Enable ClassicFacingFudge in RA.

This commit is contained in:
Paul Chote
2016-01-15 17:44:36 +00:00
parent 2d9bbd9405
commit 66df822412
6 changed files with 75 additions and 4 deletions

View File

@@ -493,6 +493,8 @@ AGUN:
Range: 6c0
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
BodyOrientation:
UseClassicFacingFudge: True
DOME:
Inherits: ^Building
@@ -646,7 +648,7 @@ GUN:
HasMinibib: Yes
Turreted:
ROT: 12
InitialFacing: 50
InitialFacing: 56
-WithSpriteBody:
WithTurretedSpriteBody:
Armament:
@@ -661,6 +663,8 @@ GUN:
Range: 7c0
WithBuildingExplosion:
Sequences: building, building_napalm, large_explosion, self_destruct
BodyOrientation:
UseClassicFacingFudge: True
FTUR:
Inherits: ^Defense
@@ -741,6 +745,8 @@ SAM:
Amount: -40
DetectCloaked:
Range: 5c0
BodyOrientation:
UseClassicFacingFudge: True
ATEK:
Inherits: ^ScienceBuilding
@@ -1066,6 +1072,7 @@ HPAD:
SpawnOffset: 0,-256,0
ExitCell: 0,0
MoveIntoWorld: false
Facing: 224
RallyPoint:
Production:
Produces: Aircraft, Helicopter