Add support for multiple explosions to CreateEffectWarhead

Have the engine pick one explosion at random from the provided list.
This commit is contained in:
Pavel Penev
2016-01-02 16:47:56 +02:00
parent c22281876c
commit 7e3ec91d30
35 changed files with 292 additions and 279 deletions

View File

@@ -3432,6 +3432,18 @@ namespace OpenRA.Mods.Common.UtilityCommands
node.Value.Nodes.RemoveAll(x => x.Key == "Charges");
}
// Enhance CreateEffectWarhead
if (engineVersion < 20160131)
{
if (node.Key.StartsWith("Warhead") && node.Value.Value == "CreateEffect")
{
// Add support for multiple explosions to CreateEffectWarhead
var explosionNode = node.Value.Nodes.FirstOrDefault(x => x.Key == "Explosion");
if (explosionNode != null)
explosionNode.Key = "Explosions";
}
}
UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
}
}

View File

@@ -17,11 +17,11 @@ namespace OpenRA.Mods.Common.Warheads
{
public class CreateEffectWarhead : Warhead
{
[Desc("Explosion effect to use.")]
public readonly string Explosion = null;
[Desc("List of explosion effects that can be used.")]
public readonly string[] Explosions = new string[0];
[Desc("Palette to use for explosion effect.")]
[PaletteReference("UsePlayerPalette")] public readonly string ExplosionPalette = "effect";
[Desc("Palette to use for explosion effect."), PaletteReference("UsePlayerPalette")]
public readonly string ExplosionPalette = "effect";
[Desc("Remap explosion effect to player color, if art supports it.")]
public readonly bool UsePlayerPalette = false;
@@ -99,8 +99,9 @@ namespace OpenRA.Mods.Common.Warheads
if (UsePlayerPalette)
palette += firedBy.Owner.InternalName;
if (Explosion != null)
world.AddFrameEndTask(w => w.Add(new Explosion(w, pos, Explosion, palette)));
var explosion = Explosions.RandomOrDefault(Game.CosmeticRandom);
if (explosion != null)
world.AddFrameEndTask(w => w.Add(new Explosion(w, pos, explosion, palette)));
if (ImpactSound != null)
Game.Sound.Play(ImpactSound, pos);

View File

@@ -4,7 +4,7 @@ FlametankExplode:
Damage: 100
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff: CreateEffect
Explosion: big_napalm
Explosions: big_napalm
ImpactSound: xplobig6.aud
HeliCrash:
@@ -13,14 +13,14 @@ HeliCrash:
Damage: 40
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: poof
Explosions: poof
ImpactSound: xplos.aud
HeliExplode:
Warhead@1Dam: SpreadDamage
DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: small_building
Explosions: small_building
ImpactSound: xplos.aud
UnitExplode:
@@ -34,7 +34,7 @@ UnitExplode:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: poof
Explosions: poof
ImpactSound: xplobig6.aud
UnitExplodeSmall:
@@ -48,7 +48,7 @@ UnitExplodeSmall:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: big_frag
Explosions: big_frag
ImpactSound: xplobig4.aud
GrenadierExplode:
@@ -62,7 +62,7 @@ GrenadierExplode:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: poof
Explosions: poof
ImpactSound: xplosml2.aud
Napalm.Crate:
@@ -80,5 +80,5 @@ Napalm.Crate:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_napalm
Explosions: med_napalm
ImpactSound: flamer2.aud

View File

@@ -18,7 +18,7 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
105mm:
@@ -40,7 +40,7 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
120mm:
@@ -63,7 +63,7 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
120mmDual:
@@ -88,7 +88,7 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
TurretGun:
@@ -110,7 +110,7 @@ TurretGun:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
ArtilleryShell:
@@ -137,5 +137,5 @@ ArtilleryShell:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: poof
Explosions: poof
ImpactSound: XPLOSML2.AUD

View File

@@ -28,7 +28,7 @@ Rockets:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
BikeRockets:
@@ -62,7 +62,7 @@ BikeRockets:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
OrcaAGMissiles:
@@ -96,7 +96,7 @@ OrcaAGMissiles:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
OrcaAAMissiles:
@@ -128,7 +128,7 @@ OrcaAAMissiles:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
MammothMissiles:
@@ -161,11 +161,11 @@ MammothMissiles:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
Explosions: small_poof
ImpactSound: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosion: small_building
Explosions: small_building
ImpactSound: xplos.aud
ValidImpactTypes: Air, AirHit
@@ -201,7 +201,7 @@ MammothMissiles:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_frag
Explosions: med_frag
ImpactSound: xplos.aud
227mm.stnk:
@@ -234,7 +234,7 @@ MammothMissiles:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag
ImpactSound: xplos.aud
BoatMissile:
@@ -265,11 +265,11 @@ BoatMissile:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
Explosions: small_poof
ImpactSound: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosion: small_building
Explosions: small_building
ImpactSound: xplos.aud
ValidImpactTypes: Air, AirHit
@@ -301,7 +301,7 @@ TowerMissle:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_frag
Explosions: med_frag
ImpactSound: xplos.aud
SAMMissile:
@@ -331,7 +331,7 @@ SAMMissile:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_building
Explosions: small_building
ImpactSound: xplos.aud
HonestJohn:
@@ -360,7 +360,7 @@ HonestJohn:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
Explosions: small_poof
ImpactSound: xplos.aud
Patriot:
@@ -387,5 +387,5 @@ Patriot:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: poof
Explosions: poof
ImpactSound: xplos.aud

View File

@@ -18,7 +18,7 @@ Flamethrower:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: small_napalm
Explosions: small_napalm
ImpactSound: flamer2.aud
BigFlamer:
@@ -43,7 +43,7 @@ BigFlamer:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_napalm
Explosions: med_napalm
ImpactSound: flamer2.aud
Chemspray:
@@ -64,7 +64,7 @@ Chemspray:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: chemball
Explosions: chemball
ImpactSound: xplos.aud
Grenade:
@@ -89,7 +89,7 @@ Grenade:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
Explosions: small_poof
ImpactSound: xplos.aud
Napalm:
@@ -114,7 +114,7 @@ Napalm:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_napalm
Explosions: med_napalm
ImpactSound: flamer2.aud
Laser:
@@ -155,7 +155,7 @@ TiberiumExplosion:
AddsResourceType: Tiberium
Size: 1,1
Warhead@3Eff: CreateEffect
Explosion: chemball
Explosions: chemball
ImpactSound: xplosml2.aud
Heal:
@@ -236,5 +236,5 @@ Demolish:
Warhead@1Dam: SpreadDamage
DamageTypes: DefaultDeath
Warhead@2Eff: CreateEffect
Explosion: building
Explosions: building
ImpactSound: xplobig6.aud

View File

@@ -28,7 +28,7 @@ HighV:
Heavy: 35
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
HeliAGGun:
ReloadDelay: 20
@@ -52,7 +52,7 @@ HeliAGGun:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
HeliAAGun:
ReloadDelay: 20
@@ -76,7 +76,7 @@ HeliAAGun:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
Pistol:
ReloadDelay: 7
@@ -96,7 +96,7 @@ Pistol:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piff
Explosions: piff
M16:
ReloadDelay: 20
@@ -116,7 +116,7 @@ M16:
Heavy: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piff
Explosions: piff
MachineGun:
ReloadDelay: 20
@@ -138,7 +138,7 @@ MachineGun:
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
Vulcan:
ValidTargets: Ground, Water
@@ -158,7 +158,7 @@ Vulcan:
Heavy: 35
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
APCGun:
ReloadDelay: 18
@@ -178,7 +178,7 @@ APCGun:
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosion: small_poof
Explosions: small_poof
APCGun.AA:
ReloadDelay: 18
@@ -196,4 +196,4 @@ APCGun.AA:
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosion: small_frag
Explosions: small_frag

View File

@@ -13,7 +13,7 @@ Atomic:
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff_impact: CreateEffect
Explosion: nuke_explosion
Explosions: nuke_explosion
ImpactSound: nukexplo.aud
Warhead@3Dam_areanukea: SpreadDamage
Spread: 2c512

View File

@@ -26,7 +26,7 @@ Debris:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: EXPLLG5.WAV
Debris2:
@@ -60,7 +60,7 @@ Debris2:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: EXPLLG5.WAV
Debris3:
@@ -94,7 +94,7 @@ Debris3:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: EXPLLG5.WAV
Debris4:
@@ -128,5 +128,5 @@ Debris4:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: EXPLLG5.WAV

