Tweaked D2k warhead falloffs

This commit is contained in:
reaperrr
2015-10-18 23:40:16 +02:00
parent f6d1e51050
commit 64b4e92ab2
2 changed files with 58 additions and 55 deletions

View File

@@ -5,8 +5,8 @@ LMG:
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 48
Falloff: 100, 100, 65, 30, 0
Spread: 128
Falloff: 100, 50, 25, 0
Damage: 125
Versus:
none: 100
@@ -38,8 +38,8 @@ Bazooka:
TrailInterval: 1
RangeLimit: 35
Warhead@1Dam: SpreadDamage
Spread: 250
Falloff: 100, 95, 70, 50, 25, 5, 0
Spread: 192
Falloff: 100, 50, 25, 0
Damage: 300
ValidTargets: Ground
Versus:
@@ -67,8 +67,8 @@ Fremen_S:
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 48
Falloff: 100, 100, 65, 30, 0
Spread: 128
Falloff: 100, 50, 25, 0
Damage: 125
Versus:
none: 100
@@ -94,8 +94,8 @@ M_LMG:
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 48
Falloff: 100, 100, 65, 30, 0
Spread: 128
Falloff: 100, 50, 25, 0
Damage: 125
ValidTargets: Ground
Versus:
@@ -120,8 +120,8 @@ M_HMG:
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 48
Falloff: 100, 100, 65, 30, 0
Spread: 192
Falloff: 100, 50, 25, 0
Damage: 250
Versus:
none: 25
@@ -147,8 +147,8 @@ Fremen_L:
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 64
Falloff: 100, 100, 65, 30, 0
Spread: 192
Falloff: 100, 50, 25, 0
Damage: 250
ValidTargets: Ground
Versus:
@@ -173,8 +173,8 @@ HMG:
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 96
Falloff: 100, 100, 65, 30, 0
Spread: 160
Falloff: 100, 60, 30, 0
Damage: 180
Versus:
none: 100
@@ -198,8 +198,8 @@ HMGo:
Projectile: Bullet
Speed: 1c256
Warhead@1Dam: SpreadDamage
Spread: 96
Falloff: 100, 100, 65, 30, 0
Spread: 160
Falloff: 100, 60, 30, 0
Damage: 180
Versus:
none: 100
@@ -243,8 +243,8 @@ Rocket:
MaximumLaunchSpeed: 343
RangeLimit: 40
Warhead@1Dam: SpreadDamage
Spread: 250
Falloff: 100, 95, 70, 50, 25, 5, 0
Spread: 160
Falloff: 100, 50, 25, 0
Damage: 250
ValidTargets: Ground
Versus:
@@ -277,8 +277,8 @@ Rocket:
Inaccuracy: 380
Image: 120mm
Warhead@1Dam: SpreadDamage
Spread: 160
Falloff: 100, 100, 85, 50, 0
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 290
Versus:
none: 20
@@ -310,14 +310,15 @@ TowerMissile:
Blockable: false
Shadow: true
HorizontalRateOfTurn: 1
RangeLimit: 50
Inaccuracy: 384
Image: MISSILE2
TrailImage: large_trail
TrailInterval: 1
MaximumLaunchSpeed: 320
Warhead@1Dam: SpreadDamage
Spread: 280
Falloff: 100, 100, 100, 95, 60, 25, 0
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 480
ValidTargets: Ground, Air
Versus:
@@ -347,8 +348,8 @@ TowerMissile:
Inaccuracy: 380
Image: 120mm
Warhead@1Dam: SpreadDamage
Spread: 180
Falloff: 100, 100, 85, 50, 15, 0
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 270
Versus:
none: 20
@@ -376,8 +377,8 @@ TowerMissile:
Inaccuracy: 380
Image: 120mm
Warhead@1Dam: SpreadDamage
Spread: 180
Falloff: 100, 100, 85, 50, 15, 0
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 270
Versus:
none: 20
@@ -405,8 +406,8 @@ TowerMissile:
Inaccuracy: 380
Image: 120mm
Warhead@1Dam: SpreadDamage
Spread: 180
Falloff: 100, 100, 85, 50, 15, 0
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 270
Versus:
none: 20
@@ -434,8 +435,8 @@ DevBullet:
Blockable: true
Image: doubleblastbullet
Warhead@1Dam: SpreadDamage
Spread: 192
Falloff: 100, 100, 100, 95, 60, 25, 0
Spread: 384
Falloff: 100, 50, 25, 0
Damage: 650
Versus:
none: 50
@@ -472,8 +473,8 @@ mtank_pri:
TrailImage: large_trail
