Enable ClassicFacingFudge in RA.

This commit is contained in:
Paul Chote
2016-01-15 17:44:36 +00:00
parent 2d9bbd9405
commit 66df822412
6 changed files with 75 additions and 4 deletions

View File

@@ -207,7 +207,7 @@ TRAN:
Range: 10c0
Type: CenterPosition
Aircraft:
InitialFacing: 0
InitialFacing: 224
ROT: 5
Speed: 112
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
@@ -256,7 +256,7 @@ HELI:
FacingTolerance: 20
Aircraft:
LandWhenIdle: false
InitialFacing: 20
InitialFacing: 224
ROT: 4
Speed: 149
AutoTarget:
@@ -307,7 +307,7 @@ HIND:
FacingTolerance: 20
Aircraft:
LandWhenIdle: false
InitialFacing: 20
InitialFacing: 224
ROT: 4
Speed: 112
AutoTarget:

View File

@@ -139,6 +139,8 @@
Sequence: idle
OpeningSequence: open
Offset: 0,0,200
BodyOrientation:
UseClassicFacingFudge: True
^Tank:
Inherits: ^Vehicle
@@ -401,6 +403,8 @@
Hovers@CRUISING:
UpgradeTypes: cruising
UpgradeMinEnabledLevel: 1
BodyOrientation:
UseClassicFacingFudge: True
^BasicBuilding:
Inherits@1: ^ExistsInWorld
@@ -626,6 +630,8 @@
Chronoshiftable:
Tooltip:
GenericName: Destroyed Vehicle
BodyOrientation:
UseClassicFacingFudge: True
^PlaneHusk:
Inherits: ^BasicHusk
@@ -650,6 +656,8 @@
CruisingUpgrades: cruising
CanHover: True
FallsToEarth:
BodyOrientation:
UseClassicFacingFudge: True
^Bridge:
AlwaysVisible:

View File

@@ -493,6 +493,8 @@ AGUN:
Range: 6c0
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
BodyOrientation:
UseClassicFacingFudge: True
DOME:
Inherits: ^Building
@@ -646,7 +648,7 @@ GUN:
HasMinibib: Yes
Turreted:
ROT: 12
InitialFacing: 50
InitialFacing: 56
-WithSpriteBody:
WithTurretedSpriteBody:
Armament:
@@ -661,6 +663,8 @@ GUN:
Range: 7c0
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
BodyOrientation:
UseClassicFacingFudge: True
FTUR:
Inherits: ^Defense
@@ -741,6 +745,8 @@ SAM:
Amount: -40
DetectCloaked:
Range: 5c0
BodyOrientation:
UseClassicFacingFudge: True
ATEK:
Inherits: ^ScienceBuilding
@@ -1066,6 +1072,7 @@ HPAD:
SpawnOffset: 0,-256,0
ExitCell: 0,0
MoveIntoWorld: false
Facing: 224
RallyPoint:
Production:
Produces: Aircraft, Helicopter

View File

@@ -14,6 +14,7 @@ yak:
heli:
idle:
Facings: 32
UseClassicFacingFudge: True
rotor: lrotor
Length: 4
slow-rotor: lrotor
@@ -24,6 +25,7 @@ heli:
hind:
idle:
Facings: 32
UseClassicFacingFudge: True
rotor: lrotorlg
Length: 4
slow-rotor: lrotorlg
@@ -37,6 +39,7 @@ hind:
tran:
idle: tran2
Facings: 32
UseClassicFacingFudge: True
rotor: lrotor
Length: 4
rotor2: rrotor

View File

@@ -344,17 +344,21 @@ fix:
gun:
idle:
Facings: 32
UseClassicFacingFudge: True
recoil:
Start: 32
Facings: 32
UseClassicFacingFudge: True
make: gunmake
Length: *
damaged-idle:
Start: 64
Facings: 32
UseClassicFacingFudge: True
damaged-recoil:
Start: 96
Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2
Length: 5
bib: mbGUN
@@ -366,10 +370,12 @@ gun:
agun:
idle:
Facings: 32
UseClassicFacingFudge: True
Offset: 0,-1
recoil:
Start: 32
Facings: 32
UseClassicFacingFudge: True
Offset: 0,-1
make: agunmake
Length: *
@@ -377,10 +383,12 @@ agun:
damaged-idle:
Start: 64
Facings: 32
UseClassicFacingFudge: True
Offset: 0,-1
damaged-recoil:
Start: 96
Facings: 32
UseClassicFacingFudge: True
Offset: 0,-1
muzzle: gunfire2
Start: 1
@@ -394,10 +402,12 @@ agun:
sam:
idle: sam2
Facings: 32
UseClassicFacingFudge: True
Offset: -2,-2
damaged-idle: sam2
Start: 34
Facings: 32
UseClassicFacingFudge: True
Offset: -2,-2
make: sammake
Length: *

