Add support for multiple impact sounds to CreateEffectWarhead

Have the engine pick one impact sound at random from the provided list.
This commit is contained in:
Pavel Penev
2016-01-02 16:48:45 +02:00
parent 7e3ec91d30
commit 489ee9fc54
31 changed files with 202 additions and 196 deletions

View File

@@ -3441,6 +3441,11 @@ namespace OpenRA.Mods.Common.UtilityCommands
var explosionNode = node.Value.Nodes.FirstOrDefault(x => x.Key == "Explosion");
if (explosionNode != null)
explosionNode.Key = "Explosions";
// Add support for multiple impact sounds to CreateEffectWarhead
var impactSoundNode = node.Value.Nodes.FirstOrDefault(x => x.Key == "ImpactSound");
if (impactSoundNode != null)
impactSoundNode.Key = "ImpactSounds";
}
}

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@@ -26,8 +26,8 @@ namespace OpenRA.Mods.Common.Warheads
[Desc("Remap explosion effect to player color, if art supports it.")]
public readonly bool UsePlayerPalette = false;
[Desc("Sound to play on impact.")]
public readonly string ImpactSound = null;
[Desc("List of sounds that can be played on impact.")]
public readonly string[] ImpactSounds = new string[0];
[Desc("What impact types should this effect apply to.")]
public readonly ImpactType ValidImpactTypes = ImpactType.Ground | ImpactType.Water | ImpactType.Air | ImpactType.GroundHit | ImpactType.WaterHit | ImpactType.AirHit;
@@ -103,8 +103,9 @@ namespace OpenRA.Mods.Common.Warheads
if (explosion != null)
world.AddFrameEndTask(w => w.Add(new Explosion(w, pos, explosion, palette)));
if (ImpactSound != null)
Game.Sound.Play(ImpactSound, pos);
var impactSound = ImpactSounds.RandomOrDefault(Game.CosmeticRandom);
if (impactSound != null)
Game.Sound.Play(impactSound, pos);
}
public bool IsValidImpact(WPos pos, Actor firedBy)

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@@ -5,7 +5,7 @@ FlametankExplode:
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff: CreateEffect
Explosions: big_napalm
ImpactSound: xplobig6.aud
ImpactSounds: xplobig6.aud
HeliCrash:
Warhead@1Dam: SpreadDamage
@@ -14,14 +14,14 @@ HeliCrash:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: poof
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
HeliExplode:
Warhead@1Dam: SpreadDamage
DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_building
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
UnitExplode:
Warhead@1Dam: SpreadDamage
@@ -35,7 +35,7 @@ UnitExplode:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: poof
ImpactSound: xplobig6.aud
ImpactSounds: xplobig6.aud
UnitExplodeSmall:
Warhead@1Dam: SpreadDamage
@@ -49,7 +49,7 @@ UnitExplodeSmall:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: big_frag
ImpactSound: xplobig4.aud
ImpactSounds: xplobig4.aud
GrenadierExplode:
Warhead@1Dam: SpreadDamage
@@ -63,7 +63,7 @@ GrenadierExplode:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: poof
ImpactSound: xplosml2.aud
ImpactSounds: xplosml2.aud
Napalm.Crate:
Warhead@1Dam: SpreadDamage
@@ -81,4 +81,4 @@ Napalm.Crate:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: med_napalm
ImpactSound: flamer2.aud
ImpactSounds: flamer2.aud

View File

@@ -19,7 +19,7 @@
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
105mm:
ReloadDelay: 50
@@ -41,7 +41,7 @@
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
120mm:
ReloadDelay: 40
@@ -64,7 +64,7 @@
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
120mmDual:
ReloadDelay: 40
@@ -89,7 +89,7 @@
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
TurretGun:
ReloadDelay: 20
@@ -111,7 +111,7 @@ TurretGun:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
ArtilleryShell:
ReloadDelay: 65
@@ -138,4 +138,4 @@ ArtilleryShell:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: poof
ImpactSound: XPLOSML2.AUD
ImpactSounds: XPLOSML2.AUD

