Add missing actor reference for lint testing.

This commit is contained in:
Matthias Mailänder
2020-06-03 19:42:14 +02:00
committed by reaperrr
parent 60bbbe0d93
commit 01417c88c5

View File

@@ -27,12 +27,14 @@ namespace OpenRA.Mods.Common.Traits
public readonly HashSet<string> Factions = new HashSet<string>();
[Desc("The actor at the center, usually the mobile construction vehicle.")]
[ActorReference]
public readonly string BaseActor = null;
[Desc("Offset from the spawn point, BaseActor will spawn at.")]
public readonly CVec BaseActorOffset = CVec.Zero;
[Desc("A group of units ready to defend or scout.")]
[ActorReference]
public readonly string[] SupportActors = { };
[Desc("Inner radius for spawning support actors")]