List and add the previously unlisted tracks to the C&C mod.

This commit is contained in:
Zimmermann Gyula
2015-07-13 15:33:21 +02:00
parent 57e684d1d9
commit 64e8d53541
13 changed files with 21 additions and 1 deletions

View File

@@ -37,9 +37,15 @@ trouble2: In Trouble (Voiced)
Filename: trouble
Extension: var
justdoit: Just Do it Up
justdoit2: Just Do it Up (Voiced)
Filename: justdoit
Extension: var
map1: Map Theme
march: March to Doom
nomercy: No Mercy
nomercy2: No Mercy (Voiced)
Filename: nomercy
Extension: var
otp: On the Prowl
prp: Prepare for Battle
radio: Radio
@@ -52,3 +58,6 @@ target: Target (Mechanical Man)
j1: Untamed Land
valkyrie: Ride of the Valkyries
voic226m: Voice Rhythm
outtakes: Outtakes
nod_map1: Nod Map Theme
nod_win1: Nod Win Theme

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@@ -291,6 +291,7 @@ Rules:
PanelName: MISSION_OBJECTIVES
MusicPlaylist:
StartingMusic: nomercy
VictoryMusic: nod_win1
C10:
Tooltip:
Name: Nikoomba

View File

@@ -228,6 +228,7 @@ Rules:
Scripts: nod02a.lua
MusicPlaylist:
StartingMusic: ind2
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -270,6 +270,7 @@ Rules:
Scripts: nod02b.lua
MusicPlaylist:
StartingMusic: ind2
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -469,6 +469,7 @@ Rules:
PanelName: MISSION_OBJECTIVES
MusicPlaylist:
StartingMusic: chrg226m
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -513,6 +513,7 @@ Rules:
PanelName: MISSION_OBJECTIVES
MusicPlaylist:
StartingMusic: chrg226m
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -570,6 +570,7 @@ Rules:
PanelName: MISSION_OBJECTIVES
MusicPlaylist:
StartingMusic: valkyrie
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -509,6 +509,7 @@ Rules:
Scripts: nod04b.lua
MusicPlaylist:
StartingMusic: warfare
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -404,6 +404,7 @@ Rules:
Scripts: nod05.lua
MusicPlaylist:
StartingMusic: airstrik
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -677,6 +677,7 @@ Rules:
Scripts: nod06a.lua
MusicPlaylist:
StartingMusic: rout
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -619,6 +619,7 @@ Rules:
Scripts: nod06b.lua
MusicPlaylist:
StartingMusic: rout
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -505,6 +505,7 @@ Rules:
Scripts: nod06c.lua
MusicPlaylist:
StartingMusic: rout
VictoryMusic: nod_win1
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -5,7 +5,7 @@
ActorMap:
MusicPlaylist:
VictoryMusic: win1
DefeatMusic: heart
DefeatMusic: nod_map1
TerrainGeometryOverlay:
ShroudRenderer:
ShroudVariants: typea, typeb, typec, typed