Enable ClassicFacingFudge in RA.
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@@ -493,6 +493,8 @@ AGUN:
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Range: 6c0
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WithBuildingExplosion:
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Sequences: building, building_napalm, large_explosion, self_destruct
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BodyOrientation:
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UseClassicFacingFudge: True
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DOME:
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Inherits: ^Building
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@@ -646,7 +648,7 @@ GUN:
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HasMinibib: Yes
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Turreted:
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ROT: 12
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InitialFacing: 50
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InitialFacing: 56
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-WithSpriteBody:
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WithTurretedSpriteBody:
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Armament:
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@@ -661,6 +663,8 @@ GUN:
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Range: 7c0
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WithBuildingExplosion:
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Sequences: building, building_napalm, large_explosion, self_destruct
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BodyOrientation:
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UseClassicFacingFudge: True
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FTUR:
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Inherits: ^Defense
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@@ -741,6 +745,8 @@ SAM:
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Amount: -40
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DetectCloaked:
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Range: 5c0
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BodyOrientation:
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UseClassicFacingFudge: True
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ATEK:
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Inherits: ^ScienceBuilding
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@@ -1066,6 +1072,7 @@ HPAD:
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SpawnOffset: 0,-256,0
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ExitCell: 0,0
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MoveIntoWorld: false
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Facing: 224
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RallyPoint:
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Production:
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Produces: Aircraft, Helicopter
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