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@@ -29,7 +29,7 @@ Rockets:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
BikeRockets:
ReloadDelay: 50
@@ -63,7 +63,7 @@ BikeRockets:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
OrcaAGMissiles:
ReloadDelay: 12
@@ -97,7 +97,7 @@ OrcaAGMissiles:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
OrcaAAMissiles:
ReloadDelay: 12
@@ -129,7 +129,7 @@ OrcaAAMissiles:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
MammothMissiles:
ReloadDelay: 45
@@ -162,11 +162,11 @@ MammothMissiles:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosions: small_building
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
ValidImpactTypes: Air, AirHit
227mm:
@@ -202,7 +202,7 @@ MammothMissiles:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
227mm.stnk:
ReloadDelay: 70
@@ -235,7 +235,7 @@ MammothMissiles:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
BoatMissile:
ReloadDelay: 35
@@ -266,11 +266,11 @@ BoatMissile:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosions: small_building
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
ValidImpactTypes: Air, AirHit
TowerMissle:
@@ -302,7 +302,7 @@ TowerMissle:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_frag
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
SAMMissile:
ReloadDelay: 15
@@ -332,7 +332,7 @@ SAMMissile:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_building
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
HonestJohn:
ReloadDelay: 200
@@ -361,7 +361,7 @@ HonestJohn:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
Patriot:
ReloadDelay: 25
@@ -388,4 +388,4 @@ Patriot:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: poof
ImpactSound: xplos.aud
ImpactSounds: xplos.aud

View File

@@ -19,7 +19,7 @@ Flamethrower:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: small_napalm
ImpactSound: flamer2.aud
ImpactSounds: flamer2.aud
BigFlamer:
ReloadDelay: 50
@@ -44,7 +44,7 @@ BigFlamer:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: med_napalm
ImpactSound: flamer2.aud
ImpactSounds: flamer2.aud
Chemspray:
ReloadDelay: 65
@@ -65,7 +65,7 @@ Chemspray:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: chemball
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
Grenade:
ReloadDelay: 50
@@ -90,7 +90,7 @@ Grenade:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSound: xplos.aud
ImpactSounds: xplos.aud
Napalm:
ValidTargets: Ground, Water
@@ -115,7 +115,7 @@ Napalm:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: med_napalm
ImpactSound: flamer2.aud
ImpactSounds: flamer2.aud
Laser:
ReloadDelay: 1
@@ -156,7 +156,7 @@ TiberiumExplosion:
Size: 1,1
Warhead@3Eff: CreateEffect
Explosions: chemball
ImpactSound: xplosml2.aud
ImpactSounds: xplosml2.aud
Heal:
ReloadDelay: 4
@@ -237,4 +237,4 @@ Demolish:
DamageTypes: DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: building
ImpactSound: xplobig6.aud
ImpactSounds: xplobig6.aud

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@@ -14,7 +14,7 @@ Atomic:
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff_impact: CreateEffect
Explosions: nuke_explosion
ImpactSound: nukexplo.aud
ImpactSounds: nukexplo.aud
Warhead@3Dam_areanukea: SpreadDamage
Spread: 2c512
Damage: 100
@@ -35,7 +35,7 @@ Atomic:
Size: 3
Delay: 3
Warhead@6Eff_areanukea: CreateEffect
ImpactSound: xplobig4.aud
ImpactSounds: xplobig4.aud
Delay: 3
Warhead@7Dam_areanukeb: SpreadDamage
Spread: 3c768

