Fix invalid spacing style warnings.

This commit is contained in:
Paul Chote
2014-12-26 10:53:06 +13:00
parent 0a68db5dfa
commit 673ebba135
6 changed files with 9 additions and 10 deletions

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Activities
this.desiredFacing = desiredFacing;
}
public override Activity Tick( Actor self )
public override Activity Tick(Actor self)
{
if (IsCanceled)
return NextActivity;
@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Activities
var facing = self.Trait<IFacing>();
if( desiredFacing == facing.Facing )
if (desiredFacing == facing.Facing)
return NextActivity;
facing.Facing = Util.TickFacing(facing.Facing, desiredFacing, facing.ROT);

View File

@@ -30,9 +30,9 @@ namespace OpenRA.Mods.Common.Activities
return (remainingTicks-- == 0) ? NextActivity : this;
}
public override void Cancel( Actor self )
public override void Cancel(Actor self)
{
if( !interruptable )
if (!interruptable)
return;
remainingTicks = 0;
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Activities
return (f == null || f()) ? NextActivity : this;
}
public override void Cancel( Actor self )
public override void Cancel(Actor self)
{
if (!interruptable)
return;

View File

@@ -75,8 +75,7 @@ namespace OpenRA.Mods.Common.Traits
WRange.FromCells(Info.Range),
0,
Color.FromArgb(128, Ready() ? Color.White : Color.Red),
Color.FromArgb(96, Color.Black)
);
Color.FromArgb(96, Color.Black));
}
// Selection bar

View File

@@ -22,5 +22,5 @@ namespace OpenRA.Mods.Common.Traits
public readonly string[] NodeTypes = { "wall" };
}
public class LineBuild {}
public class LineBuild { }
}

View File

@@ -19,5 +19,5 @@ namespace OpenRA.Mods.Common.Traits
public readonly string[] Types = { "wall" };
}
public class LineBuildNode {}
public class LineBuildNode { }
}

View File

@@ -16,7 +16,7 @@ namespace OpenRA.Mods.Common.Traits
public class RadarColorFromTerrainInfo : ITraitInfo
{
public readonly string Terrain;
public object Create( ActorInitializer init ) { return new RadarColorFromTerrain(init.self,Terrain); }
public object Create(ActorInitializer init) { return new RadarColorFromTerrain(init.self, Terrain); }
}
public class RadarColorFromTerrain : IRadarColorModifier