Merge pull request #8011 from penev92/bleed_fixTakeCover

Move prone-related logic from DamageWarhead to TakeCover
This commit is contained in:
Matthias Mailänder
2015-04-26 16:20:27 +02:00
44 changed files with 502 additions and 48 deletions

View File

@@ -562,6 +562,7 @@ Weapons:
Burst: 1
Warhead: SpreadDamage
Damage: 20
DamageTypes: Prone50Percent, TriggerProne
Voices:

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@@ -840,6 +840,7 @@ Weapons:
Burst: 1
Warhead: SpreadDamage
Damage: 20
DamageTypes: Prone50Percent, TriggerProne
Voices:

View File

@@ -1812,6 +1812,7 @@ Weapons:
Light: 0
Heavy: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water

View File

@@ -364,6 +364,7 @@ Weapons:
Spread: 42
DeathType: 5
Damage: 80
DamageTypes: Prone50Percent, TriggerProne
Voices:

View File

@@ -296,6 +296,7 @@ Weapons:
Heavy: 25
DeathType: 2
Damage: 250
DamageTypes: Prone50Percent, TriggerProne
Warhead@1Eff: CreateEffect
Explosion: large_explosion
WaterExplosion: large_splash
@@ -324,6 +325,7 @@ Weapons:
Heavy: 30
DeathType: blownaway
Damage: 400
DamageTypes: Prone50Percent, TriggerProne
Warhead@1Eff: CreateEffect
Explosion: large_explosion
WaterExplosion: large_splash

View File

@@ -259,6 +259,7 @@ Weapons:
Spread: 42
DeathType: 5
Damage: 80
DamageTypes: Prone50Percent, TriggerProne
Voices:

View File

@@ -759,6 +759,7 @@ Weapons:
Concrete: 100
DeathType: 4
Damage: 150
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -793,6 +794,7 @@ Weapons:
Concrete: 200
DeathType: 3
Damage: 250
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -822,6 +824,7 @@ Weapons:
Concrete: 100
DeathType: 4
Damage: 15
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -843,6 +846,7 @@ Weapons:
Concrete: 25
DeathType: 5
Damage: 200
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -873,6 +877,7 @@ Weapons:
Concrete: 35
DeathType: 5
Damage: 10
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -897,6 +902,7 @@ Weapons:
Heavy: 40
Concrete: 30
Damage: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -925,6 +931,7 @@ Weapons:
Heavy: 70
DeathType: 3
Damage: 500
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -947,6 +954,7 @@ Weapons:
Concrete: 0
DeathType: 2
Damage: 150
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs

View File

@@ -2403,6 +2403,7 @@ Weapons:
Maverick:
Warhead@1Dam: SpreadDamage
Damage: 175
DamageTypes: Prone50Percent, TriggerProne
Voices:

View File

@@ -2380,6 +2380,7 @@ Weapons:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect

View File

@@ -1172,6 +1172,7 @@ Weapons:
Light: 60
Heavy: 50
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect

View File

@@ -54,6 +54,9 @@ E1:
MuzzleSequence: garrison-muzzle
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
StandSequences: stand,stand2
@@ -86,6 +89,9 @@ E2:
FireDelay: 15
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
StandSequences: stand,stand2
@@ -122,6 +128,9 @@ E3:
Weapon: Dragon
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
StandSequences: stand,stand2
@@ -153,6 +162,9 @@ E4:
Weapon: Flamer
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
StandSequences: stand,stand2
@@ -183,6 +195,9 @@ E6:
ExternalCaptures:
Type: building
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
-AutoTarget:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -214,6 +229,9 @@ SPY:
Passenger:
PipType: Yellow
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
Disguise:
Infiltrates:
Types: SpyInfiltrate
@@ -275,6 +293,9 @@ E7:
MuzzleSequence: garrison-muzzle
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
AnnounceOnBuild:
@@ -310,6 +331,9 @@ MEDI:
Cursor: heal
OutsideRangeCursor: heal
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
-AutoTarget:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -347,6 +371,9 @@ MECH:
Captures:
CaptureTypes: husk
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
-AutoTarget:
WithInfantryBody:
IdleSequences: idle1,idle2
@@ -427,6 +454,9 @@ THF:
Infiltrates:
InfiltrateTypes: Cash
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
-AutoTarget:
HIJACKER:
@@ -485,6 +515,9 @@ SHOK:
Weapon: PortaTesla
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
StandSequences: stand,stand2
@@ -521,6 +554,9 @@ SNIPER:
MuzzleSequence: garrison-muzzle
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
StandSequences: stand,stand2