View File

@@ -27,7 +27,7 @@ Debris:
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSound: EXPLLG5.WAV
ImpactSounds: EXPLLG5.WAV
Debris2:
ReloadDelay: 60
@@ -61,7 +61,7 @@ Debris2:
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: EXPLLG5.WAV
ImpactSounds: EXPLLG5.WAV
Debris3:
ReloadDelay: 60
@@ -95,7 +95,7 @@ Debris3:
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: EXPLLG5.WAV
ImpactSounds: EXPLLG5.WAV
Debris4:
ReloadDelay: 60
@@ -129,4 +129,4 @@ Debris4:
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosions: large_explosion
ImpactSound: EXPLLG5.WAV
ImpactSounds: EXPLLG5.WAV

View File

@@ -26,7 +26,7 @@
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: small_napalm
ImpactSound: EXPLSML4.WAV
ImpactSounds: EXPLSML4.WAV
80mm_A:
ReloadDelay: 50
@@ -132,7 +132,7 @@ DevBullet:
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: shockwave
ImpactSound: EXPLMD1.WAV
ImpactSounds: EXPLMD1.WAV
155mm:
ReloadDelay: 80
@@ -163,4 +163,4 @@ DevBullet:
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: EXPLMD2.WAV
ImpactSounds: EXPLMD2.WAV

View File

@@ -29,7 +29,7 @@ Bazooka:
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: tiny_explosion
ImpactSound: EXPLSML1.WAV
ImpactSounds: EXPLSML1.WAV
Rocket:
ReloadDelay: 30
@@ -62,7 +62,7 @@ Rocket:
Warhead@3Eff: CreateEffect
Explosions: rocket_explosion
ExplosionPalette: effect75alpha
ImpactSound: EXPLSML1.WAV
ImpactSounds: EXPLSML1.WAV
TowerMissile:
ReloadDelay: 60
@@ -101,7 +101,7 @@ TowerMissile:
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSound: EXPLSML1.WAV
ImpactSounds: EXPLSML1.WAV
mtank_pri:
ReloadDelay: 115
@@ -139,7 +139,7 @@ mtank_pri:
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSound: EXPLSML1.WAV
ImpactSounds: EXPLSML1.WAV
DeviatorMissile:
ReloadDelay: 160
@@ -178,7 +178,7 @@ DeviatorMissile:
Explosions: deviator
ExplosionPalette: deviatorgas
UsePlayerPalette: true
ImpactSound: EXPLSML1.WAV
ImpactSounds: EXPLSML1.WAV
Warhead@4OwnerChange: ChangeOwner
Range: 256
Duration: 375

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@@ -92,21 +92,21 @@ OrniBomb:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: large_explosion
ImpactSound: NAPALM1.WAV
ImpactSounds: NAPALM1.WAV
Crush:
Warhead@1Dam: SpreadDamage
Damage: 100
DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect
ImpactSound: CRUSH1.WAV
ImpactSounds: CRUSH1.WAV
Demolish:
Warhead@1Dam: SpreadDamage
DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: building
ImpactSound: EXPLLG2.WAV
ImpactSounds: EXPLLG2.WAV
Atomic:
Warhead@1Dam: SpreadDamage
@@ -126,7 +126,7 @@ Atomic:
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Eff: CreateEffect
Explosions: nuke
ImpactSound: EXPLLG2.WAV
ImpactSounds: EXPLLG2.WAV
CrateNuke:
Warhead@1Dam: SpreadDamage
@@ -147,7 +147,7 @@ CrateNuke:
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Eff: CreateEffect
Explosions: nuke
ImpactSound: EXPLLG2.WAV
ImpactSounds: EXPLLG2.WAV
CrateExplosion:
Warhead@1Dam: SpreadDamage
@@ -168,22 +168,22 @@ CrateExplosion:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSound: EXPLSML4.WAV
ImpactSounds: EXPLSML4.WAV
UnitExplodeSmall:
Warhead@1Eff: CreateEffect
Explosions: self_destruct
ImpactSound: EXPLSML1.WAV
ImpactSounds: EXPLSML1.WAV
UnitExplodeMed:
Warhead@1Eff: CreateEffect
Explosions: building
ImpactSound: EXPLSML2.WAV
ImpactSounds: EXPLSML2.WAV
UnitExplodeLarge:
Warhead@1Eff: CreateEffect
Explosions: large_explosion
ImpactSound: EXPLLG2.WAV
ImpactSounds: EXPLLG2.WAV
grenade:
ReloadDelay: 50
@@ -212,7 +212,7 @@ grenade:
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: EXPLLG5.WAV
ImpactSounds: EXPLLG5.WAV
Weathering:
ReloadDelay: 100
@@ -237,7 +237,7 @@ GrenDeath:
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: building
ImpactSound: EXPLSML4.WAV
ImpactSounds: EXPLSML4.WAV
SardDeath:
Warhead@1Dam: SpreadDamage
@@ -258,7 +258,7 @@ SardDeath:
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: small_napalm
ImpactSound: EXPLSML2.WAV
ImpactSounds: EXPLSML2.WAV
SpiceExplosion:
Projectile: Bullet

