Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions

There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
This commit is contained in:
Pavel Penev
2016-01-31 16:20:41 +02:00
parent 489ee9fc54
commit 6913ac29e6
2 changed files with 17 additions and 13 deletions

View File

@@ -290,10 +290,13 @@ Weapons:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@1Eff: CreateEffect
Explosions: large_explosion
WaterExplosion: large_splash
ImpactSounds: kaboom12.aud
WaterImpactSound: splash9.aud
Warhead@2Smu: LeaveSmudge
ValidImpactTypes: Ground
Warhead@2Eff: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater
SubMissile:
ReloadDelay: 250
@@ -318,10 +321,13 @@ Weapons:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@1Eff: CreateEffect
Explosions: large_explosion
WaterExplosion: large_splash
ImpactSounds: kaboom12.aud
WaterImpactSound: splash9.aud
Warhead@2Smu: LeaveSmudge
ValidImpactTypes: Ground
Warhead@2Eff: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater
Voices: