document traits with generic names

This commit is contained in:
Matthias Mailänder
2014-10-05 17:44:11 +02:00
parent 15b358afa5
commit 6a8345b3d0
4 changed files with 5 additions and 1 deletions

View File

@@ -19,6 +19,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Move
{
[Desc("Calculates routes for mobile units based on the A* search algorithm.", " Attach this to the world actor.")]
public class PathFinderInfo : ITraitInfo
{
public object Create(ActorInitializer init) { return new PathFinder(init.world); }

View File

@@ -16,6 +16,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
[Desc("Allows to execute build orders.", " Attach this to the player actor.")]
class PlaceBuildingInfo : TraitInfo<PlaceBuilding> { }
class PlaceBuilding : IResolveOrder

View File

@@ -15,6 +15,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
[Desc("Manages build limits and pre-requisites.", " Attach this to the player actor.")]
public class TechTreeInfo : ITraitInfo
{
public object Create(ActorInitializer init) { return new TechTree(init); }

View File

@@ -15,7 +15,8 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class ReservableInfo : TraitInfo<Reservable> {}
[Desc("Reserve landing places for aircraft.")]
class ReservableInfo : TraitInfo<Reservable> { }
public class Reservable : ITick, INotifyKilled, INotifyCapture, INotifySold
{