Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions

There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
This commit is contained in:
Pavel Penev
2016-01-31 16:20:41 +02:00
parent 489ee9fc54
commit 6913ac29e6
2 changed files with 17 additions and 13 deletions

View File

@@ -290,10 +290,13 @@ Weapons:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosions: large_explosion Explosions: large_explosion
WaterExplosion: large_splash
ImpactSounds: kaboom12.aud ImpactSounds: kaboom12.aud
WaterImpactSound: splash9.aud ValidImpactTypes: Ground
Warhead@2Smu: LeaveSmudge Warhead@2Eff: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
SubMissile: SubMissile:
ReloadDelay: 250 ReloadDelay: 250
@@ -318,10 +321,13 @@ Weapons:
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosions: large_explosion Explosions: large_explosion
WaterExplosion: large_splash
ImpactSounds: kaboom12.aud ImpactSounds: kaboom12.aud
WaterImpactSound: splash9.aud ValidImpactTypes: Ground
Warhead@2Smu: LeaveSmudge Warhead@2Eff: CreateEffect
Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Voices: Voices:

View File

@@ -817,7 +817,6 @@ Weapons:
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: self_destruct Explosions: self_destruct
WaterExplosion: self_destruct
MammothTusk: MammothTusk:
ReloadDelay: 300 ReloadDelay: 300
Range: 10c0 Range: 10c0
@@ -851,7 +850,6 @@ Weapons:
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: nuke Explosions: nuke
WaterExplosion: nuke
TankNapalm: TankNapalm:
ReloadDelay: 40 ReloadDelay: 40
Range: 8c0 Range: 8c0
@@ -880,7 +878,6 @@ Weapons:
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_explosion Explosions: small_explosion
WaterExplosion: small_explosion
ImpactSounds: firebl3.aud ImpactSounds: firebl3.aud
ParaBomb: ParaBomb:
ReloadDelay: 5 ReloadDelay: 5
@@ -903,7 +900,6 @@ Weapons:
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: napalm Explosions: napalm
ImpactSounds: firebl3.aud ImpactSounds: firebl3.aud
WaterExplosion: napalm
155mm: 155mm:
ReloadDelay: 10 ReloadDelay: 10
Range: 7c5 Range: 7c5
@@ -932,7 +928,6 @@ Weapons:
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_napalm Explosions: small_napalm
WaterExplosion: small_napalm
ImpactSounds: firebl3.aud ImpactSounds: firebl3.aud
FLAK-23: FLAK-23:
ReloadDelay: 10 ReloadDelay: 10
@@ -985,9 +980,12 @@ Weapons:
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: nuke Explosions: nuke
WaterExplosion: large_splash
ImpactSounds: kaboom1.aud ImpactSounds: kaboom1.aud
WaterImpactSound: kaboom1.aud ValidImpactTypes: Ground
Warhead@4Eff: CreateEffect
Explosions: large_splash
ImpactSounds: kaboom1.aud
ValidImpactTypes: Water
SilencedPPK: SilencedPPK:
ReloadDelay: 80 ReloadDelay: 80
Range: 25c0 Range: 25c0