View File

@@ -43,7 +43,7 @@ Fremen_S:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion
ImpactSound: EXPLSML2.WAV
ImpactSounds: EXPLSML2.WAV
M_LMG:
ReloadDelay: 40

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@@ -291,7 +291,7 @@ Weapons:
Warhead@1Eff: CreateEffect
Explosions: large_explosion
WaterExplosion: large_splash
ImpactSound: kaboom12.aud
ImpactSounds: kaboom12.aud
WaterImpactSound: splash9.aud
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
@@ -319,7 +319,7 @@ Weapons:
Warhead@1Eff: CreateEffect
Explosions: large_explosion
WaterExplosion: large_splash
ImpactSound: kaboom12.aud
ImpactSounds: kaboom12.aud
WaterImpactSound: splash9.aud
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater

View File

@@ -881,7 +881,7 @@ Weapons:
Warhead@3Eff: CreateEffect
Explosions: small_explosion
WaterExplosion: small_explosion
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
ParaBomb:
ReloadDelay: 5
Range: 5c0
@@ -902,7 +902,7 @@ Weapons:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
WaterExplosion: napalm
155mm:
ReloadDelay: 10
@@ -933,7 +933,7 @@ Weapons:
Warhead@3Eff: CreateEffect
Explosions: small_napalm
WaterExplosion: small_napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
FLAK-23:
ReloadDelay: 10
Range: 8c0
@@ -986,7 +986,7 @@ Weapons:
Warhead@3Eff: CreateEffect
Explosions: nuke
WaterExplosion: large_splash
ImpactSound: kaboom1.aud
ImpactSounds: kaboom1.aud
WaterImpactSound: kaboom1.aud
SilencedPPK:
ReloadDelay: 80

View File

@@ -671,7 +671,7 @@ Weapons:
Delay: 5
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
Delay: 5
Voices:

View File

@@ -1291,7 +1291,7 @@ Weapons:
Delay: 5
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
Delay: 5
Voices:

View File

@@ -919,7 +919,7 @@ Weapons:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
MissionBarrelExplodeInterior:
Warhead@1Dam: SpreadDamage
Spread: 350
@@ -939,7 +939,7 @@ Weapons:
Delay: 5
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
Delay: 5
Voices:

View File

@@ -1172,11 +1172,11 @@ Weapons:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: napalm
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Voices:

