.Trait[OrDefault]<Trait> => .Info.Traits.Get[OrDefault]<TraitInfo> where applicable
This commit is contained in:
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
var playerWidgets = Game.LoadWidget(world, "PLAYER_WIDGETS", playerRoot, new WidgetArgs());
|
||||
var sidebarTicker = playerWidgets.Get<LogicTickerWidget>("SIDEBAR_TICKER");
|
||||
var objectives = world.LocalPlayer.PlayerActor.TraitOrDefault<MissionObjectives>();
|
||||
var objectives = world.LocalPlayer.PlayerActor.Info.Traits.GetOrDefault<MissionObjectivesInfo>();
|
||||
|
||||
sidebarTicker.OnTick = () =>
|
||||
{
|
||||
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
if (world.LocalPlayer.WinState != WinState.Undefined && !loadingObserverWidgets)
|
||||
{
|
||||
loadingObserverWidgets = true;
|
||||
Game.RunAfterDelay(objectives != null ? objectives.Info.GameOverDelay : 0, () =>
|
||||
Game.RunAfterDelay(objectives != null ? objectives.GameOverDelay : 0, () =>
|
||||
{
|
||||
playerRoot.RemoveChildren();
|
||||
Game.LoadWidget(world, "OBSERVER_WIDGETS", playerRoot, new WidgetArgs());
|
||||
|
||||
Reference in New Issue
Block a user