Convert IFacing.Facing and TurnSpeed to WAngle.
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Activities
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{
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// Turn to the required facing.
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if (deploy.DeployState == DeployState.Undeployed && deploy.Info.Facing != -1 && canTurn && !moving)
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QueueChild(new Turn(self, deploy.Info.Facing));
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QueueChild(new Turn(self, WAngle.FromFacing(deploy.Info.Facing)));
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}
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public override bool Tick(Actor self)
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