Remove aircraft husks from map editor actor list.

This commit is contained in:
Mustafa Alperen Seki
2019-01-01 19:43:52 +03:00
committed by reaperrr
parent b0188cc476
commit 6b4ba96e34
5 changed files with 4 additions and 6 deletions

View File

@@ -1065,6 +1065,7 @@
GenericName: Destroyed Helicopter
BodyOrientation:
UseClassicFacingFudge: True
-MapEditorData:
^Bridge:
Inherits@shape: ^1x1Shape

View File

@@ -262,6 +262,7 @@
Spins: False
Moves: True
Explosion: UnitExplodeLarge
-MapEditorData:
^Infantry:
Inherits@1: ^ExistsInWorld

View File

@@ -1003,8 +1003,7 @@
Moves: True
Velocity: 86
Explosion: UnitExplodePlane
MapEditorData:
Categories: Husk
-MapEditorData:
RevealOnDeath:
Duration: 60
Radius: 4c0
@@ -1023,6 +1022,7 @@
Explosion: UnitExplodeHeli
BodyOrientation:
UseClassicFacingFudge: True
-MapEditorData:
RevealOnDeath:
Duration: 60
Radius: 4c0

View File

@@ -906,8 +906,6 @@
Moves: true
Velocity: 86
HitShape:
MapEditorData:
Categories: Husk
^Visceroid:
Inherits@1: ^ExistsInWorld

View File

@@ -193,8 +193,6 @@ JUMPJET.Husk:
WithDeathAnimation@SPLASH:
RequiresCondition: water-death
FallbackSequence: die-splash
MapEditorData:
Categories: Husk
Interactable:
GHOST: