Merge pull request #3348 from pchote/rendersprites
Renderer refactoring - Traits
This commit is contained in:
@@ -33,6 +33,7 @@
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DebugMuzzlePositions:
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Guard:
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Guardable:
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BodyOrientation:
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^Tank:
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AppearsOnRadar:
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@@ -69,6 +70,7 @@
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DebugMuzzlePositions:
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Guard:
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Guardable:
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BodyOrientation:
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^Husk:
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Health:
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@@ -84,6 +86,7 @@
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Types:Husk
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Tooltip:
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Name: Destroyed Tank
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BodyOrientation:
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^TowerHusk:
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Health:
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@@ -101,6 +104,7 @@
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Name: Destroyed Tower
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ProximityCaptor:
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Types:Husk
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BodyOrientation:
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^Infantry:
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AppearsOnRadar:
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@@ -149,6 +153,7 @@
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DebugMuzzlePositions:
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Guard:
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Guardable:
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BodyOrientation:
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^Plane:
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AppearsOnRadar:
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@@ -168,6 +173,7 @@
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Types:Plane
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GivesBounty:
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DebugMuzzlePositions:
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BodyOrientation:
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^Helicopter:
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Inherits: ^Plane
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@@ -216,3 +222,4 @@
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Bib:
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Guardable:
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Range: 3
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BodyOrientation:
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@@ -372,6 +372,7 @@ WALL:
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Types:Wall
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Sellable:
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Guardable:
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BodyOrientation:
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GUNTOWER:
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Inherits: ^Building
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@@ -481,14 +481,17 @@ CRATE:
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ProximityCaptor:
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Types:Crate
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Passenger:
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BodyOrientation:
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mpspawn:
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Waypoint:
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RenderEditorOnly:
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BodyOrientation:
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waypoint:
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Waypoint:
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RenderEditorOnly:
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BodyOrientation:
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SPICEBLOOM:
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RenderBuilding:
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@@ -508,6 +511,7 @@ SPICEBLOOM:
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Interval: 75
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RadarColorFromTerrain:
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Terrain: Spice
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BodyOrientation:
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#SANDWORM:
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# Buildable:
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