View File

@@ -25,7 +25,7 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: small_napalm
Explosions: small_napalm
ImpactSound: EXPLSML4.WAV
80mm_A:
@@ -53,7 +53,7 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: small_napalm
Explosions: small_napalm
80mm_H:
ReloadDelay: 55
@@ -80,7 +80,7 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: small_napalm
Explosions: small_napalm
80mm_O:
ReloadDelay: 45
@@ -107,7 +107,7 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: small_napalm
Explosions: small_napalm
DevBullet:
ReloadDelay: 75
@@ -131,7 +131,7 @@ DevBullet:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: shockwave
Explosions: shockwave
ImpactSound: EXPLMD1.WAV
155mm:
@@ -162,5 +162,5 @@ DevBullet:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: EXPLMD2.WAV

View File

@@ -28,7 +28,7 @@ Bazooka:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: tiny_explosion
Explosions: tiny_explosion
ImpactSound: EXPLSML1.WAV
Rocket:
@@ -60,7 +60,7 @@ Rocket:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: rocket_explosion
Explosions: rocket_explosion
ExplosionPalette: effect75alpha
ImpactSound: EXPLSML1.WAV
@@ -100,7 +100,7 @@ TowerMissile:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: EXPLSML1.WAV
mtank_pri:
@@ -138,7 +138,7 @@ mtank_pri:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: EXPLSML1.WAV
DeviatorMissile:
@@ -175,7 +175,7 @@ DeviatorMissile:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: deviator
Explosions: deviator
ExplosionPalette: deviatorgas
UsePlayerPalette: true
ImpactSound: EXPLSML1.WAV

View File

@@ -23,8 +23,8 @@ Sound:
building: 60
heavy: 60
invulnerable: 0
cy: 20
harvester: 50
cy: 20
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Dam: SpreadDamage
Range: 0, 32
@@ -38,8 +38,8 @@ Sound:
building: 60
heavy: 60
invulnerable: 0
cy: 20
harvester: 50
cy: 20
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Heal:
@@ -91,7 +91,7 @@ OrniBomb:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: NAPALM1.WAV
Crush:
@@ -105,7 +105,7 @@ Demolish:
Warhead@1Dam: SpreadDamage
DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: building
Explosions: building
ImpactSound: EXPLLG2.WAV
Atomic:
@@ -125,7 +125,7 @@ Atomic:
harvester: 60
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Eff: CreateEffect
Explosion: nuke
Explosions: nuke
ImpactSound: EXPLLG2.WAV
CrateNuke:
@@ -146,7 +146,7 @@ CrateNuke:
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Eff: CreateEffect
Explosion: nuke
Explosions: nuke
ImpactSound: EXPLLG2.WAV
CrateExplosion:
@@ -167,22 +167,22 @@ CrateExplosion:
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: EXPLSML4.WAV
UnitExplodeSmall:
Warhead@1Eff: CreateEffect
Explosion: self_destruct
Explosions: self_destruct
ImpactSound: EXPLSML1.WAV
UnitExplodeMed:
Warhead@1Eff: CreateEffect
Explosion: building
Explosions: building
ImpactSound: EXPLSML2.WAV
UnitExplodeLarge:
Warhead@1Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: EXPLLG2.WAV
grenade:
@@ -211,7 +211,7 @@ grenade:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: EXPLLG5.WAV
Weathering:
@@ -236,7 +236,7 @@ GrenDeath:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: building
Explosions: building
ImpactSound: EXPLSML4.WAV
SardDeath:
@@ -257,7 +257,7 @@ SardDeath:
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: small_napalm
Explosions: small_napalm
ImpactSound: EXPLSML2.WAV
SpiceExplosion:
@@ -287,7 +287,7 @@ SpiceExplosion:
AddsResourceType: Spice
Size: 1
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
BloomExplosion:
Report: EXPLMD1.WAV
@@ -320,4 +320,4 @@ BloomSpawn:
Blockable: false
Image: null
Warhead@1Eff: CreateEffect
Explosion: bloomspawn
Explosions: bloomspawn

