remove some plenks

no logic changes
This commit is contained in:
Matthias Mailänder
2013-06-17 20:46:38 +02:00
parent 875ac468d3
commit 6b261534d8
3 changed files with 73 additions and 73 deletions

View File

@@ -30,10 +30,10 @@ namespace OpenRA.Network
{
int LocalClientId { get; }
ConnectionState ConnectionState { get; }
void Send( int frame, List<byte[]> orders );
void SendImmediate( List<byte[]> orders );
void SendSync( int frame, byte[] syncData );
void Receive( Action<int, byte[]> packetFn );
void Send(int frame, List<byte[]> orders);
void SendImmediate(List<byte[]> orders);
void SendSync(int frame, byte[] syncData);
void Receive(Action<int, byte[]> packetFn);
}
class EchoConnection : IConnection
@@ -55,51 +55,51 @@ namespace OpenRA.Network
get { return ConnectionState.PreConnecting; }
}
public virtual void Send( int frame, List<byte[]> orders )
public virtual void Send(int frame, List<byte[]> orders)
{
var ms = new MemoryStream();
ms.Write( BitConverter.GetBytes( frame ) );
foreach( var o in orders )
ms.Write( o );
Send( ms.ToArray() );
ms.Write(BitConverter.GetBytes(frame));
foreach (var o in orders)
ms.Write(o);
Send(ms.ToArray());
}
public virtual void SendImmediate( List<byte[]> orders )
public virtual void SendImmediate(List<byte[]> orders)
{
var ms = new MemoryStream();
ms.Write( BitConverter.GetBytes( (int)0 ) );
foreach( var o in orders )
ms.Write( o );
Send( ms.ToArray() );
ms.Write(BitConverter.GetBytes((int)0));
foreach (var o in orders)
ms.Write(o);
Send(ms.ToArray());
}
public virtual void SendSync( int frame, byte[] syncData )
public virtual void SendSync(int frame, byte[] syncData)
{
var ms = new MemoryStream();
ms.Write( BitConverter.GetBytes( frame ) );
ms.Write( syncData );
Send( ms.ToArray() );
ms.Write(BitConverter.GetBytes(frame));
ms.Write(syncData);
Send(ms.ToArray());
}
protected virtual void Send( byte[] packet )
protected virtual void Send(byte[] packet)
{
if( packet.Length == 0 )
if (packet.Length == 0)
throw new NotImplementedException();
lock( this )
receivedPackets.Add( new ReceivedPacket { FromClient = LocalClientId, Data = packet } );
lock (this)
receivedPackets.Add(new ReceivedPacket { FromClient = LocalClientId, Data = packet } );
}
public virtual void Receive( Action<int, byte[]> packetFn )
public virtual void Receive(Action<int, byte[]> packetFn)
{
List<ReceivedPacket> packets;
lock( this )
lock (this)
{
packets = receivedPackets;
receivedPackets = new List<ReceivedPacket>();
}
foreach( var p in packets )
packetFn( p.FromClient, p.Data );
foreach (var p in packets)
packetFn(p.FromClient, p.Data);
}
public virtual void Dispose() { }
@@ -112,15 +112,15 @@ namespace OpenRA.Network
ConnectionState connectionState = ConnectionState.Connecting;
Thread t;
public NetworkConnection( string host, int port )
public NetworkConnection(string host, int port)
{
t = new Thread( _ =>
{
try
{
socket = new TcpClient( host, port );
socket = new TcpClient(host, port);
socket.NoDelay = true;
var reader = new BinaryReader( socket.GetStream() );
var reader = new BinaryReader(socket.GetStream());
var serverProtocol = reader.ReadInt32();
if (ProtocolVersion.Version != serverProtocol)
@@ -131,22 +131,22 @@ namespace OpenRA.Network
clientId = reader.ReadInt32();
connectionState = ConnectionState.Connected;
for( ; ; )
for (;;)
{
var len = reader.ReadInt32();
var client = reader.ReadInt32();
var buf = reader.ReadBytes( len );
if( len == 0 )
if (len == 0)
throw new NotImplementedException();
lock( this )
receivedPackets.Add( new ReceivedPacket { FromClient = client, Data = buf } );
lock (this)
receivedPackets.Add(new ReceivedPacket { FromClient = client, Data = buf } );
}
}
catch { }
finally
{
connectionState = ConnectionState.NotConnected;
if( socket != null )
if (socket != null)
socket.Close();
}
}
@@ -159,28 +159,28 @@ namespace OpenRA.Network
List<byte[]> queuedSyncPackets = new List<byte[]>();
public override void SendSync( int frame, byte[] syncData )
public override void SendSync(int frame, byte[] syncData)
{
var ms = new MemoryStream();
ms.Write( BitConverter.GetBytes( frame ) );
ms.Write( syncData );
queuedSyncPackets.Add( ms.ToArray() );
ms.Write(BitConverter.GetBytes(frame));
ms.Write(syncData);
queuedSyncPackets.Add(ms.ToArray());
}
protected override void Send( byte[] packet )
protected override void Send(byte[] packet)
{
base.Send( packet );
base.Send(packet);
try
{
var ms = new MemoryStream();
ms.Write(BitConverter.GetBytes((int)packet.Length));
ms.Write(packet);
foreach( var q in queuedSyncPackets )
foreach (var q in queuedSyncPackets)
{
ms.Write( BitConverter.GetBytes( (int)q.Length ) );
ms.Write( q );
base.Send( q );
ms.Write(BitConverter.GetBytes((int)q.Length));
ms.Write(q);
base.Send(q);
}
queuedSyncPackets.Clear();
ms.WriteTo(socket.GetStream());
@@ -192,16 +192,16 @@ namespace OpenRA.Network
bool disposed = false;
public override void Dispose ()
public override void Dispose()
{
if (disposed) return;
disposed = true;
GC.SuppressFinalize( this );
GC.SuppressFinalize(this);
t.Abort();
if (socket != null)
socket.Client.Close();
using( new PerfSample( "Thread.Join" ))
using (new PerfSample("Thread.Join"))
{
if (!t.Join(1000))
return;