View File

@@ -14,7 +14,7 @@ CrateNapalm:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
CrateExplosion:
Warhead@1Dam: SpreadDamage
@@ -30,7 +30,7 @@ CrateExplosion:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: self_destruct
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
CrateNuke:
Warhead@1Dam_impact: SpreadDamage
@@ -45,7 +45,7 @@ CrateNuke:
Warhead@2Res_impact: DestroyResource
Warhead@3Eff_impact: CreateEffect
Explosions: nuke
ImpactSound: kaboom1.aud
ImpactSounds: kaboom1.aud
Warhead@4Dam_areanuke: SpreadDamage
Spread: 1c0
Damage: 60
@@ -64,7 +64,7 @@ CrateNuke:
Size: 5,4
Delay: 4
Warhead@7Eff_areanuke: CreateEffect
ImpactSound: kaboom22.aud
ImpactSounds: kaboom22.aud
Delay: 4
MiniNuke:
@@ -82,7 +82,7 @@ MiniNuke:
Size: 1
Warhead@3Eff_impact: CreateEffect
Explosions: nuke
ImpactSound: kaboom1.aud
ImpactSounds: kaboom1.aud
Warhead@4Dam_areanuke1: SpreadDamage
Spread: 2c0
Damage: 60
@@ -97,7 +97,7 @@ MiniNuke:
Size: 2
Delay: 5
Warhead@6Eff_areanuke1: CreateEffect
ImpactSound: kaboom22.aud
ImpactSounds: kaboom22.aud
Delay: 5
Warhead@7Dam_areanuke2: SpreadDamage
Spread: 3c0
@@ -143,11 +143,11 @@ UnitExplode:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: self_destruct
ImpactSound: kaboom22.aud
ImpactSounds: kaboom22.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: large_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
UnitExplodeShip:
@@ -162,7 +162,7 @@ UnitExplodeShip:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: building
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
UnitExplodeSubmarine:
Warhead@1Dam: SpreadDamage
@@ -176,7 +176,7 @@ UnitExplodeSubmarine:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
UnitExplodeSmall:
Warhead@1Dam: SpreadDamage
@@ -190,11 +190,11 @@ UnitExplodeSmall:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: large_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
ArtilleryExplode:
@@ -209,11 +209,11 @@ ArtilleryExplode:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: self_destruct
ImpactSound: kaboom22.aud
ImpactSounds: kaboom22.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: large_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
BarrelExplode:
@@ -235,7 +235,7 @@ BarrelExplode:
Delay: 5
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
Delay: 5
ATMine:
@@ -246,7 +246,7 @@ ATMine:
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSound: mineblo1.aud
ImpactSounds: mineblo1.aud
APMine:
Warhead@1Dam: SpreadDamage
@@ -256,7 +256,7 @@ APMine:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: napalm
ImpactSound: mine1.aud
ImpactSounds: mine1.aud
OreExplosion:
Warhead@1Dam: SpreadDamage
@@ -273,4 +273,4 @@ OreExplosion:
Size: 1,1
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud

View File

@@ -43,11 +43,11 @@
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSound: kaboom12.aud
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
105mm:
@@ -72,11 +72,11 @@
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSound: kaboom12.aud
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
120mm:
@@ -102,11 +102,11 @@
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSound: kaboom12.aud
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
TurretGun:
@@ -129,11 +129,11 @@ TurretGun:
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSound: kaboom12.aud
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
155mm:
@@ -162,11 +162,11 @@ TurretGun:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
8Inch:
@@ -195,11 +195,11 @@ TurretGun:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: large_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
2Inch:
@@ -222,9 +222,9 @@ TurretGun:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSound: kaboom12.aud
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water

View File

@@ -29,11 +29,11 @@ Maverick:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Dragon:
@@ -66,11 +66,11 @@ Dragon:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
HellfireAG:
@@ -104,11 +104,11 @@ HellfireAG:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
HellfireAA:
@@ -142,11 +142,11 @@ HellfireAA:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
MammothTusk:
@@ -178,15 +178,15 @@ MammothTusk:
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom12.aud
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@5EffAir: CreateEffect
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
ValidImpactTypes: Air, AirHit
Nike:
@@ -215,7 +215,7 @@ Nike:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
RedEye:
ReloadDelay: 50
@@ -244,7 +244,7 @@ RedEye:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
SubMissile:
ReloadDelay: 300
@@ -272,11 +272,11 @@ SubMissile:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: large_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Stinger:
@@ -308,15 +308,15 @@ Stinger:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@5EffAir: CreateEffect
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
ValidImpactTypes: Air, AirHit
Warhead@4EffWater: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
StingerAA:
@@ -348,15 +348,15 @@ StingerAA:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@5EffAir: CreateEffect
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
ValidImpactTypes: Air, AirHit
Warhead@4EffWater: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
TorpTube:
@@ -389,15 +389,15 @@ TorpTube:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: large_explosion
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water, WaterHit
Warhead@4EffWaterHit: CreateEffect
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
ValidImpactTypes: WaterHit
Warhead@5EffWater: CreateEffect
Explosions: large_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
SCUD:
@@ -428,11 +428,11 @@ SCUD:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: large_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
APTusk:
@@ -464,9 +464,9 @@ APTusk:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water

