(gecko) make IonCannon and NukeLaunch effects public
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@@ -16,7 +16,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Effects
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{
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class IonCannon : IEffect
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public class IonCannon : IEffect
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{
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Target target;
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Animation anim;
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@@ -15,7 +15,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Effects
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{
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class NukeLaunch : IEffect
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public class NukeLaunch : IEffect
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{
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readonly Actor silo;
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Animation anim;
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