View File

@@ -19,7 +19,7 @@ LMG:
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
Fremen_S:
ReloadDelay: 40
@@ -42,7 +42,7 @@ Fremen_S:
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: EXPLSML2.WAV
M_LMG:
@@ -66,7 +66,7 @@ M_LMG:
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
M_HMG:
ReloadDelay: 40
@@ -88,7 +88,7 @@ M_HMG:
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
Fremen_L:
ReloadDelay: 40
@@ -111,7 +111,7 @@ Fremen_L:
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
HMG:
ReloadDelay: 20
@@ -134,7 +134,7 @@ HMG:
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
HMGo:
ReloadDelay: 18
@@ -157,7 +157,7 @@ HMGo:
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
HMG_muzzle:
ReloadDelay: 16

View File

@@ -1834,7 +1834,7 @@ Weapons:
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Voices:

View File

@@ -289,7 +289,7 @@ Weapons:
Damage: 250
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@1Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
WaterExplosion: large_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
@@ -317,7 +317,7 @@ Weapons:
Damage: 400
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@1Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
WaterExplosion: large_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud

View File

@@ -816,7 +816,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: self_destruct
Explosions: self_destruct
WaterExplosion: self_destruct
MammothTusk:
ReloadDelay: 300
@@ -850,7 +850,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: nuke
Explosions: nuke
WaterExplosion: nuke
TankNapalm:
ReloadDelay: 40
@@ -879,7 +879,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
WaterExplosion: small_explosion
ImpactSound: firebl3.aud
ParaBomb:
@@ -901,7 +901,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
WaterExplosion: napalm
155mm:
@@ -931,7 +931,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: small_napalm
Explosions: small_napalm
WaterExplosion: small_napalm
ImpactSound: firebl3.aud
FLAK-23:
@@ -956,7 +956,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
SCUD:
ReloadDelay: 280
Range: 7c0
@@ -984,7 +984,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: nuke
Explosions: nuke
WaterExplosion: large_splash
ImpactSound: kaboom1.aud
WaterImpactSound: kaboom1.aud
@@ -1004,7 +1004,7 @@ Weapons:
Damage: 150
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
Voices:

View File

@@ -2404,10 +2404,10 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ValidImpactTypes: Water
Voices:

View File

@@ -670,7 +670,7 @@ Weapons:
Size: 2,1
Delay: 5
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
Delay: 5

View File

@@ -1290,7 +1290,7 @@ Weapons:
Size: 2,1
Delay: 5
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
Delay: 5

View File

@@ -891,10 +891,10 @@ Weapons:
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
FireballLauncherInterior:
ReloadDelay: 65
@@ -918,7 +918,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
MissionBarrelExplodeInterior:
Warhead@1Dam: SpreadDamage
@@ -938,7 +938,7 @@ Weapons:
Size: 2,1
Delay: 5
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
Delay: 5

View File

@@ -1171,11 +1171,11 @@ Weapons:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: splash9.aud
ValidImpactTypes: Water

View File

@@ -13,7 +13,7 @@ CrateNapalm:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
CrateExplosion:
@@ -29,7 +29,7 @@ CrateExplosion:
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: self_destruct
Explosions: self_destruct
ImpactSound: kaboom15.aud
CrateNuke:
@@ -44,7 +44,7 @@ CrateNuke:
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Res_impact: DestroyResource
Warhead@3Eff_impact: CreateEffect
Explosion: nuke
Explosions: nuke
ImpactSound: kaboom1.aud
Warhead@4Dam_areanuke: SpreadDamage
Spread: 1c0
@@ -81,7 +81,7 @@ MiniNuke:
Warhead@2Res_impact: DestroyResource
Size: 1
Warhead@3Eff_impact: CreateEffect
Explosion: nuke
Explosions: nuke
ImpactSound: kaboom1.aud
Warhead@4Dam_areanuke1: SpreadDamage
Spread: 2c0
@@ -142,11 +142,11 @@ UnitExplode:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: self_destruct
Explosions: self_destruct
ImpactSound: kaboom22.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -161,7 +161,7 @@ UnitExplodeShip:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: building
Explosions: building
ImpactSound: kaboom25.aud
UnitExplodeSubmarine:
@@ -175,7 +175,7 @@ UnitExplodeSubmarine:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: splash9.aud
UnitExplodeSmall:
@@ -189,11 +189,11 @@ UnitExplodeSmall:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: kaboom15.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -208,11 +208,11 @@ ArtilleryExplode:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: self_destruct
Explosions: self_destruct
ImpactSound: kaboom22.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -234,7 +234,7 @@ BarrelExplode:
Size: 2,1
Delay: 5
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
Delay: 5
@@ -245,7 +245,7 @@ ATMine:
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: mineblo1.aud
APMine:
@@ -255,7 +255,7 @@ APMine:
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: mine1.aud
OreExplosion:
@@ -272,5 +272,5 @@ OreExplosion:
AddsResourceType: Ore
Size: 1,1
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom25.aud