View File

@@ -21,7 +21,7 @@ FireballLauncher:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
Flamer:
ReloadDelay: 50
@@ -48,7 +48,7 @@ Flamer:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: small_napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
Napalm:
ReloadDelay: 20
@@ -70,11 +70,11 @@ Napalm:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosions: napalm
ImpactSound: firebl3.aud
ImpactSounds: firebl3.aud
InvalidImpactTypes: Water
Warhead@4Eff: CreateEffect
Explosions: med_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Grenade:
@@ -100,11 +100,11 @@ Grenade:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
DepthCharge:
@@ -131,10 +131,10 @@ DepthCharge:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: large_splash
ImpactSound: h2obomb2.aud
ImpactSounds: h2obomb2.aud
Warhead@4EffHit: CreateEffect
Explosions: small_explosion
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
ValidImpactTypes: WaterHit
TeslaZap:
@@ -216,14 +216,14 @@ Crush:
Damage: 100
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
ImpactSound: squishy2.aud
ImpactSounds: squishy2.aud
Demolish:
Warhead@1Dam: SpreadDamage
DamageTypes: DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: building
ImpactSound: kaboom25.aud
ImpactSounds: kaboom25.aud
Claw:
ReloadDelay: 30
@@ -275,4 +275,4 @@ MADTankDetonate:
Size: 7,6
Warhead@3Eff: CreateEffect
Explosions: med_explosion
ImpactSound: mineblo1.aud
ImpactSounds: mineblo1.aud

View File

@@ -20,11 +20,11 @@ ParaBomb:
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSound: splash9.aud
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Atomic:
@@ -44,7 +44,7 @@ Atomic:
Size: 1
Warhead@4Eff_impact: CreateEffect
Explosions: nuke
ImpactSound: kaboom1.aud
ImpactSounds: kaboom1.aud
Warhead@5Dam_areanuke1: SpreadDamage
Spread: 2c0
Damage: 60
@@ -62,7 +62,7 @@ Atomic:
Size: 2
Delay: 5
Warhead@8Eff_areanuke1: CreateEffect
ImpactSound: kaboom22.aud
ImpactSounds: kaboom22.aud
Delay: 5
Warhead@9Dam_areanuke2: SpreadDamage
Spread: 3c0

View File

@@ -163,7 +163,7 @@ REPAIR:
AttackFrontal:
Voice: Attack
Selectable:
Priority: 5
Priority: 5
WEED:
Inherits: ^VoxelTank

View File

@@ -20,12 +20,12 @@ Grenade:
DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_grey_explosion
ImpactSound: expnew13.aud
ImpactSounds: expnew13.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
@@ -52,12 +52,12 @@ Bomb:
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSound: expnew09.aud
ImpactSounds: expnew09.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
@@ -85,12 +85,12 @@ RPGTower:
DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_clsn
ImpactSound: expnew14.aud
ImpactSounds: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash2.aud
ImpactSounds: ssplash2.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater

View File

@@ -124,12 +124,12 @@ CyCannon:
DamageTypes: Prone350Percent, TriggerProne, EnergyDeath
Warhead@2Eff: CreateEffect
Explosions: large_bang
ImpactSound: expnew12.aud
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallScorch
@@ -161,12 +161,12 @@ Proton:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_bang
ImpactSound: expnew12.aud
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
ObeliskLaserFire:

