Merge pull request #8011 from penev92/bleed_fixTakeCover
Move prone-related logic from DamageWarhead to TakeCover
This commit is contained in:
@@ -192,6 +192,9 @@
|
||||
RenderSprites:
|
||||
WithInfantryBody:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithDeathAnimation:
|
||||
AutoTarget:
|
||||
AttackMove:
|
||||
|
||||
@@ -18,6 +18,9 @@ rifle:
|
||||
Weapon: LMG
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
AttractsWorms:
|
||||
Intensity: 120
|
||||
|
||||
@@ -72,6 +75,9 @@ bazooka:
|
||||
LocalOffset: 128,0,256
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
@@ -136,6 +142,9 @@ fremen:
|
||||
Weapon: Slung
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
Cloak:
|
||||
InitialDelay: 250
|
||||
CloakDelay: 250
|
||||
@@ -166,6 +175,9 @@ grenadier:
|
||||
FireDelay: 15
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle
|
||||
Explodes:
|
||||
@@ -195,6 +207,9 @@ sardaukar:
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
DamageTriggers: TriggerProne
|
||||
Armament@PRIMARY:
|
||||
Weapon: Vulcan
|
||||
Armament@SECONDARY:
|
||||
|
||||
@@ -17,6 +17,7 @@ LMG:
|
||||
Light: 40
|
||||
Heavy: 10
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -46,6 +47,7 @@ Bazooka:
|
||||
Light: 60
|
||||
Heavy: 90
|
||||
Concrete: 40
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -72,6 +74,7 @@ Sniper:
|
||||
Light: 1
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
Vulcan:
|
||||
ReloadDelay: 30
|
||||
@@ -94,6 +97,7 @@ Vulcan:
|
||||
Light: 60
|
||||
Heavy: 10
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -121,6 +125,7 @@ Slung:
|
||||
Light: 40
|
||||
Heavy: 90
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_explosion
|
||||
ImpactSound: EXPLLG5.WAV
|
||||
@@ -146,6 +151,7 @@ HMG:
|
||||
Light: 45
|
||||
Heavy: 20
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -170,6 +176,7 @@ HMGo:
|
||||
Light: 45
|
||||
Heavy: 25
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -200,6 +207,7 @@ QuadRockets:
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
Concrete: 35
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -225,6 +233,7 @@ TurretGun:
|
||||
Wood: 75
|
||||
Light: 100
|
||||
Concrete: 65
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -259,6 +268,7 @@ TowerMissile:
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
Concrete: 35
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -282,6 +292,7 @@ TowerMissile:
|
||||
Wood: 50
|
||||
Light: 100
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -305,6 +316,7 @@ TowerMissile:
|
||||
Wood: 50
|
||||
Light: 100
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -328,6 +340,7 @@ DevBullet:
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
Concrete: 80
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -361,6 +374,7 @@ DevBullet:
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
Concrete: 80
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -390,6 +404,7 @@ NerveGasMissile:
|
||||
None: 0
|
||||
Wood: 0
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -424,6 +439,7 @@ NerveGasMissile:
|
||||
Light: 75
|
||||
Heavy: 50
|
||||
Concrete: 100
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -448,6 +464,7 @@ Sound:
|
||||
Wood: 85
|
||||
Light: 80
|
||||
Concrete: 75
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
|
||||
ChainGun:
|
||||
ReloadDelay: 10
|
||||
@@ -466,6 +483,7 @@ ChainGun:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
|
||||
@@ -512,6 +530,7 @@ ParaBomb:
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -534,6 +553,7 @@ Napalm:
|
||||
Light: 30
|
||||
Heavy: 20
|
||||
Concrete: 70
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -564,6 +584,7 @@ Atomic:
|
||||
Light: 100
|
||||
Heavy: 50
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: nuke
|
||||
ImpactSound: EXPLLG2.WAV
|
||||
@@ -581,6 +602,7 @@ CrateNuke:
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: nuke
|
||||
ImpactSound: EXPLLG2.WAV
|
||||
@@ -597,6 +619,7 @@ CrateExplosion:
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: building
|
||||
ImpactSound: EXPLSML4.WAV
|
||||
@@ -612,6 +635,7 @@ UnitExplode:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: building
|
||||
ImpactSound: EXPLMD1.WAV
|
||||
@@ -626,6 +650,7 @@ UnitExplodeSmall:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: self_destruct
|
||||
ImpactSound: EXPLHG1.WAV, EXPLLG1.WAV, EXPLMD1.WAV, EXPLSML4.WAV
|
||||
@@ -640,6 +665,7 @@ UnitExplodeTiny:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
ImpactSound: EXPLMD2.WAV, EXPLSML1.WAV, EXPLSML2.WAV, EXPLSML3.WAV
|
||||
@@ -654,6 +680,7 @@ UnitExplodeScale:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: building
|
||||
ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
|
||||
@@ -677,6 +704,7 @@ Grenade:
|
||||
Wood: 100
|
||||
Light: 25
|
||||
Heavy: 5
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -707,6 +735,7 @@ Shrapnel:
|
||||
Wood: 100
|
||||
Light: 25
|
||||
Heavy: 5
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -723,6 +752,7 @@ SpiceExplosion:
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
Warhead@2Res: CreateResource
|
||||
AddsResourceType: Spice
|
||||
Size: 2,2
|
||||
|
||||
Reference in New Issue
Block a user