Allow mods to customise the default rendering scale.

This commit is contained in:
Paul Chote
2022-12-22 08:40:59 +13:00
committed by Matthias Mailänder
parent e21f94f36a
commit 6d438a9d61
8 changed files with 59 additions and 50 deletions

View File

@@ -25,14 +25,16 @@ namespace OpenRA.Mods.Common.Widgets
public Func<float> GetScale = () => 1f;
readonly WorldRenderer worldRenderer;
readonly WorldViewportSizes viewportSizes;
IActorPreview[] preview = Array.Empty<IActorPreview>();
public int2 PreviewOffset { get; private set; }
public int2 IdealPreviewSize { get; private set; }
[ObjectCreator.UseCtor]
public ActorPreviewWidget(WorldRenderer worldRenderer)
public ActorPreviewWidget(ModData modData, WorldRenderer worldRenderer)
{
viewportSizes = modData.Manifest.Get<WorldViewportSizes>();
this.worldRenderer = worldRenderer;
}
@@ -41,6 +43,7 @@ namespace OpenRA.Mods.Common.Widgets
{
preview = other.preview;
worldRenderer = other.worldRenderer;
viewportSizes = other.viewportSizes;
}
public override Widget Clone() { return new ActorPreviewWidget(this); }
@@ -55,14 +58,14 @@ namespace OpenRA.Mods.Common.Widgets
// Calculate the preview bounds
var r = preview.SelectMany(p => p.ScreenBounds(worldRenderer, WPos.Zero));
var b = r.Union();
IdealPreviewSize = new int2(b.Width, b.Height);
PreviewOffset = -new int2(b.Left, b.Top) - IdealPreviewSize / 2;
IdealPreviewSize = new int2((int)(b.Width * viewportSizes.DefaultScale), (int)(b.Height * viewportSizes.DefaultScale));
PreviewOffset = -new int2((int)(b.Left * viewportSizes.DefaultScale), (int)(b.Top * viewportSizes.DefaultScale)) - IdealPreviewSize / 2;
}
IFinalizedRenderable[] renderables;
public override void PrepareRenderables()
{
var scale = GetScale();
var scale = GetScale() * viewportSizes.DefaultScale;
var origin = RenderOrigin + PreviewOffset + new int2(RenderBounds.Size.Width / 2, RenderBounds.Size.Height / 2);
renderables = preview