View File

@@ -11,7 +11,7 @@ UnitExplode:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_twlt
ImpactSound: expnew09.aud
ImpactSounds: expnew09.aud
UnitExplodeSmall:
Warhead@1Dam: SpreadDamage
@@ -25,7 +25,7 @@ UnitExplodeSmall:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: medium_brnl
ImpactSound: expnew13.aud
ImpactSounds: expnew13.aud
TiberiumExplosion:
Warhead@1Dam: SpreadDamage
@@ -42,7 +42,7 @@ TiberiumExplosion:
Size: 1,1
Warhead@3Eff: CreateEffect
Explosions: large_explosion
ImpactSound: expnew09.aud
ImpactSounds: expnew09.aud
SmallDebris:
ReloadDelay: 60

View File

@@ -20,12 +20,12 @@
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: medium_clsn
ImpactSound: expnew14.aud
ImpactSounds: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater
@@ -48,12 +48,12 @@
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_clsn
ImpactSound: expnew14.aud
ImpactSounds: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
@@ -82,12 +82,12 @@
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: medium_clsn
ImpactSound: expnew14.aud
ImpactSounds: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
@@ -116,12 +116,12 @@
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSound: expnew06.aud
ImpactSounds: expnew06.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash2.aud
ImpactSounds: ssplash2.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater

View File

@@ -27,17 +27,17 @@ Bazooka:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_clsn
ImpactSound: expnew12.aud
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect
ValidImpactTypes: Air, AirHit
Explosions: tiny_twlt
ImpactSound: expnew05.aud
ImpactSounds: expnew05.aud
Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater
@@ -71,17 +71,17 @@ HoverMissile:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_clsn
ImpactSound: expnew12.aud
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect
Explosions: small_twlt
ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud
ImpactSounds: expnew06.aud
Warhead@5: LeaveSmudge
SmudgeType: SmallCrater
@@ -114,12 +114,12 @@ MammothTusk:
DamageTypes: Explosion
Warhead@2Eff: CreateEffect
Explosions: medium_twlt
ImpactSound: expnew07.aud
ImpactSounds: expnew07.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
BikeMissile:
@@ -153,12 +153,12 @@ BikeMissile:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_clsn
ImpactSound: expnew12.aud
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater
@@ -193,17 +193,17 @@ Dragon:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_clsn
ImpactSound: expnew12.aud
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect
Explosions: small_twlt
ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud
ImpactSounds: expnew06.aud
Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater
@@ -237,17 +237,17 @@ Hellfire:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_clsn
ImpactSound: expnew12.aud
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect
Explosions: small_twlt
ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud
ImpactSounds: expnew06.aud
Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater
@@ -274,4 +274,4 @@ RedEye2:
DamageTypes: SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: tiny_twlt
ImpactSound: expnew05.aud
ImpactSounds: expnew05.aud

View File

@@ -43,7 +43,7 @@ FiendShard:
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ImpactSounds: ssplash3.aud
ValidImpactTypes: Water
SlimeAttack:

View File

@@ -26,12 +26,12 @@ MultiCluster:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSound: expnew09.aud
ImpactSounds: expnew09.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash2.aud
ImpactSounds: ssplash2.aud
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
@@ -62,7 +62,7 @@ IonCannon:
DamageTypes: Prone100Percent, TriggerProne, EnergyDeath
Warhead@2Eff_impact: CreateEffect
Explosions: ionring
ImpactSound: ion1.aud
ImpactSounds: ion1.aud
Warhead@3Dam_area: SpreadDamage
Spread: 1c0
Damage: 250
@@ -104,7 +104,7 @@ ClusterMissile:
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@SoundEffect0: CreateEffect
Explosions: large_explosion
ImpactSound: expnew19.aud
ImpactSounds: expnew19.aud
Warhead@ResourceDestruction0: DestroyResource
Size: 1
Warhead@ClusterSmudges0: LeaveSmudge