Convert IFacing.Facing and TurnSpeed to WAngle.

This commit is contained in:
Paul Chote
2020-06-01 20:42:28 +01:00
committed by teinarss
parent 01417c88c5
commit 6adf45bcb4
44 changed files with 101 additions and 120 deletions

View File

@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Scripting
}
if (entryLocation.HasValue && nextLocation.HasValue)
initDict.Add(new FacingInit(Context.World.Map.FacingBetween(CPos.Zero, CPos.Zero + (nextLocation.Value - entryLocation.Value), 0)));
initDict.Add(new FacingInit(Context.World.Map.FacingBetween(CPos.Zero, CPos.Zero + (nextLocation.Value - entryLocation.Value), WAngle.Zero).Facing));
var actor = Context.World.CreateActor(addToWorld, actorType, initDict);

View File

@@ -129,7 +129,7 @@ namespace OpenRA.Mods.Common.Scripting
if (facing == null)
throw new LuaException("Actor '{0}' doesn't define a facing".F(Self));
return facing.Facing;
return facing.Facing.Facing;
}
}