holding shift while building adds 5

This commit is contained in:
Chris Forbes
2010-03-21 20:53:49 +13:00
parent ec4fd62640
commit 668f377301
4 changed files with 30 additions and 26 deletions

View File

@@ -996,7 +996,7 @@ namespace OpenRA
var unit = Rules.Info[item];
Sound.Play(unit.Traits.Contains<BuildingInfo>() ? eva.BuildingSelectAudio : eva.UnitSelectAudio);
Game.IssueOrder(Order.StartProduction(world.LocalPlayer, item));
Game.IssueOrder(Order.StartProduction(world.LocalPlayer, item, Game.controller.GetModifiers().HasModifier(Modifiers.Shift) ? 5 : 1));
}
void HandleBuildPalette( World world, string item, bool isLmb )