View File

@@ -10,6 +10,7 @@ CrateNapalm:
Heavy: 25
Concrete: 50
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -28,6 +29,7 @@ CrateExplosion:
Light: 60
Heavy: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: self_destruct
ImpactSound: kaboom15.aud
@@ -42,6 +44,7 @@ CrateNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res_impact: DestroyResource
Warhead@3Eff_impact: CreateEffect
Explosion: nuke
@@ -56,6 +59,7 @@ CrateNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@5Res_areanuke: DestroyResource
Size: 5,4
Delay: 4
@@ -78,6 +82,7 @@ MiniNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res_impact: DestroyResource
Size: 1
Warhead@3Eff_impact: CreateEffect
@@ -92,6 +97,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@5Res_areanuke1: DestroyResource
Size: 2
Delay: 5
@@ -107,6 +113,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@8Res_areanuke2: DestroyResource
Size: 3
Delay: 10
@@ -119,6 +126,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@10Res_areanuke3: DestroyResource
Size: 4
Delay: 15
@@ -138,6 +146,7 @@ UnitExplode:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: self_destruct
ImpactSound: kaboom22.aud
@@ -157,6 +166,7 @@ UnitExplodeShip:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: building
ImpactSound: kaboom25.aud
@@ -171,6 +181,7 @@ UnitExplodeSubmarine:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_splash
ImpactSound: splash9.aud
@@ -185,6 +196,7 @@ UnitExplodeSmall:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_explosion
ImpactSound: kaboom15.aud
@@ -207,6 +219,7 @@ BarrelExplode:
Light: 50
Heavy: 25
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Size: 2,1
@@ -221,6 +234,7 @@ ATMine:
Spread: 256
Damage: 400
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_explosion
ImpactSound: mineblo1.aud
@@ -231,6 +245,7 @@ APMine:
Damage: 400
AffectsParent: true
DeathType: 3
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: napalm
ImpactSound: mine1.aud
@@ -245,6 +260,7 @@ OreExplosion:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res: CreateResource
AddsResourceType: Ore
Size: 1,1

View File

@@ -14,6 +14,7 @@
Wood: 40
Heavy: 40
Concrete: 30
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -39,6 +40,7 @@
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -68,6 +70,7 @@
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -98,6 +101,7 @@
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -125,6 +129,7 @@ TurretGun:
Wood: 50
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -158,6 +163,7 @@ TurretGun:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -191,6 +197,7 @@ TurretGun:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -218,6 +225,7 @@ TurretGun:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect

View File

@@ -25,6 +25,7 @@ Maverick:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -62,6 +63,7 @@ Dragon:
Wood: 75
Light: 35
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -100,6 +102,7 @@ HellfireAG:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -138,6 +141,7 @@ HellfireAA:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -174,6 +178,7 @@ MammothTusk:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -213,6 +218,7 @@ Nike:
Light: 90
Heavy: 50
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -242,6 +248,7 @@ RedEye:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -270,6 +277,7 @@ SubMissile:
None: 40
Light: 30
Heavy: 30
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -306,6 +314,7 @@ Stinger:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -346,6 +355,7 @@ StingerAA:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -387,6 +397,7 @@ TorpTube:
Wood: 75
Light: 75
Concrete: 500
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -426,6 +437,7 @@ SCUD:
Wood: 75
Light: 70
Heavy: 40
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -462,6 +474,7 @@ APTusk:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect

View File

@@ -17,6 +17,7 @@ FireballLauncher:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -44,6 +45,7 @@ Flamer:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -66,6 +68,7 @@ Napalm:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -96,6 +99,7 @@ Grenade:
Wood: 100
Light: 25
Heavy: 5
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -150,6 +154,7 @@ TeslaZap:
Versus:
None: 1000
Wood: 60
DamageTypes: Prone50Percent, TriggerProne
PortaTesla:
ReloadDelay: 70
@@ -163,6 +168,7 @@ PortaTesla:
DeathType: 6
Versus:
None: 1000
DamageTypes: Prone50Percent, TriggerProne
TTankZap:
ReloadDelay: 120
@@ -176,6 +182,7 @@ TTankZap:
DeathType: 6
Versus:
None: 1000
DamageTypes: Prone50Percent, TriggerProne
DogJaw:
ValidTargets: Infantry
@@ -231,6 +238,7 @@ Repair:
Crush:
Warhead@1Dam: SpreadDamage
Damage: 100
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
ImpactSound: squishy2.aud
@@ -255,6 +263,7 @@ Claw:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Mandible:
ReloadDelay: 10
@@ -271,6 +280,7 @@ Mandible:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
MADTankThump:
InvalidTargets: MADTank

View File

@@ -14,6 +14,7 @@ Colt45:
Light: 0
Heavy: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piff
InvalidImpactTypes: Water
@@ -40,6 +41,7 @@ ZSU-23:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: small_explosion_air
@@ -59,6 +61,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff_1: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -76,6 +79,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@4Eff_2: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -95,6 +99,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@6Eff_3: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -114,6 +119,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@8Eff_4: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -133,6 +139,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@10Eff_5: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -152,6 +159,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@12Eff_6: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -179,6 +187,7 @@ ChainGun:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -203,6 +212,7 @@ ChainGun.Yak:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -225,6 +235,7 @@ Pistol:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piff
InvalidImpactTypes: Water
@@ -247,6 +258,7 @@ M1Carbine:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -270,6 +282,7 @@ M60mg:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -292,6 +305,7 @@ SilencedPPK:
Light: 0
Heavy: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -317,6 +331,7 @@ FLAK-23:
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: small_explosion
InvalidImpactTypes: Air, AirHit, Water
@@ -343,4 +358,5 @@ Sniper:
Light: 0
Heavy: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne

View File

@@ -16,6 +16,7 @@ ParaBomb:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -37,6 +38,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res_impact: DestroyResource
Size: 1
Warhead@3Smu_impact: LeaveSmudge
@@ -54,6 +56,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@6Res_areanuke1: DestroyResource
Size: 2
Delay: 5
@@ -73,6 +76,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@10Res_areanuke2: DestroyResource
Size: 3
Delay: 10
@@ -89,6 +93,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@13Res_areanuke3: DestroyResource
Size: 4
Delay: 15
@@ -105,6 +110,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@16Res_areanuke4: DestroyResource
Size: 5
Delay: 20