Quickfix for Trike offset + Adding Height parameter to wall's
BlockProjectiles
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@@ -636,6 +636,7 @@ wall:
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Crushable:
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Crushable:
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CrushClasses: wall
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CrushClasses: wall
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BlocksProjectiles:
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BlocksProjectiles:
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Height: 512
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LineBuild:
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LineBuild:
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Range: 5
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Range: 5
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NodeTypes: wall, turret
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NodeTypes: wall, turret
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@@ -123,10 +123,10 @@ trike:
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WithMuzzleOverlay:
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WithMuzzleOverlay:
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Armament@damage:
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Armament@damage:
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Weapon: HMG
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Weapon: HMG
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LocalOffset: -416,0,0
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LocalOffset: 180,0,110
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Armament@muzzle:
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Armament@muzzle:
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Weapon: HMG_muzzle
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Weapon: HMG_muzzle
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LocalOffset: -416,0,0
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LocalOffset: -544,0,0
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MuzzleSequence: muzzle
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MuzzleSequence: muzzle
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AttackFrontal:
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AttackFrontal:
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AutoTarget:
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AutoTarget:
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