View File

@@ -17,10 +17,10 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ValidImpactTypes: Water
90mm:
@@ -42,11 +42,11 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -71,11 +71,11 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -101,11 +101,11 @@
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -128,11 +128,11 @@ TurretGun:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -161,11 +161,11 @@ TurretGun:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: artillery_explosion
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -194,11 +194,11 @@ TurretGun:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: artillery_explosion
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -221,10 +221,10 @@ TurretGun:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water

View File

@@ -28,11 +28,11 @@ Maverick:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -65,11 +65,11 @@ Dragon:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -103,11 +103,11 @@ HellfireAG:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -141,11 +141,11 @@ HellfireAA:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion_air
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -177,15 +177,15 @@ MammothTusk:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ValidImpactTypes: Air, AirHit
@@ -214,7 +214,7 @@ Nike:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion_air
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
RedEye:
@@ -243,7 +243,7 @@ RedEye:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion_air
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
SubMissile:
@@ -271,11 +271,11 @@ SubMissile:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: artillery_explosion
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -307,15 +307,15 @@ Stinger:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ValidImpactTypes: Air, AirHit
Warhead@4EffWater: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -347,15 +347,15 @@ StingerAA:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air
Explosions: med_explosion_air
ImpactSound: kaboom25.aud
ValidImpactTypes: Air, AirHit
Warhead@4EffWater: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -388,15 +388,15 @@ TorpTube:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: kaboom15.aud
InvalidImpactTypes: Water, WaterHit
Warhead@4EffWaterHit: CreateEffect
Explosion: artillery_explosion
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
ValidImpactTypes: WaterHit
Warhead@5EffWater: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -427,11 +427,11 @@ SCUD:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -463,10 +463,10 @@ APTusk:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water

View File

@@ -20,7 +20,7 @@ FireballLauncher:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
Flamer:
@@ -47,7 +47,7 @@ Flamer:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: small_napalm
Explosions: small_napalm
ImpactSound: firebl3.aud
Napalm:
@@ -69,11 +69,11 @@ Napalm:
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: napalm
Explosions: napalm
ImpactSound: firebl3.aud
InvalidImpactTypes: Water
Warhead@4Eff: CreateEffect
Explosion: med_splash
Explosions: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -99,11 +99,11 @@ Grenade:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -130,10 +130,10 @@ DepthCharge:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: large_splash
Explosions: large_splash
ImpactSound: h2obomb2.aud
Warhead@4EffHit: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
ImpactSound: kaboom15.aud
ValidImpactTypes: WaterHit
@@ -222,7 +222,7 @@ Demolish:
Warhead@1Dam: SpreadDamage
DamageTypes: DefaultDeath
Warhead@2Eff: CreateEffect
Explosion: building
Explosions: building
ImpactSound: kaboom25.aud
Claw:
@@ -274,5 +274,5 @@ MADTankDetonate:
SmudgeType: Crater
Size: 7,6
Warhead@3Eff: CreateEffect
Explosion: med_explosion
Explosions: med_explosion
ImpactSound: mineblo1.aud

