actually nuke OpenAlInterop.cs
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@@ -1,96 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Runtime.InteropServices;
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namespace OpenRa.Support
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{
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public static class OpenAlInterop
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{
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public const int AL_GAIN = 0x100A;
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public const int AL_FORMAT_MONO8 = 0x1100;
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public const int AL_FORMAT_MONO16 = 0x1101;
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public const int AL_FORMAT_STEREO8 = 0x1102;
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public const int AL_FORMAT_STEREO16 = 0x1103;
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public const int AL_PITCH = 0x1003;
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public const int AL_POSITION = 0x1004;
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public const int AL_DIRECTION = 0x1005;
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public const int AL_VELOCITY = 0x1006;
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public const int AL_LOOPING = 0x1007;
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public const int AL_BUFFER = 0x1009;
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public const int AL_TRUE = 1;
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public const int AL_FALSE = 0;
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public const int AL_SOURCE_STATE = 0x1010;
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public const int AL_INITIAL = 0x1011;
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public const int AL_PLAYING = 0x1012;
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public const int AL_PAUSED = 0x1013;
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public const int AL_STOPPED = 0x1014;
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[DllImport("OpenAL32.dll")]
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public static extern IntPtr alcOpenDevice(IntPtr deviceName);
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[DllImport("OpenAL32.dll")]
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public static extern IntPtr alcCreateContext(IntPtr device, IntPtr attrList);
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[DllImport("OpenAL32.dll")]
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public static extern bool alcMakeContextCurrent(IntPtr context);
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[DllImport("OpenAL32.dll")]
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public static extern void alListenerf(int param, float value);
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[DllImport("OpenAL32.dll")]
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public static extern void alGenBuffers(int n, out int buffers);
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[DllImport("OpenAL32.dll")]
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public static extern void alBufferData(int buffer, int format, byte[] data, int size, int freq);
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//[DllImport("OpenAL32.dll")]
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//public static extern void alGenSources(int n, IntPtr sources);
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[DllImport("OpenAL32.dll")]
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public static extern void alGenSources(int one, out int source);
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[DllImport("OpenAL32.dll")]
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public static extern int alGetError();
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[DllImport("OpenAL32.dll")]
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public static extern void alSourcef(int source, int param, float value);
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[DllImport("OpenAL32.dll")]
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public static extern void alSource3f(int source, int param, float v1, float v2, float v3);
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[DllImport("OpenAL32.dll")]
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public static extern void alSourcei(int source, int param, int value);
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[DllImport("OpenAL32.dll")]
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public static extern void alGetSourcei(int source, int param, out int value);
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[DllImport("OpenAL32.dll")]
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public static extern void alSourcePlay(int source);
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}
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}
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