Add missing actor reference for lint testing.
This commit is contained in:
committed by
reaperrr
parent
60bbbe0d93
commit
01417c88c5
@@ -27,12 +27,14 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public readonly HashSet<string> Factions = new HashSet<string>();
|
||||
|
||||
[Desc("The actor at the center, usually the mobile construction vehicle.")]
|
||||
[ActorReference]
|
||||
public readonly string BaseActor = null;
|
||||
|
||||
[Desc("Offset from the spawn point, BaseActor will spawn at.")]
|
||||
public readonly CVec BaseActorOffset = CVec.Zero;
|
||||
|
||||
[Desc("A group of units ready to defend or scout.")]
|
||||
[ActorReference]
|
||||
public readonly string[] SupportActors = { };
|
||||
|
||||
[Desc("Inner radius for spawning support actors")]
|
||||
|
||||
Reference in New Issue
Block a user