moving Actor.Location onto the appropriate traits (bob)
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@@ -110,4 +110,4 @@
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Priority: -1
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HiddenUnderFog:
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RevealsShroud:
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Burns:
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Burns:
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@@ -345,6 +345,7 @@ CRATE:
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BelowUnits:
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CAMERA:
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Aircraft:
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Unit:
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HP:1000
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Sight: 10
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@@ -543,6 +543,7 @@ MIG:
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PrimaryWeapon: Maverick
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SecondaryWeapon: Maverick
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Plane:
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RearmBuildings: afld
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RenderUnit:
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WithShadow:
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LimitedAmmo:
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@@ -572,6 +573,7 @@ YAK:
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PrimaryWeapon: ChainGun
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SecondaryWeapon: ChainGun
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Plane:
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RearmBuildings: afld
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RenderUnit:
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WithShadow:
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LimitedAmmo:
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@@ -597,6 +599,7 @@ TRAN:
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Sight: 12
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Speed: 12
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Helicopter:
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RearmBuildings: hpad
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RenderUnitRotor:
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PrimaryOffset: 0,14,0,-4
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SecondaryOffset: 0,-14,0,-2
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@@ -630,6 +633,7 @@ HELI:
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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Helicopter:
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RearmBuildings: hpad
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RenderUnitRotor:
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PrimaryOffset: 0,0,0,-2
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WithShadow:
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@@ -660,6 +664,7 @@ HIND:
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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Helicopter:
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RearmBuildings: hpad
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RenderUnitRotor:
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WithShadow:
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LimitedAmmo:
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