);
|
||||
|
||||
var botNames = Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name);
|
||||
var botNames = world.Map.Rules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name);
|
||||
slotsButton.OnMouseDown = _ =>
|
||||
{
|
||||
var options = new Dictionary<string, IEnumerable<DropDownOption>>();
|
||||
@@ -375,7 +377,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
};
|
||||
|
||||
Func<string, string> className = c => classNames.ContainsKey(c) ? classNames[c] : c;
|
||||
var classes = Rules.Info["world"].Traits.WithInterface<MPStartUnitsInfo>()
|
||||
var classes = world.Map.Rules.Actors["world"].Traits.WithInterface<MPStartUnitsInfo>()
|
||||
.Select(a => a.Class).Distinct();
|
||||
|
||||
startingUnits.IsDisabled = () => Map.Status != MapStatus.Available || !Map.Map.Options.ConfigurableStartingUnits || configurationDisabled();
|
||||
@@ -409,7 +411,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
startingCash.GetText = () => Map.Status != MapStatus.Available || Map.Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash);
|
||||
startingCash.OnMouseDown = _ =>
|
||||
{
|
||||
var options = Rules.Info["player"].Traits.Get<PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption
|
||||
var options = world.Map.Rules.Actors["player"].Traits.Get<PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption
|
||||
{
|
||||
Title = "${0}".F(c),
|
||||
IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingCash == c,
|
||||
@@ -481,7 +483,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
var musicButton = lobby.GetOrNull<ButtonWidget>("MUSIC_BUTTON");
|
||||
if (musicButton != null)
|
||||
musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", DoNothing } });
|
||||
musicButton.OnClick = () => MusicPlayerLogic.OpenWindow(world);
|
||||
|
||||
var settingsButton = lobby.GetOrNull<ButtonWidget>("SETTINGS_BUTTON");
|
||||
if (settingsButton != null)
|
||||
@@ -499,7 +501,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
Game.LobbyInfoChanged += WidgetUtils.Once(() =>
|
||||
{
|
||||
var slot = orderManager.LobbyInfo.FirstEmptyBotSlot();
|
||||
var bot = Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault();
|
||||
var bot = world.Map.Rules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault();
|
||||
var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
|
||||
if (slot != null && bot != null)
|
||||
orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot)));
|
||||
@@ -542,7 +544,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
if (scrolledToBottom)
|
||||
chatPanel.ScrollToBottom();
|
||||
|
||||
Sound.PlayNotification(null, "Sounds", "ChatLine", null);
|
||||
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ChatLine", null);
|
||||
}
|
||||
|
||||
void UpdateCurrentMap()
|
||||
@@ -559,7 +561,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
orderManager.IssueOrder(Order.Command("state {0}".F(Session.ClientState.NotReady)));
|
||||
|
||||
// Restore default starting cash if the last map set it to something invalid
|
||||
var pri = Rules.Info["player"].Traits.Get<PlayerResourcesInfo>();
|
||||
var pri = world.Map.Rules.Actors["player"].Traits.Get<PlayerResourcesInfo>();
|
||||
if (!Map.Map.Options.StartingCash.HasValue && !pri.SelectableCash.Contains(orderManager.LobbyInfo.GlobalSettings.StartingCash))
|
||||
orderManager.IssueOrder(Order.Command("startingcash {0}".F(pri.DefaultCash)));
|
||||
}
|
||||
@@ -588,7 +590,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
template = emptySlotTemplate.Clone();
|
||||
|
||||
if (Game.IsHost)
|
||||
LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager);
|
||||
LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager, world.Map.Rules);
|
||||
else
|
||||
LobbyUtils.SetupSlotWidget(template, slot, client);
|
||||
|
||||
@@ -607,7 +609,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
LobbyUtils.SetupClientWidget(template, slot, client, orderManager, client.Bot == null);
|
||||
|
||||
if (client.Bot != null)
|
||||
LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager);
|
||||
LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager, world.Map.Rules);
|
||||
else
|
||||
LobbyUtils.SetupEditableNameWidget(template, slot, client, orderManager);
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user