TrailInterval: 1
Warhead@1Dam: SpreadDamage
Spread: 280
Falloff: 100, 100, 100, 95, 60, 25, 0
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 600
ValidTargets: Ground, Air
Versus:
@@ -501,6 +502,7 @@ DeviatorMissile:
InvalidTargets: Infantry, Structure
Projectile: Missile
MaximumLaunchSpeed: 281
RangeLimit: 40
Blockable: false
Shadow: yes
RateofTurn: 1
@@ -512,8 +514,8 @@ DeviatorMissile:
TrailInterval: 1
Warhead@1Dam: SpreadDamage
InvalidTargets: Infantry, Structure
Spread: 280
Falloff: 100, 100, 100, 95, 60, 25, 0
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 5
Versus:
none: 20
@@ -551,8 +553,8 @@ DeviatorMissile:
ContrailLength: 20
Image: 155mm
Warhead@1Dam: SpreadDamage
Spread: 280
Falloff: 100, 100, 85, 65, 40, 25, 0
Spread: 384
Falloff: 100, 60, 30, 15, 0
Damage: 450
Versus:
none: 125
@@ -581,8 +583,8 @@ Sound:
BeamDuration: 8
UsePlayerColor: true
Warhead@1Dam: SpreadDamage
Spread: 96
Falloff: 100, 100, 100, 50, 25, 0
Spread: 256
Falloff: 100, 100, 0
Damage: 500 #80 D2k but damages through all in path
Versus:
none: 100
@@ -631,8 +633,8 @@ OrniBomb:
Projectile: GravityBomb
Image: BOMBS
Warhead@1Dam: SpreadDamage
Spread: 276
Falloff: 100, 100, 100, 95, 60, 25, 0
Spread: 320
Falloff: 100, 60, 30, 15, 0
Damage: 400
Versus:
none: 90
@@ -669,7 +671,7 @@ Demolish:
Atomic:
Warhead@1Dam: SpreadDamage
Spread: 1c0
Falloff: 200, 120, 80, 60, 40, 20, 10, 0
Falloff: 200, 100, 50, 25, 12, 0
Damage: 2700 ##225 in vanilla but of course is a cluster bomb instead, so damage spread out
Versus:
none: 90
@@ -690,6 +692,7 @@ Atomic:
CrateNuke:
Warhead@1Dam: SpreadDamage
Spread: 320
Falloff: 100, 60, 30, 15, 0
Damage: 500
Versus:
none: 90
@@ -710,8 +713,8 @@ CrateNuke:
CrateExplosion:
Warhead@1Dam: SpreadDamage
Spread: 276
Falloff: 100, 100, 100, 95, 60, 25, 0
Spread: 320
Falloff: 100, 60, 30, 15, 0
Damage: 200
Versus:
none: 90
@@ -756,8 +759,8 @@ grenade:
Image: grenade
Shadow: true
Warhead@1Dam: SpreadDamage
Spread: 200
Falloff: 100, 100, 100, 95, 60, 0
Spread: 320
Falloff: 100, 60, 30, 15, 0
Damage: 150
Versus:
none: 125
@@ -784,8 +787,8 @@ Weathering:
GrenDeath:
Warhead@1Dam: SpreadDamage
Spread: 280
Falloff: 100, 100, 100, 95, 60, 0
Spread: 320
Falloff: 100, 60, 30, 15, 0
Damage: 150
Versus:
none: 125
@@ -807,8 +810,8 @@ GrenDeath:
SardDeath:
Warhead@1Dam: SpreadDamage
Spread: 280
Falloff: 100, 100, 100, 95, 60, 25, 0
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 300
Versus:
none: 15
@@ -837,8 +840,8 @@ SpiceExplosion:
Trail: large_trail
Image: null
Warhead@1Dam: SpreadDamage
Spread: 480
Falloff: 100, 100, 100, 95, 60, 25, 0
Spread: 320
Falloff: 100, 60, 30, 15, 0
Damage: 75
Versus:
none: 90

View File

@@ -9,7 +9,7 @@ Debris:
Image: shrapnel
Warhead@1Dam: SpreadDamage
Spread: 320
Falloff: 100, 100, 100, 95, 60, 25, 0
Falloff: 100, 60, 30, 15, 0
Damage: 150
Versus:
none: 20
@@ -43,7 +43,7 @@ Debris2:
TrailInterval: 2
Warhead@1Dam: SpreadDamage
Spread: 320
Falloff: 100, 100, 100, 95, 60, 25, 0
Falloff: 100, 60, 30, 15, 0
Damage: 250
Versus:
none: 90
@@ -77,7 +77,7 @@ Debris3:
TrailInterval: 1
Warhead@1Dam: SpreadDamage
Spread: 320
Falloff: 100, 100, 100, 95, 60, 25, 0
Falloff: 100, 60, 30, 15, 0
Damage: 150
Versus:
none: 90
@@ -111,7 +111,7 @@ Debris4:
TrailInterval: 1
Warhead@1Dam: SpreadDamage
Spread: 320
Falloff: 100, 100, 100, 95, 60, 25, 0
Falloff: 100, 60, 30, 15, 0
Damage: 250
Versus:
none: 90