View File

@@ -12,10 +12,10 @@ Colt45:
ValidTargets: Barrel, Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piff
Explosions: piff
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piff
Explosions: water_piff
ValidImpactTypes: Water
ZSU-23:
@@ -39,7 +39,7 @@ ZSU-23:
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosion: small_explosion_air
Explosions: small_explosion_air
Vulcan:
ReloadDelay: 30
@@ -58,10 +58,10 @@ Vulcan:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff_1: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@2Eff_1Water: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
Warhead@3Dam_2: SpreadDamage
Spread: 128
@@ -75,11 +75,11 @@ Vulcan:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@4Eff_2: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Delay: 2
Warhead@4Eff_2Water: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
Delay: 2
Warhead@5Dam_3: SpreadDamage
@@ -94,11 +94,11 @@ Vulcan:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@6Eff_3: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Delay: 4
Warhead@6Eff_3Water: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
Delay: 4
Warhead@7Dam_4: SpreadDamage
@@ -113,11 +113,11 @@ Vulcan:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@8Eff_4: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Delay: 6
Warhead@8Eff_4Water: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
Delay: 6
Warhead@9Dam_5: SpreadDamage
@@ -132,11 +132,11 @@ Vulcan:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@10Eff_5: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Delay: 8
Warhead@10Eff_5Water: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
Delay: 8
Warhead@11Dam_6: SpreadDamage
@@ -151,11 +151,11 @@ Vulcan:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@12Eff_6: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Delay: 10
Warhead@12Eff_6Water: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
Delay: 10
@@ -178,10 +178,10 @@ ChainGun:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
ChainGun.Yak:
@@ -202,10 +202,10 @@ ChainGun.Yak:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
Pistol:
@@ -224,10 +224,10 @@ Pistol:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piff
Explosions: piff
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piff
Explosions: water_piff
ValidImpactTypes: Water
M1Carbine:
@@ -246,10 +246,10 @@ M1Carbine:
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
M60mg:
@@ -269,10 +269,10 @@ M60mg:
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
SilencedPPK:
@@ -289,10 +289,10 @@ SilencedPPK:
ValidTargets: Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ValidImpactTypes: Water
FLAK-23-AA:
@@ -315,7 +315,7 @@ FLAK-23-AA:
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2EffAir: CreateEffect
Explosion: small_explosion_air
Explosions: small_explosion_air
ValidImpactTypes: Air, AirHit
FLAK-23-AG:
@@ -338,10 +338,10 @@ FLAK-23-AG:
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosion: small_explosion
Explosions: small_explosion
InvalidImpactTypes: Air, AirHit
Warhead@3EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ValidImpactTypes: Water
Sniper:

View File

@@ -19,11 +19,11 @@ ParaBomb:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: artillery_explosion
Explosions: artillery_explosion
ImpactSound: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: small_splash
Explosions: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
@@ -43,7 +43,7 @@ Atomic:
SmudgeType: Scorch
Size: 1
Warhead@4Eff_impact: CreateEffect
Explosion: nuke
Explosions: nuke
ImpactSound: kaboom1.aud
Warhead@5Dam_areanuke1: SpreadDamage
Spread: 2c0

View File

@@ -19,11 +19,11 @@ Grenade:
Concrete: 28
DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_grey_explosion
Explosions: large_grey_explosion
ImpactSound: expnew13.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
@@ -51,11 +51,11 @@ Bomb:
Concrete: 100
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: expnew09.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
@@ -84,11 +84,11 @@ RPGTower:
Concrete: 70
DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_clsn
Explosions: large_clsn
ImpactSound: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash2.aud
ValidImpactTypes: Water

View File

@@ -123,11 +123,11 @@ CyCannon:
Concrete: 80
DamageTypes: Prone350Percent, TriggerProne, EnergyDeath
Warhead@2Eff: CreateEffect
Explosion: large_bang
Explosions: large_bang
ImpactSound: expnew12.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
@@ -160,11 +160,11 @@ Proton:
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: small_bang
Explosions: small_bang
ImpactSound: expnew12.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water

View File

@@ -10,7 +10,7 @@ UnitExplode:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_twlt
Explosions: large_twlt
ImpactSound: expnew09.aud
UnitExplodeSmall:
@@ -24,7 +24,7 @@ UnitExplodeSmall:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: medium_brnl
Explosions: medium_brnl
ImpactSound: expnew13.aud
TiberiumExplosion:
@@ -41,7 +41,7 @@ TiberiumExplosion:
AddsResourceType: Tiberium
Size: 1,1
Warhead@3Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: expnew09.aud
SmallDebris:

