Convert IFacing.Facing and TurnSpeed to WAngle.

This commit is contained in:
Paul Chote
2020-06-01 20:42:28 +01:00
committed by teinarss
parent 01417c88c5
commit 6adf45bcb4
44 changed files with 101 additions and 120 deletions

View File

@@ -78,7 +78,7 @@ namespace OpenRA.Mods.Common.Traits
if (aircraftInfo != null)
pos += new WVec(0, 0, aircraftInfo.CruiseAltitude.Length);
var initialFacing = self.World.Map.FacingBetween(location.Value, destinations[0], 0);
var initialFacing = self.World.Map.FacingBetween(location.Value, destinations[0], WAngle.Zero);
self.World.AddFrameEndTask(w =>
{
@@ -88,7 +88,7 @@ namespace OpenRA.Mods.Common.Traits
td.Add(new LocationInit(location.Value));
td.Add(new CenterPositionInit(pos));
td.Add(new FacingInit(initialFacing));
td.Add(new FacingInit(initialFacing.Facing));
var newUnit = self.World.CreateActor(producee.Name, td);