Rename existing activity states

This commit is contained in:
Oliver Brakmann
2016-12-06 22:24:39 +01:00
parent bd3639e81d
commit 683d3e747b
6 changed files with 94 additions and 94 deletions

View File

@@ -35,32 +35,32 @@ namespace OpenRA.Mods.TS.Activities
{
spriteOverlay.Visible = true;
spriteOverlay.WithOffset.Animation.PlayThen(spriteOverlay.Info.Sequence, () => {
dockingState = State.Loop;
dockingState = DockingState.Loop;
spriteOverlay.Visible = false;
});
}
else
dockingState = State.Loop;
dockingState = DockingState.Loop;
return this;
}
public override Activity OnStateUndock(Actor self)
{
dockingState = State.Wait;
dockingState = DockingState.Wait;
if (spriteOverlay != null && !spriteOverlay.Visible)
{
spriteOverlay.Visible = true;
spriteOverlay.WithOffset.Animation.PlayBackwardsThen(spriteOverlay.Info.Sequence, () => {
dockingState = State.Complete;
dockingState = DockingState.Complete;
body.Docked = false;
spriteOverlay.Visible = false;
});
}
else
{
dockingState = State.Complete;
dockingState = DockingState.Complete;
body.Docked = false;
}