View File

@@ -19,11 +19,11 @@
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: medium_clsn
Explosions: medium_clsn
ImpactSound: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
@@ -47,11 +47,11 @@
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_clsn
Explosions: large_clsn
ImpactSound: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
@@ -81,11 +81,11 @@
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: medium_clsn
Explosions: medium_clsn
ImpactSound: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
@@ -115,11 +115,11 @@
Concrete: 35
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: expnew06.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash2.aud
ValidImpactTypes: Water

View File

@@ -26,17 +26,17 @@ Bazooka:
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: small_clsn
Explosions: small_clsn
ImpactSound: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect
ValidImpactTypes: Air, AirHit
Explosion: tiny_twlt
Explosions: tiny_twlt
ImpactSound: expnew05.aud
Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater
@@ -70,16 +70,16 @@ HoverMissile:
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: small_clsn
Explosions: small_clsn
ImpactSound: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect
Explosion: small_twlt
Explosions: small_twlt
ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud
Warhead@5: LeaveSmudge
@@ -113,11 +113,11 @@ MammothTusk:
Concrete: 28
DamageTypes: Explosion
Warhead@2Eff: CreateEffect
Explosion: medium_twlt
Explosions: medium_twlt
ImpactSound: expnew07.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
@@ -152,11 +152,11 @@ BikeMissile:
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: small_clsn
Explosions: small_clsn
ImpactSound: expnew12.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
@@ -192,16 +192,16 @@ Dragon:
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: small_clsn
Explosions: small_clsn
ImpactSound: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect
Explosion: small_twlt
Explosions: small_twlt
ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud
Warhead@5Smu: LeaveSmudge
@@ -236,16 +236,16 @@ Hellfire:
Concrete: 30
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: small_clsn
Explosions: small_clsn
ImpactSound: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect
Explosion: small_twlt
Explosions: small_twlt
ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud
Warhead@5Smu: LeaveSmudge
@@ -273,5 +273,5 @@ RedEye2:
ValidTargets: Air
DamageTypes: SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: tiny_twlt
Explosions: tiny_twlt
ImpactSound: expnew05.aud

View File

@@ -41,7 +41,7 @@ FiendShard:
Concrete: 20
DamageTypes: Prone100Percent, TriggerProne, BulletDeath
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water

View File

@@ -14,10 +14,10 @@ Minigun:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -37,10 +37,10 @@ M1Carbine:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -60,10 +60,10 @@ Vulcan:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -85,10 +85,10 @@ Vulcan2:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -109,10 +109,10 @@ Vulcan3:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -132,10 +132,10 @@ VulcanTower:
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -156,10 +156,10 @@ JumpCannon:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -179,10 +179,10 @@ AssaultCannon:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -204,10 +204,10 @@ RaiderCannon:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -229,10 +229,10 @@ HarpyClaw:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Explosions: piffs
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piffs
Explosions: water_piffs
ExplosionPalette: ra
ValidImpactTypes: Water
@@ -252,10 +252,10 @@ Pistola:
Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piff
Explosions: piff
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: water_piff
Explosions: water_piff
ExplosionPalette: ra
ValidImpactTypes: Water

View File

@@ -25,11 +25,11 @@ MultiCluster:
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: expnew09.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
Explosions: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash2.aud
ValidImpactTypes: Water
@@ -61,7 +61,7 @@ IonCannon:
ValidTargets: Ground, Air
DamageTypes: Prone100Percent, TriggerProne, EnergyDeath
Warhead@2Eff_impact: CreateEffect
Explosion: ionring
Explosions: ionring
ImpactSound: ion1.aud
Warhead@3Dam_area: SpreadDamage
Spread: 1c0
@@ -86,7 +86,7 @@ EMPulseCannon:
Angle: 62
Image: pulsball
Warhead@1Eff: CreateEffect
Explosion: pulse_explosion
Explosions: pulse_explosion
Warhead@emp: GrantUpgrade
Range: 3c0
Duration: 250
@@ -103,7 +103,7 @@ ClusterMissile:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@SoundEffect0: CreateEffect
Explosion: large_explosion
Explosions: large_explosion
ImpactSound: expnew19.aud
Warhead@ResourceDestruction0: DestroyResource
Size: 1