View File

@@ -1,39 +1,46 @@
mcv:
idle:
Facings: 32
UseClassicFacingFudge: True
icon: mcvicon
mcvhusk:
idle:
Facings: 32
UseClassicFacingFudge: True
ZOffset: -1023
truk:
idle:
Facings: 32
UseClassicFacingFudge: True
icon: trukicon
harv:
idle: harvempty
Facings: 32
UseClassicFacingFudge: True
harvest: harvempty
Start: 32
Length: 8
Facings: 8
empty-idle: harvempty
Facings: 32
UseClassicFacingFudge: True
empty-harvest: harvempty
Start: 32
Length: 8
Facings: 8
half-idle: harvhalf
Facings: 32
UseClassicFacingFudge: True
half-harvest: harvhalf
Start: 32
Length: 8
Facings: 8
full-idle:
Facings: 32
UseClassicFacingFudge: True
full-harvest:
Start: 32
Length: 8
@@ -50,19 +57,23 @@ harv:
hhusk:
idle:
Facings: 32
UseClassicFacingFudge: True
ZOffset: -1023
hhusk2:
idle:
Facings: 32
UseClassicFacingFudge: True
ZOffset: -1023
1tnk:
idle:
Facings: 32
UseClassicFacingFudge: True
turret:
Start: 32
Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2
Length: 2
icon: 1tnkicon
@@ -70,18 +81,22 @@ hhusk2:
1tnk.destroyed:
idle: 1tnk
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
turret: 1tnk
Start: 32
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
2tnk:
idle:
Facings: 32
UseClassicFacingFudge: True
turret:
Start: 32
Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2
Length: 5
icon: 2tnkicon
@@ -89,18 +104,22 @@ hhusk2:
2tnk.destroyed:
idle: 2tnk
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
turret: 2tnk
Start: 32
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
3tnk:
idle:
Facings: 32
UseClassicFacingFudge: True
turret:
Start: 32
Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2
Length: 5
icon: 3tnkicon
@@ -108,18 +127,22 @@ hhusk2:
3tnk.destroyed:
idle: 3tnk
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
turret: 3tnk
Start: 32
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
4tnk:
idle:
Facings: 32
UseClassicFacingFudge: True
turret:
Start: 32
Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2
Length: 5
icon: 4tnkicon
@@ -127,18 +150,22 @@ hhusk2:
4tnk.destroyed:
idle: 4tnk
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
turret: 4tnk
Start: 32
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
v2rl:
idle:
Facings: 32
UseClassicFacingFudge: True
empty-idle:
Start: 32
Facings: 32
UseClassicFacingFudge: True
aim:
Start: 64
Facings: 8
@@ -150,6 +177,7 @@ v2rl:
arty:
idle:
Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2
Length: 5
icon: artyicon
@@ -157,19 +185,23 @@ arty:
jeep:
idle:
Facings: 32
UseClassicFacingFudge: True
turret:
Start: 32
Facings: 32
UseClassicFacingFudge: True
muzzle: minigun
Length: 6
Facings: 8
unload:
Facings: 32
UseClassicFacingFudge: True
icon: jeepicon
apc:
idle:
Facings: 32
UseClassicFacingFudge: True
muzzle: minigun
Length: 6
Facings: 8
@@ -183,11 +215,13 @@ apc:
mnly:
idle:
Facings: 32
UseClassicFacingFudge: True
icon: mnlyicon
mrj:
idle:
Facings: 32
UseClassicFacingFudge: True
spinner:
Start: 32
Length: 32
@@ -196,6 +230,7 @@ mrj:
mgg:
idle:
Facings: 32
UseClassicFacingFudge: True
spinner:
Start: 32
Length: 8
@@ -207,6 +242,7 @@ mgg:
mgg.destroyed:
idle: mgg
Facings: 32
UseClassicFacingFudge: True
ZOffset: -512
spinner: mgg
Start: 32
@@ -218,6 +254,7 @@ mgg.destroyed:
ttnk:
idle:
Facings: 32
UseClassicFacingFudge: True
spinner:
Start: 32
Length: 32
@@ -226,9 +263,11 @@ ttnk:
ftrk:
idle:
Facings: 32
UseClassicFacingFudge: True
turret:
Start: 32
Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2
Length: 2
icon: ftrkicon
@@ -236,11 +275,13 @@ ftrk:
dtrk:
idle:
Facings: 32
UseClassicFacingFudge: True
icon: dtrkicon
ctnk:
idle:
Facings: 32
UseClassicFacingFudge: True
muzzle: gunfire2
Length: 5
icon: ctnkicon
@@ -248,6 +289,7 @@ ctnk:
qtnk:
idle:
Facings: 32
UseClassicFacingFudge: True
piston:
Start: 32
Facings: 8
@@ -257,6 +299,7 @@ qtnk:
stnk:
idle:
Facings: 32
UseClassicFacingFudge: True
turret:
Start: 38
Facings: 32