View File

@@ -168,16 +168,16 @@ namespace OpenRA
return a.ActorID;
}
static bool TryGetActorFromUInt(World world, uint aID, out Actor ret )
static bool TryGetActorFromUInt(World world, uint aID, out Actor ret)
{
if( aID == 0xFFFFFFFF )
if (aID == 0xFFFFFFFF)
{
ret = null;
return true;
}
else
{
foreach( var a in world.Actors.Where( x => x.ActorID == aID ) )
foreach (var a in world.Actors.Where(x => x.ActorID == aID))
{
ret = a;
return true;

View File

@@ -110,7 +110,7 @@ namespace OpenRA.Server
t.ServerStarted(this);
Log.Write("server", "Initial mods: ");
foreach( var m in lobbyInfo.GlobalSettings.Mods )
foreach (var m in lobbyInfo.GlobalSettings.Mods)
Log.Write("server","- {0}", m);
Log.Write("server", "Initial map: {0}",lobbyInfo.GlobalSettings.Map);
@@ -118,31 +118,31 @@ namespace OpenRA.Server
new Thread( _ =>
{
var timeout = ServerTraits.WithInterface<ITick>().Min(t => t.TickTimeout);
for( ; ; )
for (;;)
{
var checkRead = new List<Socket>();
checkRead.Add( listener.Server );
foreach( var c in conns ) checkRead.Add( c.socket );
foreach( var c in preConns ) checkRead.Add( c.socket );
checkRead.Add(listener.Server);
foreach (var c in conns) checkRead.Add(c.socket);
foreach (var c in preConns) checkRead.Add(c.socket);
Socket.Select( checkRead, null, null, timeout );
Socket.Select(checkRead, null, null, timeout);
if (State == ServerState.ShuttingDown)
{
EndGame();
break;
}
foreach( var s in checkRead )
if( s == listener.Server ) AcceptConnection();
foreach (var s in checkRead)
if (s == listener.Server) AcceptConnection();
else if (preConns.Count > 0)
{
var p = preConns.SingleOrDefault( c => c.socket == s );
if (p != null) p.ReadData( this );
var p = preConns.SingleOrDefault(c => c.socket == s);
if (p != null) p.ReadData(this);
}
else if (conns.Count > 0)
{
var conn = conns.SingleOrDefault( c => c.socket == s );
if (conn != null) conn.ReadData( this );
var conn = conns.SingleOrDefault(c => c.socket == s);
if (conn != null) conn.ReadData(this);
}
foreach (var t in ServerTraits.WithInterface<ITick>())
@@ -151,8 +151,7 @@ namespace OpenRA.Server
if (State == ServerState.ShuttingDown)
{
EndGame();
if (Settings.AllowPortForward)
UPnP.RemovePortforward();
if (Settings.AllowPortForward) UPnP.RemovePortforward();
break;
}
}
@@ -210,7 +209,7 @@ namespace OpenRA.Server
var request = new HandshakeRequest()
{
Map = lobbyInfo.GlobalSettings.Map,
Mods = lobbyInfo.GlobalSettings.Mods.Select(m => "{0}@{1}".F(m,Mod.AllMods[m].Version)).ToArray()
Mods = lobbyInfo.GlobalSettings.Mods.Select(m => "{0}@{1}".F(m, Mod.AllMods[m].Version)).ToArray()
};
DispatchOrdersToClient(newConn, 0, 0, new ServerOrder("HandshakeRequest", request.Serialize()).Serialize());
}
@@ -376,11 +375,12 @@ namespace OpenRA.Server
try
{
var ms = new MemoryStream();
ms.Write( BitConverter.GetBytes( data.Length + 4 ) );
ms.Write( BitConverter.GetBytes( client ) );
ms.Write( BitConverter.GetBytes( frame ) );
ms.Write( data );
c.socket.Send( ms.ToArray() );
ms.Write(BitConverter.GetBytes(data.Length + 4));
ms.Write(BitConverter.GetBytes(client));
ms.Write(BitConverter.GetBytes(frame));
ms.Write(data);
c.socket.Send(ms.ToArray());
}
catch (Exception e)
{
DropClient(c);
@@ -561,9 +561,9 @@ namespace OpenRA.Server
Console.WriteLine("Game started");
foreach( var c in conns )
foreach( var d in conns )
DispatchOrdersToClient( c, d.PlayerIndex, 0x7FFFFFFF, new byte[] { 0xBF } );
foreach (var c in conns)
foreach (var d in conns)
DispatchOrdersToClient(c, d.PlayerIndex, 0x7FFFFFFF, new byte[] { 0xBF });
// Drop any unvalidated clients
foreach (var c in preConns.ToArray())