Merge pull request #8011 from penev92/bleed_fixTakeCover
Move prone-related logic from DamageWarhead to TakeCover
This commit is contained in:
@@ -18,18 +18,15 @@ namespace OpenRA.GameRules
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{
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public abstract class DamageWarhead : Warhead
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{
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[Desc("How much (raw) damage to deal")]
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[Desc("How much (raw) damage to deal.")]
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public readonly int Damage = 0;
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[Desc("Infantry death animation to use")]
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[Desc("Types of damage that this warhead causes. Leave empty for no damage.")]
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public readonly string[] DamageTypes = new string[0];
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[Desc("Infantry death animation to use.")]
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public readonly string DeathType = "1";
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[Desc("Whether we should prevent prone response for infantry.")]
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public readonly bool PreventProne = false;
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[Desc("By what percentage should damage be modified against prone infantry.")]
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public readonly int ProneModifier = 50;
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[FieldLoader.LoadUsing("LoadVersus")]
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[Desc("Damage percentage versus each armortype. 0% = can't target.")]
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public readonly Dictionary<string, int> Versus;
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@@ -8,6 +8,8 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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@@ -22,11 +24,27 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Prone movement speed as a percentage of the normal speed.")]
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public readonly int SpeedModifier = 50;
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[Desc("Damage types that trigger prone state. Defined on the warheads.")]
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public readonly string[] DamageTriggers = new string[0];
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[FieldLoader.LoadUsing("LoadModifiers")]
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[Desc("Damage modifiers for each damage type (defined on the warheads) while the unit is prone.")]
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public readonly Dictionary<string, int> DamageModifiers = new Dictionary<string, int>();
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public readonly WVec ProneOffset = new WVec(85, 0, -171);
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public readonly string ProneSequencePrefix = "prone-";
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public override object Create(ActorInitializer init) { return new TakeCover(init, this); }
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public static object LoadModifiers(MiniYaml yaml)
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{
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var md = yaml.ToDictionary();
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return md.ContainsKey("DamageModifiers")
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? md["DamageModifiers"].ToDictionary(my => FieldLoader.GetValue<int>("(value)", my.Value))
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: new Dictionary<string, int>();
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}
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}
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public class TakeCover : Turreted, INotifyDamage, IDamageModifier, ISpeedModifier, ISync, IRenderInfantrySequenceModifier
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@@ -46,14 +64,13 @@ namespace OpenRA.Mods.Common.Traits
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public void Damaged(Actor self, AttackInfo e)
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{
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/* Don't go prone when healed */
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if (e.Damage > 0 && (e.Warhead == null || !e.Warhead.PreventProne))
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{
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if (!IsProne)
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localOffset = info.ProneOffset;
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if (e.Damage <= 0 || e.Warhead == null || !e.Warhead.DamageTypes.Any(x => info.DamageTriggers.Contains(x)))
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return;
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remainingProneTime = info.ProneTime;
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}
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if (!IsProne)
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localOffset = info.ProneOffset;
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remainingProneTime = info.ProneTime;
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}
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public override void Tick(Actor self)
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@@ -66,7 +83,11 @@ namespace OpenRA.Mods.Common.Traits
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public int GetDamageModifier(Actor attacker, DamageWarhead warhead)
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{
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return IsProne && warhead != null ? warhead.ProneModifier : 100;
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if (!IsProne)
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return 100;
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var modifierPercentages = info.DamageModifiers.Where(x => warhead.DamageTypes.Contains(x.Key)).Select(x => x.Value);
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return Util.ApplyPercentageModifiers(100, modifierPercentages);
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}
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public int GetSpeedModifier()
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@@ -855,6 +855,23 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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}
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if (engineVersion < 20150426)
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{
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// Add DamageModifiers to TakeCover with a "Prone50Percent" default
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// Add ProneTriggers to TakeCover with a "TriggerProne" default
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if (node.Key == "TakeCover")
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{
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var percent = new MiniYamlNode("Prone50Percent", "50");
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var dictionary = new MiniYamlNode("DamageModifiers", "");
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dictionary.Value.Nodes.Add(percent);
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if (node.Value.Nodes.All(x => x.Key != "DamageModifiers"))
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node.Value.Nodes.Add(dictionary);
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node.Value.Nodes.Add(new MiniYamlNode("DamageTriggers", "TriggerProne"));
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}
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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@@ -1240,6 +1257,40 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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}
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if (engineVersion < 20150421)
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{
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if (node.Key.StartsWith("Warhead") && node.Value.Value == "SpreadDamage")
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{
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// Add DamageTypes property to DamageWarheads with a default value "Prone50Percent"
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if (node.Value.Nodes.All(x => x.Key != "DamageTypes"))
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{
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var damage = node.Value.Nodes.FirstOrDefault(x => x.Key == "Damage");
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var damageValue = damage != null ? FieldLoader.GetValue<int>("Damage", damage.Value.Value) : -1;
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var prone = node.Value.Nodes.FirstOrDefault(x => x.Key == "PreventProne");
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var preventsProne = prone != null && FieldLoader.GetValue<bool>("PreventProne", prone.Value.Value);
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var proneModifier = node.Value.Nodes.FirstOrDefault(x => x.Key == "ProneModifier");
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var modifierValue = proneModifier == null ? "50" : proneModifier.Value.Value;
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var value = new List<string>();
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if (damageValue > 0)
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value.Add("Prone{0}Percent".F(modifierValue));
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if (!preventsProne)
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value.Add("TriggerProne");
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if (value.Any())
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node.Value.Nodes.Add(new MiniYamlNode("DamageTypes", value.JoinWith(", ")));
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}
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// Remove obsolete PreventProne and ProneModifier
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node.Value.Nodes.RemoveAll(x => x.Key == "PreventProne");
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node.Value.Nodes.RemoveAll(x => x.Key == "ProneModifier");
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}
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}
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UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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@@ -554,6 +554,7 @@ Weapons:
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Versus:
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Heavy: 50
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Damage: 50
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DamageTypes: Prone50Percent, TriggerProne
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Voices:
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@@ -182,6 +182,9 @@
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TargetTypes: Ground, Infantry
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TakeCover:
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SpeedModifier: 60
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DamageModifiers:
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Prone50Percent: 50
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DamageTriggers: TriggerProne
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RenderSprites:
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WithInfantryBody:
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WithDeathAnimation:
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@@ -3,6 +3,7 @@ FlametankExplode:
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Spread: 1c0
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Damage: 100
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DeathType: 5
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Eff: CreateEffect
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Explosion: big_napalm
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ImpactSound: xplobig6.aud
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@@ -12,6 +13,7 @@ HeliCrash:
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Spread: 426
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Damage: 40
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DeathType: 4
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Eff: CreateEffect
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Explosion: poof
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ImpactSound: xplos.aud
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@@ -34,6 +36,7 @@ UnitExplode:
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Eff: CreateEffect
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Explosion: poof
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ImpactSound: xplobig6.aud
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@@ -48,6 +51,7 @@ UnitExplodeSmall:
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Eff: CreateEffect
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Explosion: big_frag
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ImpactSound: xplobig4.aud
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@@ -62,6 +66,7 @@ GrenadierExplode:
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Eff: CreateEffect
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Explosion: poof
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ImpactSound: xplosml2.aud
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@@ -78,6 +83,7 @@ Napalm.Crate:
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Light: 60
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Heavy: 25
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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@@ -15,6 +15,7 @@
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Light: 100
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Heavy: 100
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -37,6 +38,7 @@
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Wood: 75
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Light: 75
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -60,6 +62,7 @@
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Light: 100
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Heavy: 100
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -85,6 +88,7 @@
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Light: 100
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Heavy: 100
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Concrete: 100
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -107,6 +111,7 @@ TurretGun:
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Wood: 25
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -134,6 +139,7 @@ ArtilleryShell:
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Wood: 80
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Light: 75
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -25,6 +25,7 @@ Rockets:
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Light: 100
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Heavy: 100
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Concrete: 25
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -59,6 +60,7 @@ BikeRockets:
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Light: 100
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Heavy: 100
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -93,6 +95,7 @@ OrcaAGMissiles:
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Wood: 100
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Light: 100
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Heavy: 75
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -125,6 +128,7 @@ OrcaAAMissiles:
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Versus:
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Light: 75
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -158,6 +162,7 @@ MammothMissiles:
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Wood: 75
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Light: 100
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -198,6 +203,7 @@ MammothMissiles:
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Wood: 60
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Light: 100
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -231,6 +237,7 @@ MammothMissiles:
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Wood: 75
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Light: 100
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Heavy: 90
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -262,6 +269,7 @@ BoatMissile:
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -298,6 +306,7 @@ TowerMissle:
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Wood: 25
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Light: 100
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -328,6 +337,7 @@ SAMMissile:
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Heavy: 75
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DeathType: 4
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Damage: 30
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -357,6 +367,7 @@ HonestJohn:
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -388,6 +399,7 @@ Patriot:
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Heavy: 75
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DeathType: 4
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Damage: 32
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -15,6 +15,7 @@ Flamethrower:
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Wood: 100
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Light: 100
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Heavy: 20
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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@@ -40,6 +41,7 @@ BigFlamer:
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Wood: 100
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Light: 67
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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@@ -61,6 +63,7 @@ Chemspray:
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Wood: 35
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Light: 75
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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@@ -86,6 +89,7 @@ Grenade:
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Wood: 50
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Light: 75
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Heavy: 35
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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@@ -111,6 +115,7 @@ Napalm:
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Wood: 100
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Light: 100
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Heavy: 80
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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@@ -131,6 +136,7 @@ Laser:
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DeathType: 5
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Versus:
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Wood: 50
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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@@ -140,7 +146,6 @@ Tiberium:
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Spread: 42
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Damage: 2
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DeathType: 6
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PreventProne: yes
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TiberiumExplosion:
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Warhead@1Dam: SpreadDamage
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@@ -152,6 +157,7 @@ TiberiumExplosion:
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne
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Warhead@2Res: CreateResource
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AddsResourceType: Tiberium
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Size: 1,1
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@@ -164,7 +170,6 @@ Heal:
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: -1
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PreventProne: yes
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Tail:
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ReloadDelay: 30
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@@ -181,6 +186,7 @@ Tail:
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Light: 30
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Heavy: 10
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne
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Horn:
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ReloadDelay: 20
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@@ -197,6 +203,7 @@ Horn:
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Light: 30
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Heavy: 10
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne
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Teeth:
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ReloadDelay: 30
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@@ -213,6 +220,7 @@ Teeth:
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Light: 30
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Heavy: 10
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne
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Claw:
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ReloadDelay: 10
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@@ -229,6 +237,7 @@ Claw:
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Light: 30
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Heavy: 10
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne
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Demolish:
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Warhead@1Dam: SpreadDamage
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@@ -10,6 +10,7 @@ Sniper:
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Damage: 100
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DeathType: 2
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ValidTargets: Infantry
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||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
HighV:
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ReloadDelay: 25
|
||||
@@ -26,6 +27,7 @@ HighV:
|
||||
Wood: 50
|
||||
Light: 70
|
||||
Heavy: 35
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -50,6 +52,7 @@ HeliAGGun:
|
||||
Wood: 50
|
||||
Light: 75
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -74,6 +77,7 @@ HeliAAGun:
|
||||
Wood: 50
|
||||
Light: 50
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -94,6 +98,7 @@ Pistol:
|
||||
Wood: 50
|
||||
Light: 50
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
|
||||
@@ -114,6 +119,7 @@ M16:
|
||||
Wood: 25
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
|
||||
@@ -136,6 +142,7 @@ MachineGun:
|
||||
Light: 50
|
||||
Heavy: 20
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -156,6 +163,7 @@ Vulcan:
|
||||
Wood: 25
|
||||
Light: 100
|
||||
Heavy: 35
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -175,6 +183,7 @@ APCGun:
|
||||
Wood: 50
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_poof
|
||||
|
||||
@@ -192,6 +201,7 @@ APCGun.AA:
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_frag
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ Atomic:
|
||||
Wood: 100
|
||||
Light: 60
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff_impact: CreateEffect
|
||||
Explosion: nuke_explosion
|
||||
ImpactSound: nukexplo.aud
|
||||
@@ -27,6 +28,7 @@ Atomic:
|
||||
Wood: 100
|
||||
Light: 60
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@4Res_areanukea: DestroyResource
|
||||
Size: 3
|
||||
Delay: 3
|
||||
@@ -49,6 +51,7 @@ Atomic:
|
||||
Wood: 100
|
||||
Light: 60
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@8Res_areanukeb: DestroyResource
|
||||
Size: 4
|
||||
Delay: 6
|
||||
@@ -68,6 +71,7 @@ Atomic:
|
||||
Wood: 100
|
||||
Light: 60
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@11Res_areanukec: DestroyResource
|
||||
Size: 5
|
||||
Delay: 9
|
||||
@@ -84,6 +88,7 @@ IonCannon:
|
||||
Falloff: 1000, 1000, 250, 100
|
||||
DeathType: 5
|
||||
ValidTargets: Ground, Air
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu_impact: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Smu_area: LeaveSmudge
|
||||
|
||||
@@ -192,6 +192,9 @@
|
||||
RenderSprites:
|
||||
WithInfantryBody:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithDeathAnimation:
|
||||
AutoTarget:
|
||||
AttackMove:
|
||||
|
||||
@@ -18,6 +18,9 @@ rifle:
|
||||
Weapon: LMG
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
AttractsWorms:
|
||||
Intensity: 120
|
||||
|
||||
@@ -72,6 +75,9 @@ bazooka:
|
||||
LocalOffset: 128,0,256
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
@@ -136,6 +142,9 @@ fremen:
|
||||
Weapon: Slung
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
Cloak:
|
||||
InitialDelay: 250
|
||||
CloakDelay: 250
|
||||
@@ -166,6 +175,9 @@ grenadier:
|
||||
FireDelay: 15
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle
|
||||
Explodes:
|
||||
@@ -195,6 +207,9 @@ sardaukar:
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
Armament@PRIMARY:
|
||||
Weapon: Vulcan
|
||||
Armament@SECONDARY:
|
||||
|
||||
@@ -17,6 +17,7 @@ LMG:
|
||||
Light: 40
|
||||
Heavy: 10
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -46,6 +47,7 @@ Bazooka:
|
||||
Light: 60
|
||||
Heavy: 90
|
||||
Concrete: 40
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -72,6 +74,7 @@ Sniper:
|
||||
Light: 1
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
Vulcan:
|
||||
ReloadDelay: 30
|
||||
@@ -94,6 +97,7 @@ Vulcan:
|
||||
Light: 60
|
||||
Heavy: 10
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -121,6 +125,7 @@ Slung:
|
||||
Light: 40
|
||||
Heavy: 90
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_explosion
|
||||
ImpactSound: EXPLLG5.WAV
|
||||
@@ -146,6 +151,7 @@ HMG:
|
||||
Light: 45
|
||||
Heavy: 20
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -170,6 +176,7 @@ HMGo:
|
||||
Light: 45
|
||||
Heavy: 25
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -200,6 +207,7 @@ QuadRockets:
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
Concrete: 35
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -225,6 +233,7 @@ TurretGun:
|
||||
Wood: 75
|
||||
Light: 100
|
||||
Concrete: 65
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -259,6 +268,7 @@ TowerMissile:
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
Concrete: 35
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -282,6 +292,7 @@ TowerMissile:
|
||||
Wood: 50
|
||||
Light: 100
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -305,6 +316,7 @@ TowerMissile:
|
||||
Wood: 50
|
||||
Light: 100
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -328,6 +340,7 @@ DevBullet:
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
Concrete: 80
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -361,6 +374,7 @@ DevBullet:
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
Concrete: 80
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -390,6 +404,7 @@ NerveGasMissile:
|
||||
None: 0
|
||||
Wood: 0
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -424,6 +439,7 @@ NerveGasMissile:
|
||||
Light: 75
|
||||
Heavy: 50
|
||||
Concrete: 100
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -448,6 +464,7 @@ Sound:
|
||||
Wood: 85
|
||||
Light: 80
|
||||
Concrete: 75
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
ChainGun:
|
||||
ReloadDelay: 10
|
||||
@@ -466,6 +483,7 @@ ChainGun:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -512,6 +530,7 @@ ParaBomb:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -534,6 +553,7 @@ Napalm:
|
||||
Light: 30
|
||||
Heavy: 20
|
||||
Concrete: 70
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -564,6 +584,7 @@ Atomic:
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: nuke
|
||||
ImpactSound: EXPLLG2.WAV
|
||||
@@ -581,6 +602,7 @@ CrateNuke:
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: nuke
|
||||
ImpactSound: EXPLLG2.WAV
|
||||
@@ -597,6 +619,7 @@ CrateExplosion:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: building
|
||||
ImpactSound: EXPLSML4.WAV
|
||||
@@ -612,6 +635,7 @@ UnitExplode:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: building
|
||||
ImpactSound: EXPLMD1.WAV
|
||||
@@ -626,6 +650,7 @@ UnitExplodeSmall:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: self_destruct
|
||||
ImpactSound: EXPLHG1.WAV, EXPLLG1.WAV, EXPLMD1.WAV, EXPLSML4.WAV
|
||||
@@ -640,6 +665,7 @@ UnitExplodeTiny:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: EXPLMD2.WAV, EXPLSML1.WAV, EXPLSML2.WAV, EXPLSML3.WAV
|
||||
@@ -654,6 +680,7 @@ UnitExplodeScale:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: building
|
||||
ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
|
||||
@@ -677,6 +704,7 @@ Grenade:
|
||||
Wood: 100
|
||||
Light: 25
|
||||
Heavy: 5
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -707,6 +735,7 @@ Shrapnel:
|
||||
Wood: 100
|
||||
Light: 25
|
||||
Heavy: 5
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -723,6 +752,7 @@ SpiceExplosion:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Res: CreateResource
|
||||
AddsResourceType: Spice
|
||||
Size: 2,2
|
||||
|
||||
@@ -562,6 +562,7 @@ Weapons:
|
||||
Burst: 1
|
||||
Warhead: SpreadDamage
|
||||
Damage: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
@@ -840,6 +840,7 @@ Weapons:
|
||||
Burst: 1
|
||||
Warhead: SpreadDamage
|
||||
Damage: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
@@ -1812,6 +1812,7 @@ Weapons:
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
|
||||
@@ -364,6 +364,7 @@ Weapons:
|
||||
Spread: 42
|
||||
DeathType: 5
|
||||
Damage: 80
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
@@ -296,6 +296,7 @@ Weapons:
|
||||
Heavy: 25
|
||||
DeathType: 2
|
||||
Damage: 250
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@1Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
WaterExplosion: large_splash
|
||||
@@ -324,6 +325,7 @@ Weapons:
|
||||
Heavy: 30
|
||||
DeathType: blownaway
|
||||
Damage: 400
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@1Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
WaterExplosion: large_splash
|
||||
|
||||
@@ -259,6 +259,7 @@ Weapons:
|
||||
Spread: 42
|
||||
DeathType: 5
|
||||
Damage: 80
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
@@ -759,6 +759,7 @@ Weapons:
|
||||
Concrete: 100
|
||||
DeathType: 4
|
||||
Damage: 150
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -793,6 +794,7 @@ Weapons:
|
||||
Concrete: 200
|
||||
DeathType: 3
|
||||
Damage: 250
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -822,6 +824,7 @@ Weapons:
|
||||
Concrete: 100
|
||||
DeathType: 4
|
||||
Damage: 15
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -843,6 +846,7 @@ Weapons:
|
||||
Concrete: 25
|
||||
DeathType: 5
|
||||
Damage: 200
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -873,6 +877,7 @@ Weapons:
|
||||
Concrete: 35
|
||||
DeathType: 5
|
||||
Damage: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -897,6 +902,7 @@ Weapons:
|
||||
Heavy: 40
|
||||
Concrete: 30
|
||||
Damage: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -925,6 +931,7 @@ Weapons:
|
||||
Heavy: 70
|
||||
DeathType: 3
|
||||
Damage: 500
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -947,6 +954,7 @@ Weapons:
|
||||
Concrete: 0
|
||||
DeathType: 2
|
||||
Damage: 150
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
|
||||
@@ -2403,6 +2403,7 @@ Weapons:
|
||||
Maverick:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 175
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
@@ -2380,6 +2380,7 @@ Weapons:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3EffGround: CreateEffect
|
||||
|
||||
@@ -1172,6 +1172,7 @@ Weapons:
|
||||
Light: 60
|
||||
Heavy: 50
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
|
||||
@@ -54,6 +54,9 @@ E1:
|
||||
MuzzleSequence: garrison-muzzle
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -86,6 +89,9 @@ E2:
|
||||
FireDelay: 15
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -122,6 +128,9 @@ E3:
|
||||
Weapon: Dragon
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -153,6 +162,9 @@ E4:
|
||||
Weapon: Flamer
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -183,6 +195,9 @@ E6:
|
||||
ExternalCaptures:
|
||||
Type: building
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
@@ -214,6 +229,9 @@ SPY:
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
Disguise:
|
||||
Infiltrates:
|
||||
Types: SpyInfiltrate
|
||||
@@ -275,6 +293,9 @@ E7:
|
||||
MuzzleSequence: garrison-muzzle
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
AnnounceOnBuild:
|
||||
@@ -310,6 +331,9 @@ MEDI:
|
||||
Cursor: heal
|
||||
OutsideRangeCursor: heal
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
@@ -347,6 +371,9 @@ MECH:
|
||||
Captures:
|
||||
CaptureTypes: husk
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
@@ -427,6 +454,9 @@ THF:
|
||||
Infiltrates:
|
||||
InfiltrateTypes: Cash
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
|
||||
HIJACKER:
|
||||
@@ -485,6 +515,9 @@ SHOK:
|
||||
Weapon: PortaTesla
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
@@ -521,6 +554,9 @@ SNIPER:
|
||||
MuzzleSequence: garrison-muzzle
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
|
||||
@@ -10,6 +10,7 @@ CrateNapalm:
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -28,6 +29,7 @@ CrateExplosion:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: self_destruct
|
||||
ImpactSound: kaboom15.aud
|
||||
@@ -42,6 +44,7 @@ CrateNuke:
|
||||
Versus:
|
||||
Concrete: 25
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Res_impact: DestroyResource
|
||||
Warhead@3Eff_impact: CreateEffect
|
||||
Explosion: nuke
|
||||
@@ -56,6 +59,7 @@ CrateNuke:
|
||||
Versus:
|
||||
Concrete: 25
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@5Res_areanuke: DestroyResource
|
||||
Size: 5,4
|
||||
Delay: 4
|
||||
@@ -78,6 +82,7 @@ MiniNuke:
|
||||
Versus:
|
||||
Concrete: 25
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Res_impact: DestroyResource
|
||||
Size: 1
|
||||
Warhead@3Eff_impact: CreateEffect
|
||||
@@ -92,6 +97,7 @@ MiniNuke:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@5Res_areanuke1: DestroyResource
|
||||
Size: 2
|
||||
Delay: 5
|
||||
@@ -107,6 +113,7 @@ MiniNuke:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@8Res_areanuke2: DestroyResource
|
||||
Size: 3
|
||||
Delay: 10
|
||||
@@ -119,6 +126,7 @@ MiniNuke:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@10Res_areanuke3: DestroyResource
|
||||
Size: 4
|
||||
Delay: 15
|
||||
@@ -138,6 +146,7 @@ UnitExplode:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: self_destruct
|
||||
ImpactSound: kaboom22.aud
|
||||
@@ -157,6 +166,7 @@ UnitExplodeShip:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: building
|
||||
ImpactSound: kaboom25.aud
|
||||
@@ -171,6 +181,7 @@ UnitExplodeSubmarine:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_splash
|
||||
ImpactSound: splash9.aud
|
||||
@@ -185,6 +196,7 @@ UnitExplodeSmall:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: kaboom15.aud
|
||||
@@ -207,6 +219,7 @@ BarrelExplode:
|
||||
Light: 50
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Size: 2,1
|
||||
@@ -221,6 +234,7 @@ ATMine:
|
||||
Spread: 256
|
||||
Damage: 400
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: mineblo1.aud
|
||||
@@ -231,6 +245,7 @@ APMine:
|
||||
Damage: 400
|
||||
AffectsParent: true
|
||||
DeathType: 3
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: napalm
|
||||
ImpactSound: mine1.aud
|
||||
@@ -245,6 +260,7 @@ OreExplosion:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Res: CreateResource
|
||||
AddsResourceType: Ore
|
||||
Size: 1,1
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
Wood: 40
|
||||
Heavy: 40
|
||||
Concrete: 30
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3EffGround: CreateEffect
|
||||
@@ -39,6 +40,7 @@
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3EffGround: CreateEffect
|
||||
@@ -68,6 +70,7 @@
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3EffGround: CreateEffect
|
||||
@@ -98,6 +101,7 @@
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3EffGround: CreateEffect
|
||||
@@ -125,6 +129,7 @@ TurretGun:
|
||||
Wood: 50
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3EffGround: CreateEffect
|
||||
@@ -158,6 +163,7 @@ TurretGun:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -191,6 +197,7 @@ TurretGun:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -218,6 +225,7 @@ TurretGun:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
|
||||
@@ -25,6 +25,7 @@ Maverick:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -62,6 +63,7 @@ Dragon:
|
||||
Wood: 75
|
||||
Light: 35
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -100,6 +102,7 @@ HellfireAG:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -138,6 +141,7 @@ HellfireAA:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -174,6 +178,7 @@ MammothTusk:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3EffGround: CreateEffect
|
||||
@@ -213,6 +218,7 @@ Nike:
|
||||
Light: 90
|
||||
Heavy: 50
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -242,6 +248,7 @@ RedEye:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -270,6 +277,7 @@ SubMissile:
|
||||
None: 40
|
||||
Light: 30
|
||||
Heavy: 30
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -306,6 +314,7 @@ Stinger:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -346,6 +355,7 @@ StingerAA:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -387,6 +397,7 @@ TorpTube:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 500
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -426,6 +437,7 @@ SCUD:
|
||||
Wood: 75
|
||||
Light: 70
|
||||
Heavy: 40
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -462,6 +474,7 @@ APTusk:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
|
||||
@@ -17,6 +17,7 @@ FireballLauncher:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -44,6 +45,7 @@ Flamer:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -66,6 +68,7 @@ Napalm:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -96,6 +99,7 @@ Grenade:
|
||||
Wood: 100
|
||||
Light: 25
|
||||
Heavy: 5
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -150,6 +154,7 @@ TeslaZap:
|
||||
Versus:
|
||||
None: 1000
|
||||
Wood: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
PortaTesla:
|
||||
ReloadDelay: 70
|
||||
@@ -163,6 +168,7 @@ PortaTesla:
|
||||
DeathType: 6
|
||||
Versus:
|
||||
None: 1000
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
TTankZap:
|
||||
ReloadDelay: 120
|
||||
@@ -176,6 +182,7 @@ TTankZap:
|
||||
DeathType: 6
|
||||
Versus:
|
||||
None: 1000
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
DogJaw:
|
||||
ValidTargets: Infantry
|
||||
@@ -231,6 +238,7 @@ Repair:
|
||||
Crush:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 100
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
ImpactSound: squishy2.aud
|
||||
|
||||
@@ -255,6 +263,7 @@ Claw:
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
Mandible:
|
||||
ReloadDelay: 10
|
||||
@@ -271,6 +280,7 @@ Mandible:
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
MADTankThump:
|
||||
InvalidTargets: MADTank
|
||||
|
||||
@@ -14,6 +14,7 @@ Colt45:
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
InvalidImpactTypes: Water
|
||||
@@ -40,6 +41,7 @@ ZSU-23:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_explosion_air
|
||||
|
||||
@@ -59,6 +61,7 @@ Vulcan:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff_1: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -76,6 +79,7 @@ Vulcan:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@4Eff_2: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -95,6 +99,7 @@ Vulcan:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@6Eff_3: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -114,6 +119,7 @@ Vulcan:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@8Eff_4: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -133,6 +139,7 @@ Vulcan:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@10Eff_5: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -152,6 +159,7 @@ Vulcan:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@12Eff_6: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -179,6 +187,7 @@ ChainGun:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -203,6 +212,7 @@ ChainGun.Yak:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -225,6 +235,7 @@ Pistol:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
InvalidImpactTypes: Water
|
||||
@@ -247,6 +258,7 @@ M1Carbine:
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -270,6 +282,7 @@ M60mg:
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -292,6 +305,7 @@ SilencedPPK:
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -317,6 +331,7 @@ FLAK-23:
|
||||
Light: 60
|
||||
Heavy: 10
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_explosion
|
||||
InvalidImpactTypes: Air, AirHit, Water
|
||||
@@ -343,4 +358,5 @@ Sniper:
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ ParaBomb:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -37,6 +38,7 @@ Atomic:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Res_impact: DestroyResource
|
||||
Size: 1
|
||||
Warhead@3Smu_impact: LeaveSmudge
|
||||
@@ -54,6 +56,7 @@ Atomic:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@6Res_areanuke1: DestroyResource
|
||||
Size: 2
|
||||
Delay: 5
|
||||
@@ -73,6 +76,7 @@ Atomic:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@10Res_areanuke2: DestroyResource
|
||||
Size: 3
|
||||
Delay: 10
|
||||
@@ -89,6 +93,7 @@ Atomic:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@13Res_areanuke3: DestroyResource
|
||||
Size: 4
|
||||
Delay: 15
|
||||
@@ -105,6 +110,7 @@ Atomic:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@16Res_areanuke4: DestroyResource
|
||||
Size: 5
|
||||
Delay: 20
|
||||
|
||||
@@ -19,6 +19,13 @@ WEEDGUY:
|
||||
AttackFrontal:
|
||||
WithInfantryBody:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
|
||||
UMAGON:
|
||||
Inherits: ^Infantry
|
||||
@@ -42,6 +49,13 @@ UMAGON:
|
||||
Weapon: Sniper
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -62,6 +76,13 @@ CHAMSPY:
|
||||
Range: 9c0
|
||||
Passenger:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
Disguise:
|
||||
Infiltrates:
|
||||
Types: SpyInfiltrate
|
||||
@@ -91,6 +112,13 @@ MUTANT:
|
||||
Weapon: Vulcan
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -115,6 +143,13 @@ MWMN:
|
||||
Weapon: Vulcan
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -139,6 +174,13 @@ MUTANT3:
|
||||
Weapon: Vulcan
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -160,6 +202,13 @@ TRATOS:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
@@ -180,6 +229,13 @@ OXANNA:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
@@ -200,6 +256,13 @@ SLAV:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
@@ -310,3 +373,4 @@ CIV3:
|
||||
Armament:
|
||||
Weapon: Pistola
|
||||
AttackFrontal:
|
||||
|
||||
|
||||
@@ -21,6 +21,13 @@ E2:
|
||||
FireDelay: 5
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -48,6 +55,13 @@ MEDIC:
|
||||
Weapon: Heal
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
AttackSequence: heal
|
||||
@@ -84,6 +98,13 @@ JUMPJET:
|
||||
-Crushable:
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
|
||||
GHOST:
|
||||
@@ -119,5 +140,13 @@ GHOST:
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
|
||||
@@ -21,6 +21,13 @@ E3:
|
||||
LocalOffset: 128,0,640
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -54,6 +61,13 @@ CYBORG:
|
||||
Weapon: Vulcan3
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -89,6 +103,13 @@ CYC2:
|
||||
LocalOffset: 170,85,683
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -118,5 +139,13 @@ MHIJACK:
|
||||
Range: 6c0
|
||||
-AutoTarget:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
|
||||
@@ -26,6 +26,13 @@ E1:
|
||||
UpgradeMinEnabledLevel: 1
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
@@ -57,4 +64,12 @@ ENGINEER:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
-GainsExperience:
|
||||
|
||||
|
||||
@@ -12,13 +12,13 @@ Grenade:
|
||||
Spread: 171
|
||||
Damage: 40
|
||||
DeathType: 3
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 85
|
||||
Light: 70
|
||||
Heavy: 35
|
||||
Concrete: 28
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_grey_explosion
|
||||
ImpactSound: expnew13.aud
|
||||
@@ -44,13 +44,13 @@ Bomb:
|
||||
Spread: 298
|
||||
Damage: 160
|
||||
DeathType: 3
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 200
|
||||
Wood: 90
|
||||
Light: 75
|
||||
Heavy: 32
|
||||
Concrete: 100
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
@@ -77,13 +77,13 @@ RPGTower:
|
||||
Spread: 128
|
||||
Damage: 110
|
||||
DeathType: 2
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 90
|
||||
Heavy: 100
|
||||
Concrete: 70
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
@@ -94,3 +94,4 @@ RPGTower:
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
|
||||
|
||||
@@ -11,13 +11,13 @@ LtRail:
|
||||
Spread: 42
|
||||
Damage: 150
|
||||
DeathType: 2
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 130
|
||||
Light: 150
|
||||
Heavy: 110
|
||||
Concrete: 5
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
|
||||
MechRailgun:
|
||||
ReloadDelay: 60
|
||||
@@ -32,13 +32,13 @@ MechRailgun:
|
||||
Spread: 42
|
||||
Damage: 200
|
||||
DeathType: 5
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 200
|
||||
Wood: 175
|
||||
Light: 160
|
||||
Heavy: 100
|
||||
Concrete: 25
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
|
||||
SonicZap:
|
||||
ReloadDelay: 120
|
||||
@@ -56,6 +56,7 @@ SonicZap:
|
||||
Versus:
|
||||
Heavy: 80
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
CyCannon:
|
||||
ReloadDelay: 50
|
||||
@@ -72,7 +73,6 @@ CyCannon:
|
||||
Spread: 43
|
||||
Damage: 120
|
||||
DeathType: 6
|
||||
ProneModifier: 350
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 350
|
||||
@@ -80,6 +80,7 @@ CyCannon:
|
||||
Light: 205
|
||||
Heavy: 150
|
||||
Concrete: 80
|
||||
DamageTypes: Prone350Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_bang
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -116,6 +117,7 @@ Proton:
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_bang
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -137,7 +139,7 @@ LaserFire:
|
||||
Spread: 42
|
||||
Damage: 250
|
||||
DeathType: 5
|
||||
ProneModifier: 60
|
||||
DamageTypes: Prone60Percent, TriggerProne
|
||||
|
||||
# Laser turret
|
||||
LaserFire2:
|
||||
@@ -151,4 +153,5 @@ LaserFire2:
|
||||
Spread: 42
|
||||
Damage: 30
|
||||
DeathType: 5
|
||||
ProneModifier: 60
|
||||
DamageTypes: Prone60Percent, TriggerProne
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ UnitExplode:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_twlt
|
||||
ImpactSound: expnew09.aud
|
||||
@@ -23,6 +24,7 @@ UnitExplodeSmall:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: medium_brnl
|
||||
ImpactSound: expnew13.aud
|
||||
@@ -37,9 +39,11 @@ TiberiumExplosion:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Res: CreateResource
|
||||
AddsResourceType: Tiberium
|
||||
Size: 1,1
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@ Heal:
|
||||
Spread: 213
|
||||
Damage: -50
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
Wood: 0
|
||||
Light: 0
|
||||
@@ -25,7 +24,6 @@ Repair:
|
||||
Spread: 213
|
||||
Damage: -50
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 0
|
||||
Wood: 0
|
||||
@@ -39,4 +37,4 @@ TiberiumHeal:
|
||||
Spread: 42
|
||||
Damage: -2
|
||||
DeathType: 6
|
||||
PreventProne: yes
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: medium_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
@@ -45,6 +46,7 @@
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
@@ -78,6 +80,7 @@
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: medium_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
@@ -105,13 +108,13 @@
|
||||
Spread: 298
|
||||
Damage: 150
|
||||
DeathType: 3
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 85
|
||||
Light: 68
|
||||
Heavy: 35
|
||||
Concrete: 35
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew06.aud
|
||||
@@ -122,3 +125,4 @@
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@ Bazooka:
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -68,6 +69,7 @@ HoverMissile:
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -103,7 +105,6 @@ MammothTusk:
|
||||
Spread: 171
|
||||
Damage: 40
|
||||
DeathType: 3
|
||||
ProneModifier: 70
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 100
|
||||
@@ -149,6 +150,7 @@ BikeMissile:
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -188,6 +190,7 @@ Dragon:
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -231,6 +234,7 @@ Hellfire:
|
||||
Light: 150
|
||||
Heavy: 100
|
||||
Concrete: 30
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_bang
|
||||
ImpactSound: expnew12.aud
|
||||
@@ -270,3 +274,4 @@ RedEye2:
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
|
||||
|
||||
@@ -12,13 +12,13 @@ FireballLauncher:
|
||||
Spread: 341
|
||||
Damage: 25
|
||||
DeathType: 5
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 600
|
||||
Wood: 148
|
||||
Light: 59
|
||||
Heavy: 6
|
||||
Concrete: 2
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SmallScorch
|
||||
|
||||
@@ -37,11 +37,11 @@ FiendShard:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 35
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
Light: 60
|
||||
Heavy: 40
|
||||
Concrete: 20
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
@@ -56,11 +56,11 @@ SlimeAttack:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 100
|
||||
DeathType: 2
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
Light: 60
|
||||
Heavy: 40
|
||||
Concrete: 20
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
|
||||
Tiberium:
|
||||
ReloadDelay: 16
|
||||
@@ -68,4 +68,4 @@ Tiberium:
|
||||
Spread: 42
|
||||
Damage: 2
|
||||
DeathType: 6
|
||||
PreventProne: yes
|
||||
|
||||
|
||||
@@ -8,12 +8,12 @@ Minigun:
|
||||
Spread: 128
|
||||
Damage: 8
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -31,12 +31,12 @@ M1Carbine:
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -54,12 +54,12 @@ Vulcan:
|
||||
Spread: 128
|
||||
Damage: 20
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -78,13 +78,13 @@ Vulcan2:
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -103,12 +103,12 @@ Vulcan3:
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -131,6 +131,7 @@ VulcanTower:
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -149,12 +150,12 @@ JumpCannon:
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -172,12 +173,12 @@ AssaultCannon:
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -197,12 +198,12 @@ RaiderCannon:
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -221,13 +222,13 @@ HarpyClaw:
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -245,12 +246,12 @@ Pistola:
|
||||
Spread: 128
|
||||
Damage: 2
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
InvalidImpactTypes: Water
|
||||
@@ -268,10 +269,11 @@ Sniper:
|
||||
Spread: 42
|
||||
Damage: 150
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 5
|
||||
Light: 5
|
||||
Heavy: 5
|
||||
Concrete: 5
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@ MultiCluster:
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
@@ -49,6 +50,7 @@ SuicideBomb:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Res: DestroyResource
|
||||
|
||||
IonCannon:
|
||||
@@ -58,8 +60,8 @@ IonCannon:
|
||||
Damage: 100
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
ProneModifier: 100
|
||||
ValidTargets: Ground, Air
|
||||
DamageTypes: Prone100Percent, TriggerProne
|
||||
Warhead@2Eff_impact: CreateEffect
|
||||
Explosion: ionring
|
||||
ImpactSound: ion1.aud
|
||||
@@ -70,6 +72,7 @@ IonCannon:
|
||||
DeathType: 5
|
||||
Delay: 3
|
||||
ValidTargets: Ground, Air
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@4Smu_area: LeaveSmudge
|
||||
SmudgeType: SmallScorch
|
||||
Size: 2,1
|
||||
@@ -91,7 +94,6 @@ EMPulseCannon:
|
||||
Warhead@target: SpreadDamage
|
||||
Spread: 0
|
||||
Damage: 0
|
||||
PreventProne: true
|
||||
ValidTargets: Vehicle
|
||||
Warhead@emp: GrantUpgrade
|
||||
Range: 3c0
|
||||
@@ -109,6 +111,7 @@ ClusterMissile:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@SoundEffect0: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew19.aud
|
||||
@@ -126,6 +129,7 @@ ClusterMissile:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@ResourceDestruction1: DestroyResource
|
||||
Size: 2
|
||||
Delay: 5
|
||||
@@ -142,6 +146,7 @@ ClusterMissile:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@ResourceDestruction2: DestroyResource
|
||||
Size: 3
|
||||
Delay: 10
|
||||
@@ -158,6 +163,7 @@ ClusterMissile:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@ResourceDestruction3: DestroyResource
|
||||
Size: 4
|
||||
Delay: 15
|
||||
@@ -174,6 +180,7 @@ ClusterMissile:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@ResourceDestruction4: DestroyResource
|
||||
Size: 5
|
||||
Delay: 20
|
||||
@@ -181,3 +188,4 @@ ClusterMissile:
|
||||
SmudgeType: SmallScorch
|
||||
Size: 5
|
||||
Delay: 20
|
||||
|
||||
|
||||
Reference in New Issue
Block a user