Convert IFacing.Facing and TurnSpeed to WAngle.
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@@ -24,9 +24,9 @@ namespace OpenRA.Mods.Common.Activities
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WPos start, end;
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int length;
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int ticks = 0;
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int desiredFacing;
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WAngle? desiredFacing;
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public Drag(Actor self, WPos start, WPos end, int length, int facing = -1)
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public Drag(Actor self, WPos start, WPos end, int length, WAngle? facing = null)
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{
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positionable = self.Trait<IPositionable>();
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disableable = self.TraitOrDefault<IMove>() as IDisabledTrait;
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@@ -39,8 +39,8 @@ namespace OpenRA.Mods.Common.Activities
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protected override void OnFirstRun(Actor self)
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{
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if (desiredFacing != -1)
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QueueChild(new Turn(self, desiredFacing));
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if (desiredFacing.HasValue)
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QueueChild(new Turn(self, desiredFacing.Value));
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}
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public override bool Tick(Actor self)
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