Split pip artwork into their own files and kill the hardcoded size/offset junk. Add a blue pip to support C&C blue tib. Fixes #836.
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@@ -115,8 +115,7 @@ World:
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SpriteNames: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
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ValuePerUnit: 60
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Name: Blue Tiberium
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# todo: add a blue pip.
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PipColor: Red
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PipColor: Blue
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AllowedTerrainTypes: Clear,Road
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AllowUnderActors: false
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SmudgeLayer@SCORCH:
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