Disable air attacks in allies05a for now
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@@ -276,7 +276,7 @@ ActivateAI = function()
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Trigger.AfterDelay(DateTime.Minutes(5), function()
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ProduceInfantry()
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ProduceVehicles()
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if AirAttacks then
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if false and AirAttacks then -- disable air strikes for now since they are broken
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Trigger.AfterDelay(DateTime.Minutes(3), ProduceAircraft)
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end
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end)
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