remove InvisibleToEnemy, use plain Cloak for mines

This commit is contained in:
Chris Forbes
2013-04-07 16:12:53 +12:00
parent ece611e5c8
commit 6675903eb9
4 changed files with 4 additions and 51 deletions

View File

@@ -1,46 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class InvisibleToEnemyInfo : TraitInfo<InvisibleToEnemy> { }
class InvisibleToEnemy : IRenderModifier, IVisibilityModifier, IRadarColorModifier
{
public bool IsVisible(Shroud s, Actor self)
{
if (s != null && s.Observing)
return true;
if (self.World.LocalPlayer != null && self.Owner.Stances[self.World.LocalPlayer] == Stance.Ally)
return true;
return false;
}
public Color RadarColorOverride(Actor self)
{
// TODO: why is making this half-opaque conflated with hiding the actor from non-allies?
return Color.FromArgb(128, self.Owner.ColorRamp.GetColor(0));
}
static readonly Renderable[] Nothing = { };
public IEnumerable<Renderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<Renderable> r)
{
return IsVisible(self.World.RenderedShroud, self) ? r : Nothing;
}
}
}

View File

@@ -231,7 +231,6 @@
<Compile Include="HarvesterHuskModifier.cs" />
<Compile Include="Husk.cs" />
<Compile Include="InfiltrateForSupportPower.cs" />
<Compile Include="InvisibleToEnemy.cs" />
<Compile Include="Invulnerable.cs" />
<Compile Include="IronCurtainable.cs" />
<Compile Include="LeavesHusk.cs" />

View File

@@ -250,7 +250,7 @@ MINP:
HP: 1
RenderSimple:
BelowUnits:
InvisibleToEnemy:
Cloak:
Tooltip:
Name: Anti-Personnel Mine
Icon: jmin
@@ -267,7 +267,7 @@ MINV:
HP: 1
RenderSimple:
BelowUnits:
InvisibleToEnemy:
Cloak:
Tooltip:
Name: Anti-Tank Mine
Icon: jmin

View File

@@ -636,7 +636,7 @@ MINP:
HP: 1
RenderSimple:
BelowUnits:
InvisibleToEnemy:
Cloak:
Tooltip:
Name: Anti-Personnel Mine
Icon: jmin
@@ -653,7 +653,7 @@ MINV:
HP: 1
RenderSimple:
BelowUnits:
InvisibleToEnemy:
Cloak:
Tooltip:
Name: Anti-Tank Mine
Icon: jmin