Quickfix for Trike offset + Adding Height parameter to wall's

BlockProjectiles
This commit is contained in:
ltem
2017-02-10 20:16:04 +01:00
parent 307f722ef0
commit 677df8d4da
2 changed files with 3 additions and 2 deletions

View File

@@ -636,6 +636,7 @@ wall:
Crushable: Crushable:
CrushClasses: wall CrushClasses: wall
BlocksProjectiles: BlocksProjectiles:
Height: 512
LineBuild: LineBuild:
Range: 5 Range: 5
NodeTypes: wall, turret NodeTypes: wall, turret

View File

@@ -123,10 +123,10 @@ trike:
WithMuzzleOverlay: WithMuzzleOverlay:
Armament@damage: Armament@damage:
Weapon: HMG Weapon: HMG
LocalOffset: -416,0,0 LocalOffset: 180,0,110
Armament@muzzle: Armament@muzzle:
Weapon: HMG_muzzle Weapon: HMG_muzzle
LocalOffset: -416,0,0 LocalOffset: -544,0,0
MuzzleSequence: muzzle MuzzleSequence: muzzle
AttackFrontal: AttackFrontal:
AutoTarget: AutoTarget: