@@ -1,140 +1,122 @@
<?xml version="1.0" encoding="utf-8"?>
<sequences >
<!-- Mobile Construction Vehicle -- >
<unit name= "mcv" >
<sequence name= "idle" start= "0" facings= "32" / >
</unit >
<!-- Tiberium Harvester -- >
<unit name= "harv" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "harvest" start= "32" length= "4" facings= "8" / >
</ unit>
<!-- Nod Buggy -- >
<unit name= "bggy" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret" start= "32" facings= "32" / >
<sequence name= "muzzle" start= "0" length= "6" facings= "8" src= "minigun" / >
</unit >
<!-- Nod Supply Aircraft -->
<unit name= "c17 " >
<sequence name= "idle" start= "0" facings= "32" />
</unit >
<!-- Transport Helicopter -- >
<unit name= "tran" >
<sequence name= "idle " start= "0 " facings ="32 " />
<sequence name= "rotor " start= "0 " length= "4" src= "lrotor " />
<sequence name= "rotor2" start= "0" length= "4" src= "rrotor" / >
<sequence name= "slow-rotor" start= "4" length= "8" src= "lrotor" / >
<sequence name= "slow-rotor2" start= "4" length= "8" src= "rrotor" / >
<sequence name= "open " start= "32 " length ="4 " />
<sequence name= "unload " start= "35 " length= "1 " />
</unit >
<!-- Apache Longbow -->
<unit name= "heli " >
<sequence name= "idle" start= "0" facings= "32" />
<sequence name= "rotor " start= "0 " length= "4" src= "lrotor " />
<sequence name= "slow-rotor" start= "4" length= "8" src= "lrotor" / >
</unit >
<!-- Orca Helicopter -- >
<unit name= "orca" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "damaged-idle" start= "32" facings= "32" / >
</ unit>
<!-- Medium Tank -- >
<unit name= "mtnk" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret" start= "32" facings= "32" / >
</unit >
<!-- Light Tank -- >
<unit name= "ltnk" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret " start= "32 " facings= "32" />
</unit >
<!-- Mammoth Tank -- >
<unit name= "htnk" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret " start= "32 " facings= "32" />
</unit>
<!-- Humvee -- >
<unit name= "jeep" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret" start= "32" facings= "32" / >
<sequence name= "muzzle" start= "0" length= "6" facings= "8" src= "minigun" / >
</unit >
<!-- Attack Bike -- >
<unit name= "bike" >
<sequence name= "idle" start= "0" facings= "32" / >
</unit >
<!-- Flame Tank -- >
<unit name= "ftnk" >
<sequence name= "idle" start= "0" facings= "32" / >
</unit >
<!-- Mobile HQ -- >
<unit name= "mhq" >
<sequence name= "idle " start= "0 " facings= "32" />
<sequence name= "spinner " start= "32 " length ="32" />
</unit>
<!-- Rocket Launcher -- >
<unit name= "msam" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret" start= "32" facings= "16" / >
<sequence name= "turret-2" start= "48" facings= "16" / >
<sequence name= "turret-3 " start= "64 " facings= "32" />
</unit>
<!-- SSM Launcher -- >
<unit name= "mlrs" >
<sequence name= "id le" start= "0" facings= "32 " />
<sequence name= "turret " start= "32" facings ="32 " />
<sequence name= "turret-2 " start= "64 " facings ="32 " />
<sequence name= "turret-3" start= "96" facings= "32" / >
</unit >
<!-- Stealth Tank -- >
<unit name= "stnk" >
<sequence name= "idle" start= "0" facings= "32" / >
</ unit>
<!-- artillery -- >
<unit name= "arty" >
<sequence name= "idle " start= "0 " facings ="32" />
</unit >
<!-- apc -- >
<unit name= "apc " >
<sequence name= "idle" start= "0" facings= "32" />
<sequence name= "muzzle" start= "0" length= "6" facings= "8" src= "minigun" / >
<sequence name= "close" start= "32" length= "3" / >
<sequence name= "unload" start= "32" length= "1" />
</unit>
<!-- Hovercraft -->
<unit name= "lst" >
<sequence name= "idle" start= "0" facings= "4" />
</unit>
<!-- Gunboat -->
<unit name= "boat" >
<sequence name= "left" start= "0" length= "32" />
<sequence name= "left-damaged" start= "32" length= "32" />
<sequence name= "left-critical" start= "64" length= "32" />
<sequence name= "right" start= "96" length= "32" />
<sequence name= "right-damaged" start= "128" length= "32" />
<sequence name= "right-critical" start= "160" length= "32" />
</unit>
</sequences>
<!-- Mobile Construction Vehicle -->
<unit name= "mcv" >
<sequence name= "idle" start= "0" facings= "32" / >
</unit >
<!-- Tiberium Harvester -- >
<unit name= "harv" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "harvest" start= "32" length= "4" facings= "8" / >
</unit >
<!-- Nod Buggy -- >
<unit name= "bggy" >
<sequence name= "idle" start= "0" facings= "32" />
<sequence name= "turret" start= "32" facings= "32" / >
<sequence name= "muzzle" start= "0" length= "6" facings= "8" src= "minigun" / >
</unit >
<!-- Nod Supply Aircraft -- >
<unit name= "c17" >
<sequence name= "idle" start= "0" facings= "32" / >
</unit>
<!-- Transport Helicopter -->
<unit name= "tran " >
<sequence name= "idle" start= "0" facings= "32" />
<sequence name= "rotor" start= "0" length= "4" src= "lrotor" / >
<sequence name= "rotor2" start= "0" length= "4" src= "rrotor" />
<sequence name= "slow-rotor" start= "4" length= "8" src= "lrotor" / >
<sequence name= "slow-rotor2" start= "4" length= "8" src= "rrotor" / >
<sequence name= "open " start= "32 " length ="4 " />
<sequence name= "unload " start= "35 " length= "1 " />
</unit >
<!-- Apache Longbow -- >
<unit name= "heli" >
<sequence name= "idle " start= "0 " facings ="32 " />
<sequence name= "rotor " start= "0 " length= "4" src= "lrotor " />
<sequence name= "slow-rotor" start= "4" length= "8" src= "lrotor" / >
</unit>
<!-- Orca Helicopter -->
<unit name= "orca " >
<sequence name= "idle" start= "0" facings= "32" />
<sequence name= "damaged-idle " start= "32 " facings= "32 " />
</unit >
<!-- Medium Tank -- >
<unit name= "mtnk" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret" start= "32" facings= "32" / >
</unit >
<!-- Light Tank -- >
<unit name= "ltnk" >
<sequence name= "idle" start= "0" facings= "32" />
<sequence name= "turret" start= "32" facings= "32" / >
</ unit>
<!-- Mammoth Tank -- >
<unit name= "htnk" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret" start= "32" facings= "32" />
</unit >
<!-- Humvee -- >
<unit name= "jeep" >
<sequence name= "idle " start= "0 " facings= "32" />
<sequence name= "turret" start= "32" facings= "32" / >
<sequence name= "muzzle" start= "0" length= "6" facings= "8" src= "minigun" />
</unit >
<!-- Attack Bike -- >
<unit name= "bike" >
<sequence name= "idle " start= "0 " facings= "32" />
</unit>
<!-- Flame Tank -->
<unit name= "ftnk" >
<sequence name= "idle" start= "0" facings= "32" / >
</unit >
<!-- Mobile HQ -- >
<unit name= "mhq" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "spinner" start= "32" length= "32" />
</unit >
<!-- Rocket Launcher -- >
<unit name= "msam" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret" start= "32" facings= "16" />
<sequence name= "turret-2" start= "48" facings= "16" / >
<sequence name= "turret-3" start= "64" facings= "32" / >
</unit >
<!-- SSM Launcher -- >
<unit name= "mlrs" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "turret" start= "32" facings= "32" / >
<sequence name= "turret-2 " start= "64 " facings= "32" />
<sequence name= "turret-3 " start= "96 " facings ="32" />
</unit>
<!-- Stealth Tank -->
<unit name= "stnk" >
<sequence name= "idle" start= "0" facings= "32" / >
</unit >
<!-- artillery -- >
<unit name= "arty" >
<sequence name= "idle " start= "0 " facings= "32" />
</unit>
<!-- apc -->
<unit name= "apc" >
<sequence name= "idle" start= "0" facings= "32" / >
<sequence name= "muzz le" start= "0" length= "6" facings= "8" src= "minigun " />
<sequence name= "close " start= "32" length ="3" />
<sequence name= "unload " start= "32 " length ="1 " />
</unit >
<!-- Hovercraft -- >
<unit name= "lst" >
<sequence name= "idle" start= "0" facings= "4" / >
</ unit>
<!-- Gunboat -- >
<unit name= "boat" >
<sequence name= "left" start= "0" length= "32" />
<sequence name= "left-damaged" start= "32" length= "32" / >
<sequence name= "left-critical" start= "64" length= "32" / >
<sequence name= "right " start= "96 " length ="32" />
<sequence name= "right-damaged" start= "128" length= "32" / >
<sequence name= "right-critical" start= "160" length= "32" />
</unit >
<unit name= "a10 " >
<sequence name= "idle" start= "0" facings= "32" />
</unit >
</ sequences >