Add an aspect ratio correction flag to VqaPlayerWidget.
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@@ -79,6 +79,7 @@ namespace OpenRA
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void Render(Action a);
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}
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public enum TextureScaleFilter { Nearest, Linear }
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public interface ITexture
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{
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void SetData(Bitmap bitmap);
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@@ -86,6 +87,7 @@ namespace OpenRA
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void SetData(byte[] colors, int width, int height);
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byte[] GetData();
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Size Size { get; }
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TextureScaleFilter ScaleFilter { get; set; }
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}
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public interface IFrameBuffer
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@@ -18,6 +18,12 @@ namespace OpenRA.Widgets
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{
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public class VqaPlayerWidget : Widget
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{
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public float AspectRatio = 1.2f;
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public bool DrawOverlay = true;
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public bool Paused { get { return paused; } }
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public VqaReader Video { get { return video; } }
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Sprite videoSprite, overlaySprite;
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VqaReader video = null;
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string cachedVideo;
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@@ -29,17 +35,14 @@ namespace OpenRA.Widgets
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Action onComplete;
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public bool Paused { get { return paused; } }
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public VqaReader Video { get { return video; } }
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readonly World world;
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[ObjectCreator.UseCtor]
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public VqaPlayerWidget(World world)
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{
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this.world = world;
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}
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public bool DrawOverlay = true;
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public void Load(string filename)
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{
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if (filename == cachedVideo)
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@@ -58,25 +61,29 @@ namespace OpenRA.Widgets
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var size = Math.Max(video.Width, video.Height);
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var textureSize = Exts.NextPowerOf2(size);
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var videoSheet = new Sheet(new Size(textureSize, textureSize), false);
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videoSheet.Texture.ScaleFilter = TextureScaleFilter.Linear;
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videoSheet.Texture.SetData(video.FrameData);
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videoSprite = new Sprite(videoSheet, new Rectangle(0, 0, video.Width, video.Height), TextureChannel.Alpha);
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var scale = Math.Min(RenderBounds.Width / video.Width, RenderBounds.Height / video.Height);
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videoOrigin = new float2(RenderBounds.X + (RenderBounds.Width - scale * video.Width) / 2, RenderBounds.Y + (RenderBounds.Height - scale * video.Height) / 2);
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videoSize = new float2(video.Width * scale, video.Height * scale);
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var scale = Math.Min(RenderBounds.Width / video.Width, RenderBounds.Height / (video.Height * AspectRatio));
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videoOrigin = new float2(RenderBounds.X + (RenderBounds.Width - scale * video.Width) / 2, RenderBounds.Y + (RenderBounds.Height - scale * AspectRatio * video.Height) / 2);
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// Round size to integer pixels. Round up to be consistent with the scale calcuation.
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videoSize = new float2((int)Math.Ceiling(video.Width * scale), (int)Math.Ceiling(video.Height * scale * AspectRatio));
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if (!DrawOverlay)
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return;
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overlay = new uint[2 * textureSize, 2 * textureSize];
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var scaledHeight = (int)videoSize.Y;
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overlay = new uint[Exts.NextPowerOf2(scaledHeight), 1];
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var black = (uint)255 << 24;
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for (var y = 0; y < video.Height; y++)
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for (var x = 0; x < video.Width; x++)
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overlay[2 * y, x] = black;
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for (var y = 0; y < scaledHeight; y += 2)
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overlay[y, 0] = black;
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var overlaySheet = new Sheet(new Size(2 * textureSize, 2 * textureSize), false);
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var overlaySheet = new Sheet(new Size(1, Exts.NextPowerOf2(scaledHeight)), false);
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overlaySheet.Texture.SetData(overlay);
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overlaySprite = new Sprite(overlaySheet, new Rectangle(0, 0, video.Width, 2 * video.Height), TextureChannel.Alpha);
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overlaySprite = new Sprite(overlaySheet, new Rectangle(0, 0, 1, scaledHeight), TextureChannel.Alpha);
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}
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public override void Draw()
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@@ -84,7 +91,7 @@ namespace OpenRA.Widgets
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if (video == null)
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return;
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if (!(stopped || paused))
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if (!stopped && !paused)
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{
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var nextFrame = (int)float2.Lerp(0, video.Frames, Sound.VideoSeekPosition * invLength);
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if (nextFrame > video.Frames)
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