really hacky radar shim
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@@ -84,11 +84,12 @@ namespace OpenRa.Game
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Rules.Map.InitOreDensity();
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worldRenderer = new WorldRenderer(renderer);
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minimap = new Minimap(renderer);
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SequenceProvider.Initialize(usingAftermath);
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viewport = new Viewport(clientSize, Rules.Map.Offset, Rules.Map.Offset + Rules.Map.Size, renderer);
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minimap = new Minimap(renderer);
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BuildingInfluence = new BuildingInfluenceMap();
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UnitInfluence = new UnitInfluenceMap();
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